Okay, so I have an outline for an adventure for my players, focusing on the Bounty Hunter. The PCs are hired by a nobleman (or maybe his droid butler) to capture the nobleman's son. The son has gone off and joined the Rebel Alliance, and the noble has learned that a fairly small Imperial detachment is closing in on their location. The noble wants his son pulled out because A) He doesn't want him dead, B) His family would be ruined if they were associated with terrorists, and C) He's pretty controlling and wants to keep the boy under his thumb.
So, the group has to gain access to this young fellow, isolate him, bag him without harming him, and skip town before being nabbed by the imps.
Mostly I'm fishing for ideas for a small but interesting Rebel stronghold. I want to give them the option of either infiltrating the base or just ambushing the guy, and I'm hoping to stage their getaway as the base falls under assault. I'm a fan of cool environments, but I'm mostly drawing a blank.