Final Wave VIII Article! Paul Heaver on Boba Fett

By Tsiegtiez, in X-Wing

I think it would have been better if Boba Fett could be used by all factions. He was a bounty hunter for hire, after all, and was known to hunt rebels, imperials and other scum. More so, I think he's way too cheap for what he does. I'd say he should cost about half as much as the high-end upgrade cards, so 3-6 points.

Yeah, I think I'll stick with Paul Heaver's version, ta.

No, but nobody would trust Boba to be crew for any reason.

There is no such thing as one S&V faction, the mercenaries and bounty hunters went to the highest bidder. There was no particular allegiance beyond loose affiliations (maybe there were a few exceptions, but it's not the impression I get when I think of S&V). There's not one S&V faction, there's multiple S&V factions. Why group them? Just let them be mercenaries and let the rebels and imperials recruit from them. You think Boba is somehow more trustworthy because he's working for a non-existent S&V "faction"?

Imperial Assault handles it in an interesting way, allowing mixed squads of Rebels/scum and Imperials/Scum, as well as scum-only. I'd love to have something similar for x-wing.

You're looking at it from the wrong direction:

If you were Han Solo or Rear Admiral Chiraneau, would you actually trust Boba Fett to crew any of the systems on your ship?

I think it would have been better if Boba Fett could be used by all factions. He was a bounty hunter for hire, after all, and was known to hunt rebels, imperials and other scum. More so, I think he's way too cheap for what he does. I'd say he should cost about half as much as the high-end upgrade cards, so 3-6 points.

To which I repeat: yes, he was known to hunt Rebels and Imperials. So why on earth would the Rebels and Imperials trust him aboard their ships, where he could access information about members of their faction who he may be hunting?

The only reason his presence was tolerated by the Empire in the first place is because the alternative was a force choking. If it was up to other members of the Imperial Navy, he and his kind would have been locked up and scheduled for execution.

Also, 3-6 points is way, way too much for a single-use discard ability that requires you to deal a face-up damage card to trigger.

I'd agree with you if that were the only job Fett did for the Empire. How could they trust him? Credits - large amounts of credits! Also, Vader (along with many of the characters he force choked) is still alive in X-Wing, so a force choking is still a possibility.

It's not that hard to deal a face-up damage card (Mangler Cannon, Advanced Homing Missile, many pilot abilities, etc.), and considering the possible damage you can deal (loss of 8-12 points, not to mention the loss of a possible lynchpin to your strategy) I don't think a higher cost is unfair.

Sounds like FFG figured this would be a built-in deterrent for people running that list.

To be honest, and I say this as someone who really enjoys Imperial Assault, including the skirmish game... It was a bit of a hot mess when released.

FFG had to recently make some rather large changes to the Royal Guards, Imperial Officers and Rebel Saboteurs because they were broken. I mean changes like changing Wedge so he only gets to remove a die when the target doesn't have him in his arc, and he only gets 2 attack die and 1 shield...

They also had to change how activation works in the skirmish because if you didn't have at least 7 units in the game you stood next to no chance. Their change however made one of the command cards completely pointless to have.

Second skirmish tournament I ever played I got mauled by two different Rebel Saboteur builds. It was ridiculous. Put me off the whole game. And yes, if you weren't running a swarm build, you were toast.

March 17th is my Birthday! :D

Sounds like FFG figured this would be a built-in deterrent for people running that list.

To be honest, and I say this as someone who really enjoys Imperial Assault, including the skirmish game... It was a bit of a hot mess when released.

FFG had to recently make some rather large changes to the Royal Guards, Imperial Officers and Rebel Saboteurs because they were broken. I mean changes like changing Wedge so he only gets to remove a die when the target doesn't have him in his arc, and he only gets 2 attack die and 1 shield...

They also had to change how activation works in the skirmish because if you didn't have at least 7 units in the game you stood next to no chance. Their change however made one of the command cards completely pointless to have.

Second skirmish tournament I ever played I got mauled by two different Rebel Saboteur builds. It was ridiculous. Put me off the whole game. And yes, if you weren't running a swarm build, you were toast.

They nerfed the regular Sabs, along with the regular and elite Royal Guards and regular Imperial Officers. Elite Sabs stayed the same, and might be a tad too strong, but nothing serious that can't be dealt with.

It's not that hard to deal a face-up damage card

But it's not that easy with the ships that can actually take Boba Fett.

None of the HWK's have pilot abilities that help you doing a face up card, and none can take cannons or missiles. Neither does the G-1A Misthunter.

Firesprays can take cannons or missiles, but that also means giving up Boba as a pilot and the crew slot. That means the YV-666 is the only S&V ship that can really make truly effective use of Boba. In order to get a truly consistent use of his ability means taking either Adv Homing Missile or Greedo.

The VY-666 is also the only S&V ship that can take more than one crew.

Second skirmish tournament I ever played I got mauled by two different Rebel Saboteur builds. It was ridiculous.

