A funny thing happened at the game ...

By bradknowles, in Star Wars: Edge of the Empire RPG

So, this concept came to me because something funny cropped up in the game last night, but I don’t want to restrict this topic to just events that happened the previous evening.

We’re not quite into the “Weirdest thing your Engineers have ever done” territory, or anywhere near the “Craziest thing that ever happened in your game”, but I thought this was entertaining and I wanted to share it with folks. I also wanted to give you folks a chance to share your own experiences.

Anyway, onto what happened last night.

So, I’ve talked a bit about the F&D game where I have taken over as the GM. The GM who got this game started had work conflicts, and had to bow out. I was one of the players, and I wanted the game to continue, so I was willing to step up to the plate and take a crack at it.

Being an F&D game, of course all the starting players were Jedi-wannabees, or Force-users with some sort of connection to the Jedi. That was how the game started. But since I’ve taken over, I’ve gotten a player who has a non-Jedi Bounthyhunter (Chiss), and last night we just got another one (Chadra-fan).

I’m running “Chronicles of the Gatekeeper”, and the PCs have just arrived at Cato Nemoidia. The other PCs have done their respective things to gather some information, and the Bountyhunters want to do the same. So, I figure there has to be a Bountyhunter Guild Hall on the planet, and probably one in every major city.

I decided to make the Guild Hall kind of like a bank, in that there is a reception area by the front door, and you can go up to various counters to transact different kinds of business. They also have a “Bounty Hunters Only Store”, where items like weapons, armor, and other gear can be bought, and might even include some Restricted items.

I figured the “Receptionist” would probably be a decent enough bounty hunter, and maybe even a droid — an IG-88 model sounded good. This droid has access to the basic information they might want to know about the situation that I’ve set up, and can provide pointers if they want more detailed information.

Mr. Chiss Bountyhunter decides that he wants to get more information from the droid, and so offers up a bribe — In the form of a single credit, which he tries to “slot into” the droid in some fashion. Like, this droid is a slot machine for information. Riiiiiiiiiiight.

I figured the droid would be annoyed by this, so — using the exact same voice and mannerisms that he has been using up until now — he asks to see Mr. Chiss' bounty hunter ID card. When the card is handed over, the droid promptly puts it into a pocket, and proceeds to start talking to Mr. Chadra-fan Bountyhunter.

You should have seen the look on the face of the player for Mr. Chiss Bountyhunter. He thought he had permanently lost his ID!

Mr. Chadra-fan Bountyhunter plays his cards reasonably well, and gets good information. At the end of that process, he kindly asks for the ID card back for his buddy, which the droid hands over.

The droid then informs him that his friend should be more careful, because if you want to bribe someone in broad daylight in the public reception area of the Bounty Hunter Guild Hall, even he should realize that the price would be a lot higher than just one credit.

Of course, Mr. Chiss Bountyhunter was still standing right there. [1]

Yeah, no one died. No permanent damage was done.

But I think that was the funniest situation that I’ve seen in a long time in this game. :)

And I felt that I had to share that.

Thanks!

EDIT: [1] The other funny thing was that Mr. Chiss Bountyhunter didn’t understand why the droid would be offended by such a low amount, and what a droid would want with money anyway. Of course, that leads the question as to why he would offer money to a droid as a bribe, if he didn’t know what a droid would want with money.

As he discovered, the droid has an investment plan for retirement, and the brokerage fees on small change just isn’t worth it. I thought that was pretty funny, too. ;)

Edited by bradknowles

Hilarious... we make our GM *facepalm* regularly in our games.. My son's first EVER EoTE game.... his reply to one of the GM's questions... 'I'll throw a stun grenade' (at 3 stormtroopers with no provocation, it's somewhere else on the forums).

We still rib him about stormtroopers and stun grenades......

That IG-88 Bounty Hunter Receptionist should have 'shanked him',,, BTW, in which book is the Bounty Hunter Receptionist career? Seems awesome, you can take notes an make coffee for the CEO during the lean periods :lol:

Touch Typing/Short Hand (5 points active skill) - during a Social Encounter the PC can take notes of the PCs as they chat, or type 80 words a minute. This can be used as a transcript in game, especially useful for interrogations or to recall important information.

Make Coffee (5 points active) - make coffee,,, nuff said.

Hostile Takeover (25 points active) - Burst into an Important Meeting of The Board, guns blazing, Tarantino style, blow them all to s***, throw the bodies out the window, sit in the CEOs chair. Set new 10 year business plan, get your new Bounty Hunter Secretary to take notes (another PC is just as good)

Edited by ExpandingUniverse

Yeah, I face-palmed last night on several different occasions.

Hoo-boy, this is going to be an interesting ride! :D

My own son... MY OWN SON.. made me *facepalm* in Zombie Apocalypse. His improvised spear/knife on a stick... the 'Chat S***, Get Banged' stick,, it's written on the broom handle in black permanent marker,,, I gave him 1 XP for humour and ingenuity ;)

... I can't wait to see what the CO of the local army base thinks of it....

