Scum Tie Fighters From Rebels? Will we see them?

By eagletsi111, in X-Wing

Nah, I wouldn't want them. Not only do they not fall under the "Scum" faction (as they're owned by the Mining Guild, not the Criminal Underworld), but if they were made in the game their maneuver dials would probably be awful given the modified wings.

Plus, I'd rather get more unique ships for the Scum faction rather than remodels/repaints of ships that already exist in the game.

Chiss would be Empire purely because of Thrawn's phalanx. Scum isn't just every miscellaneous faction cobbled, they're the undesirables from the other corners of the galaxy. Bottom tier mercs, smugglers, pirates, actual scum.

Looted TIEs isn't just a disservice to Imperial players, they dilute a nich Z-95's perform adequately already. If you want Scum ties, make Invid clutches or the uglies.

Since when are Boba Fett, Bossk, Dengar, Zuckuss, and IG-88, "bottom tier mercs"?

Chiss would be Empire purely because of Thrawn's phalanx. Scum isn't just every miscellaneous faction cobbled, they're the undesirables from the other corners of the galaxy. Bottom tier mercs, smugglers, pirates, actual scum.

Looted TIEs isn't just a disservice to Imperial players, they dilute a nich Z-95's perform adequately already. If you want Scum ties, make Invid clutches or the uglies.

Since when are Boba Fett, Bossk, Dengar, Zuckuss, and IG-88, "bottom tier mercs"?

More ships? Is this a trick question? Who doesn't want more ships?

So if, if it's not directly under the empire's control, it's scum? what kind of logic is that?

Imperial logic.

I think it's "our version of the Tie fighter sucks, we want this one" logic.

It is not any of those things. I do play mainly Empire, and I love my Tie fighters, so it's not about wanting a better one, although more and different ships are always wanted. And as far as the logic of "if it's not Empire it's Scum" goes, If you wouldn't put a ship in Empire or Rebels factions, then I think it should be Scum by default. If not, where would you put any ship not Empire or Rebels? I think people are getting hung up on the name "Scum", but until we get a fourth faction that allows "honorable non Scum characters", I think it's the best fit. I would advocate for what I have said before and wish for a " Allies and Aliens " faction for these types of situations.

Both the Russians and Americans have done this to a certain extent with their own fighters and tanks. If they are selling to nations whose air forces have an average PS of 0.5, they won't include the creme de la creme of sensor suites, stealth technologies, or computer systems because those secrets would likely end up in enemy hands when one of the fighters was shot down. Even the 1st world nations that we're begging to buy the F-35 keep asking for the F-22 instead and we're like 'nope, that one's too good for you, you get the second tier money pit stripped of all the gubbins'.

So if, if it's not directly under the empire's control, it's scum? what kind of logic is that?

Imperial logic.

I think it's "our version of the Tie fighter sucks, we want this one" logic.

What I meant is that by Imperial logic, if you're not Imperial, you're Scum. And there's Scum, and then there's Rebel Scum.

Actual logic: You're either the good guys, the party guys, or dirty, traitorous rebel scum.

Honestly when i saw that episode and those ties I immediately thought "god I hope those come to xwing!". I think those would be awesome as a scum aces pack or something.

Considering how many thus far unproduced Scum fighters are still out there, I sincerely hope this is not seriously considered (below Uglies level of not seriously considered). Hutt fighters, Black Sun fighters, the Cloakshape (how do we not have this already?), Redthorn, Starchaser, T-wing, etc... should be in the running far more than stealing iconic Imp designs.

(Assuming the yellow tie will be added to to X-Wing in this post.)

I'd honestly expect the mining guild TIE to be part of the empire (even though I'd much rather see it as a Scum ship). It will probably have boost instead of a barrel roll and possibly some color changes on the dial, but I'd say probably a very similar dial to the standard TIE fighter. the lower power generation could mean no shield.

Edited by Elavion

The last thing any empire player wants is even more 2 attack ships, we have six already.

There's zero need for yet another cheap weak fighter.

But scum shouldn't get ties because it near instantly invalidates z-95's as a choice.

Well when i saw that episode and those ties I immediately thought "great those ties are coming to xwing!" And the logic behind it is simple that FFG can't let opportunity like this slip thru their fingers its more gods they can sell us so more money for them and more ships = fun for us thus everybody wins. I can imagine some version of Scum aces pack with two of the yellow Ties and preferably with some cards and bases for scum version one of the huge ship, the Gozanti class cruiser would be very thematic in combination with those yellow ties ;)

Edited by Shivaja

Chiss would be Empire purely because of Thrawn's phalanx. Scum isn't just every miscellaneous faction cobbled, they're the undesirables from the other corners of the galaxy. Bottom tier mercs, smugglers, pirates, actual scum.

