Torkhil Mux - TLT, Tactician
Palob - TLT, Bossk, Crackshot
Marauder - Glitterstim
Marauder - Glitterstim
The guy with this list is an excellent player that has played double IGs for a long time but decided to change things up a bit and he went 4-0 in an 18 player tournament, and then won both games in the top 4.
I had to face him twice, 4th game and the final game in the top 4. He finished 1st in Swiss, I finished 2nd after losing to him.
It seems he had the perfect list against mine:
Doomshuttle
Carnor Jax - Hull, AT, PTL, RG
Dark Curse
Omega Leader - Juke, Comm relay
I did have terrible dice luck against him, where both my red and green dice failed to deliver and his green dice were incredibly good but I still can't see how I could've done it differently - arc dodging is extremely hard because he moves everything before my arc dodgers and can easily block me with 4 ships, Torkhil makes it pointless to go in for " kill it before it can fire " because then that ship becomes the one getting killed before firing, palob neutralizes my Juke and his 2 marauders are extremely maneuverable and that one turn with glitterstim it ignores all my tools for denying modifiers - Works against Dark Curse and Jax, and Omega Leader can only lock one ship down.
Anyway, everyone got wrecked that day and I did even worst in the final game where he cleaned me up 100-0.
Devastating.