Edited by ExpandingUniverse

In my group, my character Sneake has a reputation of being ruthless and impatient. Sneake is a Sentinel specialized in Shadow and Shien Expert. While doing the Great Journey, Je'daii Trials, he snuck into a cave behind the temple to find Flesh Raiders. Prior experience with Flesh Raiders made him go, "Hmmm these guys are dangerous, so it's better to attack them first." He attacks the lone Flesh Raider sentry and kills him in one hit with his lightsaber.

The rest of the team moves up to where Sneake is at in the middle of the cave and the remaining Flesh Raider sentries attack. Sneake kept rolling Triumphs on his stealth roll, so he remained completely invisible to the Flesh Raiders. A new party member joined this session and was an IG Assassin Droid. The droid couldn't do any damage to the Flesh Raiders, so Sneake kept attacking the ones going after the droid. All told Sneake killed 6 of the Flesh Raiders before the combat ended and 5 of them were stealth kills.

The party progresses further into the cave and runs into the leader of the Flesh Raider clan there. Sneake attempts to be peaceful, but the leader refuses to believe him and attacks the droid. Sneake has no choice, but to defend the droid and kills the leader by slicing him in half after doing a flip to land behind him. The droid goes on to kill all the women and children while Sneake falls to his knees in despair and has tears streaming down his face.

To this day, the entire group chides me for Sneake slaughtering an entire village and refuses to let me live it down. :lol:

In my AOR game last night. We were in the final encounter of the Prelemian Haul. The Infiltrator droid Player maneuvered around the barricade and attacked the ship's captain (a Nemesis officer). He suffered strain to activate his Frenzied attack so his base pool was 4Y and he spent a destiny point to get a G. The opposition pool was 1P 1R and 1B.

His roll came up all blanks on the Yellow and Green dice, a Despair on the red and 3 Threats on the other 2 dice.....

So, he ended up lodging the vibro-axe into a console, which cause a electrical current to travel up into the axe shocking him and burning out the power motivator in the axe in the process (the Despair result)

His roll came up all blanks on the Yellow and Green dice, a Despair on the red and 3 Threats on the other 2 dice.....

Wow. That’s like a reverse-Craig.

I must confess, I don’t think I’ve ever heard of a player rolling quite that badly on that many dice.

Wow.

We were going through The Godsmouth Heresy for PFRPG,,, at one point the GM says 'Just don't roll a 1..... you can guess what I rolled... happened about 3 times in that adventure

A player quit so I turned his character into a murder mystery at a hotel. At one point only the medic (who seems to always be high) was the only one in the room with the body.

When everyone else came back in they were very concerned because the body was missing. The newcomer coerced the medic into being somewhat fearful so when he tried to deceive, although he succeeded, he rolled a despair and a threat. The threat was the new guy still being suspicious and the despair was the body fell through the ceiling onto the new guy.

Edited by GroggyGolem

I had two situations crop up, only one I have time to mention now.

"The Jedi and the Gand Navigate through the maze, three gemstones in hand and being chased by the 501st in a fierce firefight. Both are fairly scratched up and it's apparent that an unspecified number of enforcements were on it's way. After fighting through a single squad they end up infront of a door with a total of six gem slots. The Jedi slot in 3 of these, earning three clicks from the door. It doesn't open."

"Oh, I need three more. Time to go back and collect three mo-"

I glance up from my Ipad.

"You have to be ******* me. You have a universal door opener."

"If I don't do this properly, there will be consquences."

"Consequences compared to backtracking half a maze, and fighting your way through another 3 squads while less then half hp? I try not to interfere with what isn't my business, but you will die if you backtrack now, and doom Gandhi along with you."

"But it will take time to cut-"

"Compared to backtracking? Traval. Think about it, the Jedi died because of their stubborn adherance to tradi-"

"Plus the magma forming from cutting this door."

I pause, give my friend the longest, hard stare I could possibly muster, before sighing. Clearly he's just apposied to the idea because someone suggested it to him.

"Whatever, your funeral. I'm not picking up your remains after this..."

Thankfully the other member of the party scored a double trumph on a grenade check, showering the area with gemstones previously lodged in the wall. To be honest I really do wonder what goes through his head sometimes.

Actually, I do have time.

"Tie fighters are swooping over head as a forest fire rages on, the party tech is frantically rigging up one of the tie raptors and the main ship is getting ready to leave. The only member of the party not aboard a craft is the party gunner, who is mowing down scout troopers. It is clear that if we hang around any longer, the HWK-1000 will be subject to a bombing run."

"Alright, we need to leave now, this ship is already badily damaged (suffered 12 out of 18 wounds).

(Gunner) "I double aim."

"Wait, you need to get on the ship, we are leaving this turn. We can't wait for you."

"I double aim."

(GM repeats what the member said)

"I SAID i am double aiming."

(He kills some guys)

"Ok, I'm blasting off. I did tell you that this ships on our last legs, so we are going now."

The party blast off and leave the gunner behind. Even when questioned about spending a retroactive destiny point he simply huffs and drags the ordeal to a minute, before grabbing onto the tie raptor and trying to ride it up to the HWK, he fails a jump check (because unlike a tie raptor, the techicain alone can barely fit within it) and falls to his death. By this point we simply lose patience and the character sheet his given to the DM. It's quite possibly the most silly character loss I have ever witnessed since he assumed we were just going to wait for him....