Scum Tie Fighters From Rebels? Will we see them?

By eagletsi111, in X-Wing

That's not how wings work in space.

The writers say otherwise.

Well the writers are stupid.

Which is part of my general complaint about Rebels.

Sometimes it feels like it's not only written for kids, but actually written BY kids.

And given physical visibility isn't that important when the ball cockpit itself leaves you ~235 degree blind it becomes a trade of low power and maneuverability for being allowed to use them. Downgraded for sale.

That is what ive been saying, the Tie cockpit has low visabiltiy anyway, the wings don't really matter!

Given where the pilot sits in relation to the viewport, I don't think the panels are visible anyhow on the standard TIE Fighter. I'd imagine the seats have restraints that would prevent any significant leaning to the left or right where the panels would be blocking vision. When you realize the cone of vision for a TIE pilot starts from further back inside the craft, and not straight outwards from the viewport, their field of vision is actually pretty narrow. Guesstimating somewhere around 70 degrees, maybe?

Honestly, if those wonky yellow TIE Fighters could be a forgotten aspect of a fairly lackluster episode of a kids' cartoon, I'd be okay with that.

Fully agreed!

Chiss would be Empire purely because of Thrawn's phalanx. Scum isn't just every miscellaneous faction cobbled, they're the undesirables from the other corners of the galaxy. Bottom tier mercs, smugglers, pirates, actual scum.

Looted TIEs isn't just a disservice to Imperial players, they dilute a nich Z-95's perform adequately already. If you want Scum ties, make Invid clutches or the uglies.

2 things.

1, Scum faction is the catch-all until if and when FFG makes a 4th faction of "honorable non Empire/Rebels/Scum". That could mean other galactic powers, planetary governments, etc. As of now, the only faction the Mining Guild would fit in is Scum. Based on Lando and Leia'conversation of -

Lando - "Since we're a small operation, we don't fall under the jurisdiction of the Empire."

Leia - "So you're part of the Mining Guild then"

it can be determined that although the Empire and Mining Guild are obviously Allies/business partners, they are in fact very separate entities, that even a Rebel leader can distinguish. Therefore the Mining Guild would be Scum for now.

And 2, since we have a canon source with "Scum" people(non Empire) flying Clipped Wing Ties - a totally different model of Tie, not "looted" as you say- it is a safe bet to assume they could make an appearance in Xwing. Lead Designer Alex Davey recently stated in an interview that they would be using new material from Rebels and the new movies. I think a cross factional Clipped Wing is very possible if not inevitable.

Scum isn't the catch all. Pirates are the catch all because LA/Disney can't come up with an enemy faction that isn't Imperial.

It is another rehashed model of TIE Fighter. A very stupid one at that designed for a kids show. If they're not looted, they're legally bought from SFS as a civilian variant. Which at this point, is still redundant.

Third, Rebels is ****, and will not discuss this further.

Scum needs more subfactions. Instead of everything just being Scum, they need to label ships and Mandalorians, Black Sun, Hutts, etc.

Scum needs more subfactions. Instead of everything just being Scum, they need to label ships and Mandalorians, Black Sun, Hutts, etc.

I agree. I wish they released "team" cards that said something like

"Black Sun Clan"

If your Scum squad takes only ships x, y, and Z, then you get benefit 1.

I have no idea what ships would get you what special abilities, but you get the idea. There could be several different "Team" cards for sub factions such as Black Sun, Hutts, Zahn Consortium, Binyare Pirates, etc. They could include these team cards in the up coming Scum Huge ship. If they felt it was necessary, they could even make it Epic play only if balance was an issue. Eventually, they could do sub faction team cards for Empire and Rebels too. It would be really cool.

I agree. I wish they released "team" cards that said something like

"Black Sun Clan"

No need for that even. The game already has subfactions within factions with the First Order and Resistance. Just do the same thing with Scum. All you have to do is change the symbol on the front and back of the card.

I agree. I wish they released "team" cards that said something like

"Black Sun Clan"

No need for that even. The game already has subfactions within factions with the First Order and Resistance. Just do the same thing with Scum. All you have to do is change the symbol on the front and back of the card.

