Imperial Kath, Wave 8, Stresshog for the forces of Order

By Biophysical, in X-Wing

Kath 38

Deadeye or VI 1

Slave 1 0

Flechette Torpedoes 2

Guidance Chips 0

Kallus 2

The idea here is to use some cheap new Firespray-friendly upgrades to make Kath a little more worthwhile.

The Flechette drops a stress on most fighters, the Chips generate a crit, and Kath's ability puts out another stress if that crit is cancelled. High defense stuff has a really good chance of cancelling the crit, or will be forced into a very rough decision about whether to take a crit or a stress. It only works once, but it really only has to. It's also a cheap addition to the 'Spray, assuming a PS7-9 Firespray with Kallus buffing it is worthwhile.

Reasonable people could make use of that Missile and bomb slot as well. An Ion Pulse Missile would be a nasty bit of long-range control (stress or ion?), or you could just grab a Concussion Missile to drop the hammer on someone for a turn.

I'm not sure VI or Deadeye is even that important. They can help you guarantee stress early to high PS targets, but the 'Spray is tough, and probably can be patient about setting up the stress shot.

If you're going full stress hog then might as well take tactician! 3 stresses! (and maybe extra munitions to do it more than once)

Imp Kath + Cluster Missiles, Extra munitions, Tactician, and Guidance chips.

:)

Edited by Kdubb

Imp Kath + Cluster Missiles, Extra munitions, Tactician, and Guidance chips.

:)

Is that potentially 4 stress in one turn? :blink::wacko::lol:

Imp Kath + Cluster Missiles, Extra munitions, Tactician, and Guidance chips.

:)

Is that potentially 4 stress in one turn? :blink::wacko::lol:

Yes. Yes it is.

This sounds pretty solid! I love TacKath but I think VI+Kallus is going to be a lot stronger. ImpKath was never terribly bad but I think she's been overshadowed by her Scummier self of late. Kallus is a godsend for the Firespray because you get mini permaFocus against some of the toughest ships in the game while still being able to field Palpatine/Fel/Whisper/Vader/Whomever.

I think the Flechettes+Chips combo is a steal for two points, and Kath can absolutely do some work aside from that. Going to be interesting to see if the Firespray gets a little reinvigorated when Wave VIII drops!

I ran Kath with Mangler, EU, VI and Tactician, with Brath and had some decent success with it but the Firespray can drop more easily than you'd think.

However, the cheaper version is definitely interesting and allows for some other builds, too.

If you're going full stress hog then might as well take tactician! 3 stresses! (and maybe extra munitions to do it more than once)

The idea here is to NOT go full stresshog, she's more than 40 points as it is. You just have a turn of stresshammer in your pocket to make certain ships REALLY nervous. Even against non-stress crippled ships, you can deny actions, ignore a long range extra green die, and get any die turned into a crit. I went with Kallus instead of Tactician, because lots of times you just need to beat stuff down.

Calculation Kath? Even if you roll 3 blanks and an eyeball it's gonna have some effect at least!

I think you've got the right idea Bio; my biggest issue with the Firespray right now is straight damage output. Kath with VI + Kallus is going to be able to make back her points through consistency in a way much more flexible than either the K4 or Outlaw Tech presently allow. Two points for a fantastic 1-2 stress attack against Fel, Corran, or Poe is absolutely worth it on her.

What I really like is that Kath as above with two x7 Deltas comes to 99 points. Sign me up for that.

Edited by Tsiegtiez

That's a meaty squad.

Yep, I thought she might get pulled out again with Guidance Chip turning something to a crit.

It might just be my play style, but the x7 Delta is the thing with which I can abuse extra stress the most. The one thing everyone else can't do when stressed is K-Turn, and between the Defenders and the Firespray aux arc I'ma get behind them.

Never mind 3x 3ATK ships, the Rebels have been rocking that setup for ages.

Imp Kath + Cluster Missiles, Extra munitions, Tactician, and Guidance chips.

:)

Is that potentially 4 stress in one turn? :blink::wacko::lol:

potentially, but you have to naturally roll a crit on one of those missile attacks, since Guidance Chips says "once per round"

Kath: VI, Kallus, FT, GC

Omega: Juke+Comms

Onyx: X7

It's a ways off, so the Onyx probably has a couple of options to replace him that might be better, like this guy:

The Inquisitor, Title, Juke, ATs

Or:

VI/CS Vader with ATC

Or Zeta w/Wired and Comms, leaving a couple points (7) some other upgrade options for him, Omega or Kath.

Lots of good options, but I do think that Omega Leader should be in any Imperial three ship list.