Looted TIEs isn't just a disservice to Imperial players, they dilute a nich Z-95's perform adequately already. If you want Scum ties, make Invid clutches or the uglies.

2 things.

1, Scum faction is the catch-all until if and when FFG makes a 4th faction of "honorable non Empire/Rebels/Scum". That could mean other galactic powers, planetary governments, etc. As of now, the only faction the Mining Guild would fit in is Scum. Based on Lando and Leia'conversation of -

Lando - "Since we're a small operation, we don't fall under the jurisdiction of the Empire."

Leia - "So you're part of the Mining Guild then"

it can be determined that although the Empire and Mining Guild are obviously Allies/business partners, they are in fact very separate entities, that even a Rebel leader can distinguish. Therefore the Mining Guild would be Scum for now.

And 2, since we have a canon source with "Scum" people(non Empire) flying Clipped Wing Ties - a totally different model of Tie, not "looted" as you say- it is a safe bet to assume they could make an appearance in Xwing. Lead Designer Alex Davey recently stated in an interview that they would be using new material from Rebels and the new movies. I think a cross factional Clipped Wing is very possible if not inevitable.

Well, two things wrong with that.

A: That discussion takes place 6 years after the events in Rebels that we're talking about. Anything could happen between the Miners Guild and the Empire in that time.

B: There is precedence of having ships/crew that are considered "scum" under imperial control. Boba Fett and the Firespray would be one example.

Whether or not someone counts as scum or imperial simply relies on whether or not they work for the empire or not.

Doesn't matter how Princess Leia words it in one of the movies. I'm pretty sure she never calls Boba Fett an imperial either, and yet there he is, working for the Imps and having Imp colours on his card (well, one of them).

Moral of the story: If you're working for the Imps directly, you count as an Imp in the game, if not then you count as scum.

I highly doubt that the clipped TIE's will show up for scum.

They might show up for Imps, but I kinda doubt that since they seem to be technically identical to the regular TIE's in everything but appearance.

So there's really no point to put them in as anything other than a title card.

(Just like the Royal Guard TIE Interceptor which is technically identical to the regular Interceptor and only slightly visually different, so it's a title card instead of a completely new model)

Alternatively, you go by the Wookieepedia entry which states that: "In order to make those fighters clearly distinct from the ones in direct service of the Empire, they had a yellow color scheme. They also had a notch cut in their stabilizers, giving them only eight solar collectors instead of twelve, which gave them improved visibility, but greatly diminished their combat capabilities and maneuverability."

Which would make them even less powerful than the already pretty weak standard TIE's.

They'd have less firepower (so one die?) and less maneuverability (so a worse movement dial? Maby even a removal of evade?) in exchange for an improved visibility (meaning?)

That would mean we'd get some really dirt-cheap and nearly useless 1 attack 2 agility fighters with no other advantages that I can see.

Seems rather pointless to me.

Of course, if I was FFG, I'd be looking for some way to put them in the game anyway.

PS. Unrelated, but did anyone else notice that the TIE's that the mining guild were using were the Lothal version? Meaning they must have come from the Lothal factories.

Edited by OddballE8

The last thing any empire player wants is even more 2 attack ships, we have six already.

There's zero need for yet another cheap weak fighter.

But scum shouldn't get ties because it near instantly invalidates z-95's as a choice.

If it cost 12 pts at PS1 and has similar stats to a z95, true. But everyone knows a Tie Fighter flies a lot different than a z95, even if it was the Clipped Wing. I agree that the Empire doesn't need a cheap 2 attack ship(we have tons already), but Scum has 1.(2 if you count the Syck, but who uses those?) If FFG made the Clipped Wing cross factional (Empire/Scum), gave it a dial similar to a Tie Defender(not a white kturn, but green straights and red hard turns), and a native boost option, the Clipped Wing wouldn't step on the z95s toes to bad, especially if priced at high teens-low twenties points wise. It could work and be a fun addition to the game.

The last thing any empire player wants is even more 2 attack ships, we have six already.

There's zero need for yet another cheap weak fighter.

But scum shouldn't get ties because it near instantly invalidates z-95's as a choice.

