Sure ain't cheap, cost to play x-wing

By EmpireErik, in X-Wing

Of all the hobbies, desk top miniatures have evolved to keep the spending going (thanks Games Workshop) and FFG's X-Wing is no different in this respect. It's a great game, easy to learn and play and has "endless" waves. I am already full in my expansions.

So as a curiosity how far are you going with this? How expensive is this going to be for the full game?

I am looking forward to wave 8. But after that I seem to be unsure. I am already out side "my universe" but thanks to Rebels, I am buying this wave. Wow what an investment.

Edited by EmpireErik

People will keep buying because it's a great game set in a great universe, and compared to other miniatures games it's very cheap and requires no painting. Not sure what you're trying to accomplish with this thread.

Stop? I don't understand.

It's as expensive as you want it to be. Some people play on a tight budget, some people have spent thousands. Some people buy every wave and every mini, some people just buy what they need for specific lists, some buy all of one faction, some buy multiple copies of everything. There is no 'full game'.

People will keep buying because it's a great game set in a great universe, and compared to other miniatures games it's very cheap and requires no painting. Not sure what you're trying to accomplish with this thread.

It's called a conversation. Really more abut the game. I have more ships I can play with but it's a good topic to see what others have to say.

Still worth it! I've been collecting for about a year and it feels like a great investment when I calculate how much fun I have.

I bought nearly ALL of my fleet by searching for the lowest price online about a month after the Wave hits. I spend no more 60% of retail and free shipping.

But I just might pick up the Punishing One the day it comes out... because I wanna to use "Gonk" and "Boba" at my local Store Championship March 19.

Dollar/time is fantastic.

Cost is very much a relative thing. As far as I can tell there is no such thing as a "full game" unless you have a definition for it. If the full game is buying one of everything who knows how long it will go but that is no different than pretty much every other game product that is designed to work in sets. There has never been a price for a "full game" of DnD because they are still making it and even for any given edition of the game you didn't have a price until they decided to be done and move on.

Now if your "full game" is to include all possible, or even likely, squadrons you're going to have a much harder time.

Dollar/time is fantastic.

I agree. But it's still outside my universe. The scum and later pilots are all fluff, lol. But wow. Years of steady buying. A great business model

It is actually one of, if not the least expensive of my hobbies! LOL!

My basement/man cave is full of guns, ammunition, reloading equipment, archery equipment, hunting/camping gear, knives, lead historical miniatures, terrain, leather/leatherworking tools, books, electronics and XWing ships. Yep, it's one near the bottom of the cost scale!

Edited by Plainsman

It's not the cheapest game I own, but compared to things like 40K or even MtG, it's a tremendous bargain. It's also an amazing game that I always enjoy playing so...yeah. Worth it.

It's called a conversation.

Saying "what do people think about the cost of the game?" Is starting a conversation. Making a declarative statement like "this isn't a cheap game" is asking for an argument (or soliciting "yes men" style agreement posts".

Aside from the occasional splurge for Epic ships (usually around my birthday and Christmas), I replaced my online gaming addiction expenses with X-Wing. I still have a great online community and actually get to sit down and have conversations with people at a tabletop. I'm not required to spend additional money on paint or invest hours painting. I don't have to constantly buy rulebooks. My ships and cards aren't phased out.

In the last year, I have invested in a relatively inexpensive collectible type game that allows me to reuse ships for many years to come (I don't see a tournament banning TIE Fighters or the like because they are more than 2 years old if I want to fly them). I can customize my "hand" as much as I want and find new optimizations with each new release, but I'm not required to if I don't want to! I have a great display of ships from a universe I have been involved in practically all my life (at least since seeing it in the theater in '77). I have been able to sit down with a wide range of players to engage in a strategic game involving this collection (mid 40s down to 8 year old... always looking to expand this range) and make Star Wars appropriate noises as we shoot at each other. I also get to hear a wide variety of podcasts on the subject with little to no investment (though, there are Patreon accounts for several if you want to give back). Aside from explosive growth in local gaming stores around the world, there is also a competitive sequence of tournaments to aspire to. My nephew thinks I'm the bomb because I introduced him to something he loves as well and it gives us another way to connect without staring at a computer.

Overall, my health has improved now that I'm not sitting in a dark room at a computer all the time after work. Even when I'm playing my new addiction, I'm up and down a lot and standing much more. I'm using my brain more. I still get my "sit and stare at a computer" fix with Vassal, but I'm not tied to it every night.

Not to mention I've been pretty steady at X-Wing now for a while, which is a different thing for me. Usually I'm hopping from one thing to another with fair regularity. Aside from stints at the local Theatre, this has been a fairly steady hobby for me.