Yeah, but to me that's a sub faction in name only. Even the two current "sub factions" of Resistance and First Order are really just new ships for Rebels and Empire with different card backs. There is no distinction except the card backs actually. There is no reason not to mix and match Resistance and Rebels and First Order and Empire. I think a true sub faction should be compatible and be able to use some/all the same ships as the "parent" faction, but it should also have special bonuses and restrictions if it uses only ships/crew/etc. from the sub faction.

That's not how wings work in space.

The writers say otherwise.

Cool, what's it like actually knowing that you're wrong and trying to pass it off as being right?

Taking two wedges out of a plate on a spaceship wont reduce maneuverability, unless said wings do something that actually matters for maneuverability, such as carrying thrusters.

Just call it placebo effect. TIE pilots missing a piece of their wing pies are told it's more sluggish so when they get behind the space wheel, they already are dispositioned to know its more of a pig, eve though that doesn't make any sense.

Imperial pilots are less likely to ask for them as well then if they think it's worse.

there's oodles of way you an justify it, but end of the day, their wing shape means diddly for non-atmospheric flight.

Yeah, but to me that's a sub faction in name only.

That's not how wings work in space.

The writers say otherwise.
Cool, what's it like actually knowing that you're wrong and trying to pass it off as being right?

Taking two wedges out of a plate on a spaceship wont reduce maneuverability, unless said wings do something that actually matters for maneuverability, such as carrying thrusters.

Just call it placebo effect. TIE pilots missing a piece of their wing pies are told it's more sluggish so when they get behind the space wheel, they already are dispositioned to know its more of a pig, eve though that doesn't make any sense.

Imperial pilots are less likely to ask for them as well then if they think it's worse.

there's oodles of way you an justify it, but end of the day, their wing shape means diddly for non-atmospheric flight.

When the creators of a fictional universe say that making holes in the wings if their spaceships makes them fly worse, guess what? They're right, and anyone else is automatically wrong. Because it's a fictional universe, and the mere act of them saying it MAKES it right.

Edited by DarthEnderX

Yeah, but to me that's a sub faction in name only.

That's the way I like it. Keep the difference a purely cosmetic one so that we can keep our 3-faction gameplay.

That's not how wings work in space.

The writers say otherwise.

Cool, what's it like actually knowing that you're wrong and trying to pass it off as being right?

Taking two wedges out of a plate on a spaceship wont reduce maneuverability, unless said wings do something that actually matters for maneuverability, such as carrying thrusters.

Just call it placebo effect. TIE pilots missing a piece of their wing pies are told it's more sluggish so when they get behind the space wheel, they already are dispositioned to know its more of a pig, eve though that doesn't make any sense.

Imperial pilots are less likely to ask for them as well then if they think it's worse.

there's oodles of way you an justify it, but end of the day, their wing shape means diddly for non-atmospheric flight.

Cool, how does it feel to try and apply real-world science to a fictional universe, making you wrong by default?

When the creators of a fictional universe say that making holes in the wings if their spaceships makes them fly worse, guess what? They're right, and anyone else is automatically wrong. Because it's a fictional universe, and the mere act of them saying it MAKES it right.

See, this, this right here?

That's the problem of having a kids show with childish writers making things canon.

You're absolutely right. It's a fictional universe and what the writers say is what is actually true.

Doesn't make it any less stupid and wrong, but it's true.

Just like how we now know there are whales that swim through the vaccuum of space using their tales to propel them forward through the... emptiness...

So yeah... stupid and wrong, but still true.

Because they're idiots.

The classic explanations for the panels is that they are either solar arrays or radiator units for heat dispersion (or both). If they're panels, then taking some away means less power for the fighter. Less surface area to radiate heat would mean that your reactor and engines likely couldn't have as much output.

Either of these would likely mean that you had less in the way of thrust and/or weapon power. Less thrust means less speed and in the TIE's case (since they have vectored thrust), less maneuverability.

Perhaps there's lighter hull plating to help make up for the lack of agility or to lower the cost? Take out the ejector seat and the consumables since they're assumed to be working in the vicinity of their Mining Guild bases?

I personally think that putting these ships in the game would upset the niche occupied by the Z-95 and the normal TIE. If the stats are worse than the TIE, it should be assumed that it would be cheaper than the TIE. You'd then have a dedicated swarm craft that outswarms the game's dedicated swarm craft!