If it cost 12 pts at PS1 and has similar stats to a z95, true. But everyone knows a Tie Fighter flies a lot different than a z95, even if it was the Clipped Wing. I agree that the Empire doesn't need a cheap 2 attack ship(we have tons already), but Scum has 1.(2 if you count the Syck, but who uses those?) If FFG made the Clipped Wing cross factional (Empire/Scum), gave it a dial similar to a Tie Defender(not a white kturn, but green straights and red hard turns), and a native boost option, the Clipped Wing wouldn't step on the z95s toes to bad, especially if priced at high teens-low twenties points wise. It could work and be a fun addition to the game.

The problem is, thematically the Yellow TIE is nothing more than a worse TIE.

It can't be better at anything than the regular TIE since it has less powerful weapons and less maneuverability.

The only thing it has that's better is the viewrange on the sides. And in-game that does practically nothing.

So you'd get a TIE with 1, 2, 3, 0 instead of 2, 3, 3, 0 with, most likely, a lower PS than most TIE's and possibly a lower cost.

You'd maby also not get the evade or barrel-roll and the only advantage I can think of is that it's cheaper.

I really don't see any advantage to the Yellow TIE over a regular TIE (which makes sense if the empire is letting the miners guild buy/lease these, since it ensures that even the lowliest imperial fighter can outshoot and outmaneuver them. Honestly I don't understand what incentive the MG would have to have these over Z-95's or Scyk other than them being exceedingly cheap)

The last thing any empire player wants is even more 2 attack ships, we have six already.

There's zero need for yet another cheap weak fighter.

But scum shouldn't get ties because it near instantly invalidates z-95's as a choice.

If it cost 12 pts at PS1 and has similar stats to a z95, true. But everyone knows a Tie Fighter flies a lot different than a z95, even if it was the Clipped Wing. I agree that the Empire doesn't need a cheap 2 attack ship(we have tons already), but Scum has 1.(2 if you count the Syck, but who uses those?) If FFG made the Clipped Wing cross factional (Empire/Scum), gave it a dial similar to a Tie Defender(not a white kturn, but green straights and red hard turns), and a native boost option, the Clipped Wing wouldn't step on the z95s toes to bad, especially if priced at high teens-low twenties points wise. It could work and be a fun addition to the game.

The problem is, thematically the Yellow TIE is nothing more than a worse TIE.

It can't be better at anything than the regular TIE since it has less powerful weapons and less maneuverability.

The only thing it has that's better is the viewrange on the sides. And in-game that does practically nothing.

So you'd get a TIE with 1, 2, 3, 0 instead of 2, 3, 3, 0 with, most likely, a lower PS than most TIE's and possibly a lower cost.

You'd maby also not get the evade or barrel-roll and the only advantage I can think of is that it's cheaper.

I really don't see any advantage to the Yellow TIE over a regular TIE (which makes sense if the empire is letting the miners guild buy/lease these, since it ensures that even the lowliest imperial fighter can outshoot and outmaneuver them. Honestly I don't understand what incentive the MG would have to have these over Z-95's or Scyk other than them being exceedingly cheap)

I feel like it was meant to show the Mining guilds alliegence to the Empire. Kids are like "Oh, Tie Fighters, they are bad guys!"

Would have been cool to see Z-95s though.

The last thing any empire player wants is even more 2 attack ships, we have six already.

There's zero need for yet another cheap weak fighter.

But scum shouldn't get ties because it near instantly invalidates z-95's as a choice.

If it cost 12 pts at PS1 and has similar stats to a z95, true. But everyone knows a Tie Fighter flies a lot different than a z95, even if it was the Clipped Wing. I agree that the Empire doesn't need a cheap 2 attack ship(we have tons already), but Scum has 1.(2 if you count the Syck, but who uses those?) If FFG made the Clipped Wing cross factional (Empire/Scum), gave it a dial similar to a Tie Defender(not a white kturn, but green straights and red hard turns), and a native boost option, the Clipped Wing wouldn't step on the z95s toes to bad, especially if priced at high teens-low twenties points wise. It could work and be a fun addition to the game.

The problem is, thematically the Yellow TIE is nothing more than a worse TIE.

It can't be better at anything than the regular TIE since it has less powerful weapons and less maneuverability.

The only thing it has that's better is the viewrange on the sides. And in-game that does practically nothing.

So you'd get a TIE with 1, 2, 3, 0 instead of 2, 3, 3, 0 with, most likely, a lower PS than most TIE's and possibly a lower cost.

You'd maby also not get the evade or barrel-roll and the only advantage I can think of is that it's cheaper.

