============= Stressfull Corran =============
How can Corran put out three stress a turn?
Corran can attack twice in a turn, so he can use R3-A2 to put a stress on the target, then FT it for another, then use second FT in the end phase for 3 stress. One use only, but nasty ![]()
Use the torpedoes and r3a2 - 2 stress, double tap for the third.
And then forget corran as he is double stressed and easy target for enemy.
Thats what he has wired for, also the enemies are stressed more.
Like i said the aim is not to just throw out 3 stress, its a possibility. He can just do 2 stress with the torpedoes, get only 1 himself and then hunt the stressed enemy. He could also jsut do 1 and let Nera do the second. Nera can stress high mobility aces and phantoms. If they carelessly used PTL they will get the 2nd stress from Nera.
Of course its a problem that Corran can be focussed, so you ahve to lead him in carefully.
I could beat this list in 6-7 turns with my 7x Tracer Zap Pirates ![]()
Report back after you played few games and tested it. Maybe it sounds good, but for example to hit aces with Flechette is not that easy ![]()
Also Corran that 43pts for use as stresshog looks like bad idea. Flechette torps can be used on less expensive ships too.
This list does not seems to be competitive, just me ![]()
I could beat this list in 6-7 turns with my 7x Tracer Zap Pirates
Great. there is always something that can beat a list. I wrote the idea behind it is ace hunting.
Report back after you played few games and tested it. Maybe it sounds good, but for example to hit aces with Flechette is not that easy
Also Corran that 43pts for use as stresshog looks like bad idea. Flechette torps can be used on less expensive ships too.
This list does not seems to be competitive, just me
Sure I'll test it on some occassion, i wanna know it myself. Obviously the specialtly of nera is to hit those arc dodging aces anyway. Corran is expensive, my thought was that he can only take 1 stress to catch the first enemy with 2 and then more easily beeing able to finish him normally by clearing the stress and having the advantage. Ideally because the other doesnt have actions the Ion Y-Wing could be able to hit him.
I could beat this list in 6-7 turns with my 7x Tracer Zap Pirates
Great. there is always something that can beat a list. I wrote the idea behind it is ace hunting.
Report back after you played few games and tested it. Maybe it sounds good, but for example to hit aces with Flechette is not that easy
Also Corran that 43pts for use as stresshog looks like bad idea. Flechette torps can be used on less expensive ships too.
This list does not seems to be competitive, just me
Sure I'll test it on some occassion, i wanna know it myself. Obviously the specialtly of nera is to hit those arc dodging aces anyway. Corran is expensive, my thought was that he can only take 1 stress to catch the first enemy with 2 and then more easily beeing able to finish him normally by clearing the stress and having the advantage. Ideally because the other doesnt have actions the Ion Y-Wing could be able to hit him.
Idea is nice, if that works, you maybe up to something new ![]()
Except that flechette torpedoes won't cause stress. R3-A2 causes stress on target déclaration, then you roll and if it hits flechette torpedoes add a stress if there is none, which won't be the case.
Whether double tapping stress is worth it is another matter, I guess it had a point if the doubletap doesn't end in a dead ship.
Hmm... when I read Flechette Torpedoes, I don't see the same thing:
Attack (target lock): Discard this card and spend your target lock to perform this attack.
After you perform this attack, the defender receives 1 stress token if its hull value is "4" or lower.
I don't see anything about "if the target is not stressed, add a stress" or was there a FAQ on this that I have not read?
No i think thats only the Flechette Cannon you are talking about. The Torpedoes dont have to hit but stress if the initial hull is 4 or less.
Edited by CaineHoA