So... after years of Warcraft, EVE, Everquest, etc, I have a couple of coins and a few stories to show off. After only one year of X-Wing I have a fleet of ships (in good transportation), a playmat that sets the scene, stories to tell and actually places to go to meet more people. And I've not really touched all there is to do in this hobby yet. I see me spending money collecting ships and cards, supporting podcasts, supporting FLGS activities, attending events and meeting new people for many years to come. When I'm not doing it for myself, I can see me getting the youth of the community involved... and them responding. I have a regular meeting with at least one teenager that got a PS4 for Christmas and has been more interested in coming back to play X-Wing every weekend for a few hours over staying home and playing PS4 with his friends. I call that a powerful motivator and encourages face to face gaming in a future generation... which is probably something I cannot put a price on. Now if I can just a challenge coin!

My friend does airsoft he spent £700 on a toy sniper rifle so yeah by comparison I'm not sure x-wing is that expensive.

I have spent more than I dare think about on this game. Heck, I've spent more on storage solutions alone than my regular sparring partner has on his entire collection. It does, however, provide me with a few hours of silly, sociable fun once every week or so. I work a swing shift, so being sociable when you do nights every other month, and are working every other weekend is rough. This is my little indulgence.

That said, relative to the cost of console gaming, or even other miniatures (seriously, how has GW not sunken itself by now with those prices?), this is massively affordable. I'll grant you it's not cheap to start off in right now if you want one of everything already available, but you can easily build up a few lists from a few key expansions, and enjoy yourself. Not to mention the number of people breaking up bigger sets to sell cards individually, making the expensive meta lists that little bit more accessible to new players.

As to stopping because it's outside "my universe", I'm going to let you in on a secret: this game went outside my universe back in Wave 3. My entire ship knowledge extends as far as the early 90s flight sim games. I don't know any of these pilots. I don't watch Rebels or read any of the EU books. I wasn't even that big a fan of the new movie (YEAH, I said it. Deadpool was my Star Wars).

BUT - and this is wildly important - I. Don't. Care. They could come out with a ship that looks like an upturned bin, call it the SS Halfassed, and I'll still pick it up if it's stats are good. This is just a game. As long as they continue to support it, I will continue to play it; and honestly, I'll probably continue to play it long after they stop supporting it, as long as I can continue to find willing opponents, because goddamnit it's fun.

My friend does airsoft he spent £700 on a toy sniper rifle so yeah by comparison I'm not sure x-wing is that expensive.

I used to do that a lot. I still do occasionally. Most of my equipment is heavily customised. One in particular is almost scratch built (I milled the barrel and a few of the receiver parts myself from billet aluminium). I can tell, you £700 isn't the ceiling of that gear either. I shudder to think what I've spent on that over the years, too.

Edited by NakedDex

It is actually one of, if not the least expensive of my hobbies! LOL!

My basement/man cave is full of guns, ammunition, reloading equipment, archery equipment, hunting/camping gear, knives, lead historical miniatures, terrain, leather/leatherworking tools, books, electronics and XWing ships. Yep, it's one the bottom of the cost scale!

Add in restoring an old car and I'm right there with you.

I played GW for a loooong time and finally, after what they did to my game of choice (Warhammer Fantasy) I'd finally had enough and was out.

I convinced my brother and a friend that this was the way to go just over a year ago and we haven't looked back.

There are several ways to examine the cost of the game. The first is the cost of entry.

At $40 USD the price isn't bad. You get three pre-painted ships and everything you need to play the game and spend some leisure time with friends. Treat it like Scrabble or Monopoly and you're done. Pretty inexpensive and no need to buy some expensive books for attack and defense tables.

If you like the game and have access to other players you might consider buying expansions. It's the same game, same rules but you've changed the 'flavor' a little. Added a little spice as it were. Here the cost is entirely up to you. You determine if it's hotdogs or sirloins you're putting on the table and spend accordingly.

The third way is if you're going to be competitive. Picking and choosing expansions for the cards alone can be less expensive than buying the everything and being able to get the cards solo will also lower your dollar outlay. If you're trying to get to World's it will be a substantial investment of time and money. Travel expenses have to be included. Once again you have partial control over your cost.

If you're like me, you fall into the fourth category. Those people who are just bat-crap crazy and buy everything that comes out. Why? I enjoy the game! I doubt I'll ever be good enough to play beyond a store level but it doesn't matter. As mentioned elsewhere it gets me moving, uses neural pathways that usually aren't used keeping the brain young.

With all that's been said about the cost of the game I'll leave you with this: If you ever ask yourself "Can I afford this expansion?" the game might have gotten too expensive.