Imp Kath + Cluster Missiles, Extra munitions, Tactician, and Guidance chips.

:)

Is that potentially 4 stress in one turn? :blink::wacko::lol:

potentially, but you have to naturally roll a crit on one of those missile attacks, since Guidance Chips says "once per round"

badass-emperor.jpg

Imp Kath + Cluster Missiles, Extra munitions, Tactician, and Guidance chips.

:)

Is that potentially 4 stress in one turn? :blink::wacko::lol:

potentially, but you have to naturally roll a crit on one of those missile attacks, since Guidance Chips says "once per round"

badass-emperor.jpg

...naturally...

Au naturelg4p6Q5p.jpg

I don't know. I like the idea of it, but I'm not sure it's going to succeed over the long term. If you really want an Imperial stress-thingy, what's the advantage of running Flechette Torpedoes over Flechette Cannon?

Kath Scarlet (38)

Calculation (1)

Flechette Cannon (2)

Tactician (2)

Total: 43

As long as you can pick up a focus token, that's guaranteed 2 stress on attacks from the front arc, and 1-2 stress in the rear arc. And you can do it as often as you like, rather than the one-shot Flechette Torpedoes method.

ETA: I guess Torpedoes + Guidance Chips aren't range-restricted the way Tactician is, which is a definite advantage.

Edited by Vorpal Sword

I don't know. I like the idea of it, but I'm not sure it's going to succeed over the long term. If you really want an Imperial stress-thingy, what's the advantage of running Flechette Torpedoes over Flechette Cannon?

Kath Scarlet (38)

Calculation (1)

Flechette Cannon (2)

Tactician (2)

Total: 43

As long as you can pick up a focus token, that's guaranteed 2 stress on attacks from the front arc, and 1-2 stress in the rear arc. And you can do it as often as you like, rather than the one-shot Flechette Torpedoes method.

That's incredibly stressy but I feel like it's fully invested in generating stress tokens without upping the damage potential. Tactician doesn't add damage, the Talent doesn't add much damage overall, and the Flechette Cannon is great but might be the wrong choice for a 40+ Large ship.

My problem with the Firespray hasn't been its longevity or manoeuvring but its inability to provide enough damage quickly. Actively reducing its damage potential is the wrong thread to follow, I feel.

I don't know. I like the idea of it, but I'm not sure it's going to succeed over the long term. If you really want an Imperial stress-thingy, what's the advantage of running Flechette Torpedoes over Flechette Cannon?

Kath Scarlet (38)

Calculation (1)

Flechette Cannon (2)

Tactician (2)

Total: 43

As long as you can pick up a focus token, that's guaranteed 2 stress on attacks from the front arc, and 1-2 stress in the rear arc. And you can do it as often as you like, rather than the one-shot Flechette Torpedoes method.

That's incredibly stressy but I feel like it's fully invested in generating stress tokens without upping the damage potential. Tactician doesn't add damage, the Talent doesn't add much damage overall, and the Flechette Cannon is great but might be the wrong choice for a 40+ Large ship.

My problem with the Firespray hasn't been its longevity or manoeuvring but its inability to provide enough damage quickly. Actively reducing its damage potential is the wrong thread to follow, I feel.

All good points, and you're certainly right that the Firespray's relative inefficiency on offense is their biggest problem (especially in the current/Wave 7 metagame).

I've been running Imp Kath w/ wired or VI, mangler cannon, gunner. It's fun.

That Kath Vorpal posted with a few ATC Advanceds with a bunch of upgrades.

I don't know. I like the idea of it, but I'm not sure it's going to succeed over the long term. If you really want an Imperial stress-thingy, what's the advantage of running Flechette Torpedoes over Flechette Cannon?Kath Scarlet (38)Calculation (1)Flechette Cannon (2)Tactician (2)Total: 43As long as you can pick up a focus token, that's guaranteed 2 stress on attacks from the front arc, and 1-2 stress in the rear arc. And you can do it as often as you like, rather than the one-shot Flechette Torpedoes method.ETA: I guess Torpedoes + Guidance Chips aren't range-restricted the way Tactician is, which is a definite advantage.

I found with tactician I also needed engine since It can be hard to get the big base in a single range band. I think it is worth wondering if your're already paying for a cannon and/missiles it is probably not much more to grab the Mangler.

Edited by AlexW

I like Mangler Rebel Captive Imp Kath. You shoot her, you get a stress. She shoots you, you get a stress.

Alternately, Mangler Gunner Imp Kath. Cancel the crit, get a stress, and run the risk of a second stress or another crit.