I really don't see any advantage to the Yellow TIE over a regular TIE (which makes sense if the empire is letting the miners guild buy/lease these, since it ensures that even the lowliest imperial fighter can outshoot and outmaneuver them. Honestly I don't understand what incentive the MG would have to have these over Z-95's or Scyk other than them being exceedingly cheap)

The thing is it is not really a "worse Tie" it's just a different Tie. And I'm not sure where your getting that it has less powerful weapons. The only thing that the Henry Gilroy(writer/producer for Rebels) stated on Rebels Recon is that the Clipped Wing Ties lost some maneuverability due to having their "stabilizers" trimmed back to provide a better view for the pilot. He went on to say that they are great if you are flying in a straight line, but in a dogfight they are weak. To me that means a lighter, with greayer visibility, but not quick to turn craft. It in no way affects the guns. I think that a standard Tie stat line would be appropriate, but remove the evade action and maybe give it a boost action(lighter, so faster) or a Target Lock action(better field of vision so more accurate) along with a different dial more akin to the Defenders dial(straight greens, red hard turns)minus the white K turn. All of those things together, even with the exact same stat line, would make the Clipped Wing a very different craft from the regular Ties. And while the Mining Guild is not particularly "scummy" per se, they are not the Empire, and fought the Rebels in the show, so Scum fits. Also, as I've stated in previous posts, Scum could use a fighter like I've described. The Clipped Wing would fit nicely in Scum.

Already had a thread discussing these.

But yeah, they're cool. And I made some cards for them.

OSsCSma.jpg krfsruv.jpg

The Title would obviously have a negative squadron cost.

Considering how many thus far unproduced Scum fighters are still out there, I sincerely hope this is not seriously considered (below Uglies level of not seriously considered). Hutt fighters, Black Sun fighters, the Cloakshape (how do we not have this already?), Redthorn, Starchaser, T-wing, etc... should be in the running far more than stealing iconic Imp designs.

While I agree on the rest, I do NOT think these actually rank below Uglies. Uglies are the WORST.

Doesn't matter how Princess Leia words it in one of the movies. I'm pretty sure she never calls Boba Fett an imperial either, and yet there he is, working for the Imps and having Imp colours on his card (well, one of them).

Except, as has been explained countless times, Boba Fett would never have had an Imperial card if Scum had actually existed when he was added to the game. Which is why none of the other Bounty Hunters working for the Empire just like Fett have Imperial cards.

The thing is it is not really a "worse Tie" it's just a different Tie.

Only the advantages aren't really substantial(especially not in this game, where "visibility" isn't even a thing), while the disadvantages are quite real.

It is a worse TIE.

Edited by DarthEnderX

Nah, I wouldn't want them. Not only do they not fall under the "Scum" faction (as they're owned by the Mining Guild, not the Criminal Underworld), but if they were made in the game their maneuver dials would probably be awful given the modified wings.

Plus, I'd rather get more unique ships for the Scum faction rather than remodels/repaints of ships that already exist in the game.

That's not how wings work in space.

That's not how wings work in space.

The writers say otherwise.

And given physical visibility isn't that important when the ball cockpit itself leaves you ~235 degree blind it becomes a trade of low power and maneuverability for being allowed to use them. Downgraded for sale.

That is what ive been saying, the Tie cockpit has low visabiltiy anyway, the wings don't really matter!

Given where the pilot sits in relation to the viewport, I don't think the panels are visible anyhow on the standard TIE Fighter. I'd imagine the seats have restraints that would prevent any significant leaning to the left or right where the panels would be blocking vision. When you realize the cone of vision for a TIE pilot starts from further back inside the craft, and not straight outwards from the viewport, their field of vision is actually pretty narrow. Guesstimating somewhere around 70 degrees, maybe?

Honestly, if those wonky yellow TIE Fighters could be a forgotten aspect of a fairly lackluster episode of a kids' cartoon, I'd be okay with that.

Honestly, if those wonky yellow TIE Fighters could be a forgotten aspect of a fairly lackluster episode of a kids' cartoon, I'd be okay with that.

2nd

Considering how many thus far unproduced Scum fighters are still out there, I sincerely hope this is not seriously considered (below Uglies level of not seriously considered). Hutt fighters, Black Sun fighters, the Cloakshape (how do we not have this already?), Redthorn, Starchaser, T-wing, etc... should be in the running far more than stealing iconic Imp designs.