The cost for the game to do one of everything is at 800ish right now, this includes epic ships. Every six months, a new wave comes out which is about 100.00 USD for one of each ship. If I wanted to start a TAU Army the cost is from 1,000-2,000 which does not include forge world items. Every 5 years your spending more on it with an Army update plus with GW rising the prices on their models its going to be a ton more even 1 year from now. X-wing has not changed its price on existing ships.

Math says if I want to buy 4 of each ship for a new wave it costs me 66.66 a month to make that happen, like buying a new game each month or doing starbucks twice a week.


Edited by Cubanboy

Could be lots worse. Could be random packs like MTG.

Here is the price breakdown for ships if your wanting to run max and the price on min.

http://www.miniaturemarket.com/table-top-miniatures/x-wing.html?limit=80

9.89 - 17 Small ship 12X12 = 2017.50

13.19 - 3 Small ship 3X12 = 474.80
11.29 - 1 Small ship 1X12 = 135.48
14.99 - 1 Small ship 1X12 = 179.88
19.79 - 7 Large ship 7X6 = 831.18
22.49 - 2 Aces/Large 2X6 = 269.88
22.49 - 1 Core Set 1X1 = 22.49
26.39 - 4 Large ships 4X6 = 633.36
26.39 - 1 Core Sets 1X1 = 26.39
37.49 - 1 Large Ship 1X6 = 224.94
39.59 - 1 Epic 2X1 = 79.18
46.19 - 1 Epic 1X1 = 92.38
59.39 - 1 Epic 1X1 = 59.39
65.99 - 1 Epic 1X1 = 65.99

Total

Min 820.58

Max 5112.84

Even if your a fresh new player wanting 1 of everything plus say 2 new wave in 12 months, your total is 85 a month. I know that's a lot but its still cheaper then most hobbies and after 12 months your going to slow way down for purchases.

Edited by Cubanboy

This is my first post on this forum!

Used to be an avid minis gamer who started with GW (both fantasy and 40k), continued with Flames of War, gave Warmahordes a good try, retired from minis for a long time, and then found this amazing game system. I've seen what else is out there for minis games and have had plenty of other more expensive hobbies; winter sports and paintball are probably the biggest money pits I had prior to having a young daughter.

What brought me back to wargaming and specifically X-Wing was that this is the first and only combat game my wife likes to play. She and I are geeks who love Star Wars and most things nerdy; my pickup line to her stemmed from seeing a Battlestar Galactica webpage on her computer. The funny thing is she's a natural. We started with two starter boxes and steadily moved on from there, buying a hundred-dollar shipment of models to save on shipping. Then another shipment, and finally a third. She chose to play the rebels first so she could play Luke and R2D2. She began kicking my rear after the first game and continued even after we switched factions. For every 5 of her wins I squeak through 1. I'm no slouch but she's better.

This is an amazing game that has wonderfully painted models I don't spend all my limited free time painting (if I don't want to), is very cheap to both get into and expand, and easy to incorporate people who would normally not touch wargaming with a 10-foot pool.

My hat's off to FFG.

It's expensive, sure, but it's a luxury. Only buy what you can legitimately afford and want. You can be perfectly content with what exists if you aren't obsessed with the cult of the new. If you can't afford $45-75 for 1 or so of each ship per wave, ~3 times a year, then, yeah, maybe it's too expensive.

I envy your prices... small ships start out at €16.50 here...

There are several ways to examine the cost of the game. The first is the cost of entry.

At $40 USD the price isn't bad. You get three pre-painted ships and everything you need to play the game and spend some leisure time with friends. Treat it like Scrabble or Monopoly and you're done. Pretty inexpensive and no need to buy some expensive books for attack and defense tables.

If you like the game and have access to other players you might consider buying expansions. It's the same game, same rules but you've changed the 'flavor' a little. Added a little spice as it were. Here the cost is entirely up to you. You determine if it's hotdogs or sirloins you're putting on the table and spend accordingly.

The third way is if you're going to be competitive. Picking and choosing expansions for the cards alone can be less expensive than buying the everything and being able to get the cards solo will also lower your dollar outlay. If you're trying to get to World's it will be a substantial investment of time and money. Travel expenses have to be included. Once again you have partial control over your cost.

If you're like me, you fall into the fourth category. Those people who are just bat-crap crazy and buy everything that comes out. Why? I enjoy the game! I doubt I'll ever be good enough to play beyond a store level but it doesn't matter. As mentioned elsewhere it gets me moving, uses neural pathways that usually aren't used keeping the brain young.

With all that's been said about the cost of the game I'll leave you with this: If you ever ask yourself "Can I afford this expansion?" the game might have gotten too expensive.

Well said!

For me the question is, "how many of this expansion will I field at a time and how many can I get in this order?"