This strikes me as a bit like what Petroglyph did with the Zann Consortium in Forces of Corruption, pretty much giving the Scum faction the strengths (and units) of both the Rebels and the Empire along with their own Scum specific perks (that the Rebels and Empire had no access to).

Honestly, if those wonky yellow TIE Fighters could be a forgotten aspect of a fairly lackluster episode of a kids' cartoon, I'd be okay with that.

2nd

3rd

(...) personally think that putting these ships in the game would upset the niche occupied by the Z-95 and the normal TIE. If the stats are worse than the TIE, it should be assumed that it would be cheaper than the TIE. You'd then have a dedicated swarm craft that outswarms the game's dedicated swarm craft!(...)

Then, even if we get a ~10pt ship with something like 1/2/2-3/0, how much fun would the game be? The ship more or less only can be used for bumperwing, and if you have several of them, it is a bit like Skaven or Goblins, the game gets incredibly slow and tedious as there so many cheap useless units flooding the board, but all have to be assigned a dial and have to be moved. Higher risk that these matches just go to time.

Yeah, but to me that's a sub faction in name only.

That's the way I like it. Keep the difference a purely cosmetic one so that we can keep our 3-faction gameplay.

That's not how wings work in space.

The writers say otherwise.

Cool, what's it like actually knowing that you're wrong and trying to pass it off as being right?

Taking two wedges out of a plate on a spaceship wont reduce maneuverability, unless said wings do something that actually matters for maneuverability, such as carrying thrusters.

Just call it placebo effect. TIE pilots missing a piece of their wing pies are told it's more sluggish so when they get behind the space wheel, they already are dispositioned to know its more of a pig, eve though that doesn't make any sense.

Imperial pilots are less likely to ask for them as well then if they think it's worse.

there's oodles of way you an justify it, but end of the day, their wing shape means diddly for non-atmospheric flight.

Cool, how does it feel to try and apply real-world science to a fictional universe, making you wrong by default?

When the creators of a fictional universe say that making holes in the wings if their spaceships makes them fly worse, guess what? They're right, and anyone else is automatically wrong. Because it's a fictional universe, and the mere act of them saying it MAKES it right.

You do realize that's now how it works.

You don't get a free pass of "writers say it works" you have to justify it in the canon of the universe.

For example.

Lightsabers. Lightsabers as they exist in star wars are physically impossible in our universe. However, they've been justified in our universe. Some magical crystal thing focus' the beam and boom, lightsaber. If we had magic space crystals, we'd have light sabers. Their universe has the same rules as ours, just different ways of interacting with it.

TIE Fighters obey the rules of physics, so if the writers say that removing these wedges of wings makes them more sluggish. Awesome. It's not their job to justify it. It's your job however to find out why. Do the wings provide power? Are there space particles that TIE wings cut though?

I don't know.

However, if you do know, please tell me. If anyone knows, again, please tell me. Because that is how you actually counter the argument. So try again, you're a human being with a brain, not a parrot.

You do realize that's now how it works.

You don't get a free pass of "writers say it works" you have to justify it in the canon of the universe.

You do realize that's HOW canon works right? That the moment the writers say how something works, that BECOMES how it works. Even if it wasn't that way before.

if the writers say that removing these wedges of wings makes them more sluggish. Awesome. It's not their job to justify it. It's your job however to find out why.

In what ****ing reality is that in ANY way my job?

Edited by DarthEnderX

You do realize that's now how it works.

You don't get a free pass of "writers say it works" you have to justify it in the canon of the universe.

You do realize that's HOW canon works right? That the moment the writers say how something works, that BECOMES how it works. Even if it wasn't that way before.

if the writers say that removing these wedges of wings makes them more sluggish. Awesome. It's not their job to justify it. It's your job however to find out why.

In what ****ing reality is that in ANY way my job?

the alternate reality where you have Pablo Hidalgo's job.

You do realize that's now how it works.

You don't get a free pass of "writers say it works" you have to justify it in the canon of the universe.

You do realize that's HOW canon works right? That the moment the writers say how something works, that BECOMES how it works. Even if it wasn't that way before.

if the writers say that removing these wedges of wings makes them more sluggish. Awesome. It's not their job to justify it. It's your job however to find out why.

In what ****ing reality is that in ANY way my job?

Wow

You are just, impressive.