While I agree on the rest, I do NOT think these actually rank below Uglies. Uglies are the WORST.

Rank below Uglies in terms of consideration, namely, Uglies are Scummier than a Navy surplus TIE Fighter. Uglies are also a mixed bag:

Z-95X.jpg

7IlrEWd.jpg

Edited by GreatMazinkaiser

The last thing any empire player wants is even more 2 attack ships, we have six already.

There's zero need for yet another cheap weak fighter.

But scum shouldn't get ties because it near instantly invalidates z-95's as a choice.

If it cost 12 pts at PS1 and has similar stats to a z95, true. But everyone knows a Tie Fighter flies a lot different than a z95, even if it was the Clipped Wing. I agree that the Empire doesn't need a cheap 2 attack ship(we have tons already), but Scum has 1.(2 if you count the Syck, but who uses those?) If FFG made the Clipped Wing cross factional (Empire/Scum), gave it a dial similar to a Tie Defender(not a white kturn, but green straights and red hard turns), and a native boost option, the Clipped Wing wouldn't step on the z95s toes to bad, especially if priced at high teens-low twenties points wise. It could work and be a fun addition to the game.

The problem is, thematically the Yellow TIE is nothing more than a worse TIE.

It can't be better at anything than the regular TIE since it has less powerful weapons and less maneuverability.

The only thing it has that's better is the viewrange on the sides. And in-game that does practically nothing.

So you'd get a TIE with 1, 2, 3, 0 instead of 2, 3, 3, 0 with, most likely, a lower PS than most TIE's and possibly a lower cost.

You'd maby also not get the evade or barrel-roll and the only advantage I can think of is that it's cheaper.

I really don't see any advantage to the Yellow TIE over a regular TIE (which makes sense if the empire is letting the miners guild buy/lease these, since it ensures that even the lowliest imperial fighter can outshoot and outmaneuver them. Honestly I don't understand what incentive the MG would have to have these over Z-95's or Scyk other than them being exceedingly cheap)

The thing is it is not really a "worse Tie" it's just a different Tie. And I'm not sure where your getting that it has less powerful weapons. The only thing that the Henry Gilroy(writer/producer for Rebels) stated on Rebels Recon is that the Clipped Wing Ties lost some maneuverability due to having their "stabilizers" trimmed back to provide a better view for the pilot. He went on to say that they are great if you are flying in a straight line, but in a dogfight they are weak. To me that means a lighter, with greayer visibility, but not quick to turn craft. It in no way affects the guns. I think that a standard Tie stat line would be appropriate, but remove the evade action and maybe give it a boost action(lighter, so faster) or a Target Lock action(better field of vision so more accurate) along with a different dial more akin to the Defenders dial(straight greens, red hard turns)minus the white K turn. All of those things together, even with the exact same stat line, would make the Clipped Wing a very different craft from the regular Ties. And while the Mining Guild is not particularly "scummy" per se, they are not the Empire, and fought the Rebels in the show, so Scum fits. Also, as I've stated in previous posts, Scum could use a fighter like I've described. The Clipped Wing would fit nicely in Scum.

I told you where I was getting that from, I was getting it from Wookieepedia who in turn are getting it from the Star Wars Databank.

Granted, the wording is slightly different, but means the same thing: "They also had a notch cut in their stabilizers, allowing for improved visibility, but making them lackluster when it came to combat."

But I'm still not bying this whole "they're not the empire" talk, since we already have non-empire pilots and ships in the empire deck.

As for the "they even fight the rebels" line, well so does the other scum factions, so that holds no weight.

I get it, you really really want scum to get a TIE fighter.

But I don't think it would make any sense thematically and I don't agree with any of the arguments put forth so far.

The Yellow TIE is inferior to a regular TIE. That also means it's inferior to a Z-95 or a Scyk.

Considering the Z-95 is already considered old and cheap, that means the Mining Guild would most likely not buy these from the Empire but get them as part of a business deal or on a lease type agreement, or they'd have bought the cheaper but still better Z-95's. It would make no sense for the Miners Guild to buy an inferior fighter unless they get them pretty much for free. (or super cheap)

That would make the Miners Guild associates to the Empire (at least in the timeline of Rebels), meaning they work for the Empire and thus are part of the Empire in just the same way as Boba Fett was. I mean Krassis Trelix and Kath Scarlet (and the plain old "bounty hunter") all count as being part of the Empire faction.

You can't claim that anyone not directly under the organization of the Empire is automatically scum unless you plain ignore those cards.

Edited by OddballE8