I was thinking of a campaign for X-Wing where each person selected a big ship( other than the Decimator, Ghost, Tie Punisher, and K-Wing) from any of the 3 factions and followed the following rules;
40 points
No Unique pilots or upgrades
From there you name your pilots and play missions where overtime your bounty hunter or smuggler gets credits and and exp which can be used to buy upgrades, hire unique pilots for upgrades, and gain skills. you loose when when your ship is destroyed and your character doesn't have the characters to replace it.
So what do you you all think?
Edited by Lord Khurz