Sup guys, JM5K is awesome ship and I totally want play that right away after it comes out. I was thinking list like this.
DENGAR + BOSSK
100 points
PILOTS
Dengar (56)
JumpMaster 5000 (33), Predator (3), Dengar (3), Unhinged Astromech (1), Punishing One (12), Engine Upgrade (4)
Dengar rerolls at almost every attack at least 3 dices and shoots two times. Astromech and EU gives pretty nice manouverability.
Bossk (44)
YV-666 (35), Veteran Instincts (1), Advanced Homing Missiles (3), Boba Fett (1), 4-LOM (1), K4 Security Droid (3), Guidance Chips (0)
Bossks only function in first two turns is eliminate opponents main ship.
I was thinking to drop UA, VI or 4-LOM, to get easier initiative, but is it worth it? C&C are welcome
Edited by Eduboy94