I heard that Reb Sab's were an issue too, but I'm not big in skirmish and wasn't sure if they were as bad or what.

Edited by VanorDM

Second skirmish tournament I ever played I got mauled by two different Rebel Saboteur builds. It was ridiculous.

I heard that Reb Sab's were an issue too, but I'm not big in skirmish and wasn't sure if they were as bad or what.

Your options were run Reb Sab's or run 4x4. Reb Sab's was cheaper. I ran it at Regionals last year. Only Rebel player to make the cut. Thankfully none of us were crazy enough to have bought enough for 4x4 list.

There is no such thing as one S&V faction, the mercenaries and bounty hunters went to the highest bidder. There was no particular allegiance beyond loose affiliations (maybe there were a few exceptions, but it's not the impression I get when I think of S&V). There's not one S&V faction, there's multiple S&V factions. Why group them? Just let them be mercenaries and let the rebels and imperials recruit from them. You think Boba is somehow more trustworthy because he's working for a non-existent S&V "faction"?

While you're correct that there's multiple "factions" that fall into scum and villainy, they aren't all just mercs and bounty hunters that go to the highest bidder. Black sun was a rather massive criminal organization. The Hutt Cartels. Various smuggling operations, a whole lot of people who didn't work for the rebels OR the empire, they looked out for their own interests.

It's not that hard to deal a face-up damage card

But it's not that easy with the ships that can actually take Boba Fett.

None of the HWK's have pilot abilities that help you doing a face up card, and none can take cannons or missiles. Neither does the G-1A Misthunter.

Firesprays can take cannons or missiles, but that also means giving up Boba as a pilot and the crew slot. That means the YV-666 is the only S&V ship that can really make truly effective use of Boba. In order to get a truly consistent use of his ability means taking either Adv Homing Missile or Greedo.

The VY-666 is also the only S&V ship that can take more than one crew.

Have you ever had a game where no critical hits were dealt?

If you are taking Fett as crew, you already eliminated the chance to use him as a pilot. You have two ships which can take and effectively use Fett - the same number as the (standard) ships that can carry the Emperor - one of which becomes pretty useless without him (shuttle) as he takes up both of its crew slots.

Edited by Coldreaver83

This had better NOT be the last Wave 8 article. They still haven't explained how Dual Upgrades will work!

I think it would have been better if Boba Fett could be used by all factions. He was a bounty hunter for hire, after all, and was known to hunt rebels, imperials and other scum. More so, I think he's way too cheap for what he does. I'd say he should cost about half as much as the high-end upgrade cards, so 3-6 points.

Yes, if you could put Boba in, say, Chirpy's backseat he'd need to cost more than one point. You can't, so he doesn't.

Have you ever had a game where no critical hits were dealt?

Yes a lot of them in fact. Also it's not as simple as simple as a face up card, it's a face up card on a ship that has an upgrade that's worth getting rid of.

Also it's not as simple as simple as a face up card, it's a face up card on a ship that has an upgrade that's worth getting rid of.

And the crit has to actually come from the ship with Fett on it. Making it even more rare.

Also it's not as simple as simple as a face up card, it's a face up card on a ship that has an upgrade that's worth getting rid of.

And the crit has to actually come from the ship with Fett on it. Making it even more rare.

This. You have to have a specific ship deal a crit at the point where a ships shields are down but before the ship is essentially dead anyway and that ship has to have a card worth getting rid of.

Also it's not as simple as simple as a face up card, it's a face up card on a ship that has an upgrade that's worth getting rid of.

And the crit has to actually come from the ship with Fett on it. Making it even more rare.

This. You have to have a specific ship deal a crit at the point where a ships shields are down but before the ship is essentially dead anyway and that ship has to have a card worth getting rid of.

Have you ever had a game where no critical hits were dealt?

Yes a lot of them in fact. Also it's not as simple as simple as a face up card, it's a face up card on a ship that has an upgrade that's worth getting rid of.

I haven't, particularly not where I had a special interest in dealing crits. And most of the ships capable of carrying the most expensive upgrades are sitting ducks (Decimator, Shuttle, any huge), ESPECIALLY against an AHM. I think we are just going to have to agree to disagree.

Hopefully the timing window of this card will be before cards that cancel crits. A la Chewbacca pilot and crew off the top of my head. This card isn't out yet and we need to FAQ it already.

Hopefully the timing window of this card will be before cards that cancel crits.

The timing is quite clear. If you are dealt a face up card Boba triggers. What happens to that card after that doesn't matter, you were still dealt a face up card.

It's kind of like a Hit, you don't actually have to have done damage to have hit a ship.

Hopefully the timing window of this card will be before cards that cancel crits. A la Chewbacca pilot and crew off the top of my head. This card isn't out yet and we need to FAQ it already.

What? The trigger for Boba Fett is "when you are dealt a face-up damage card". It's actually really specific, and as a result the interactions are easy.

Effects that allow you to discard face-up damage cards don't prevent you from being dealt that card, so Boba Fett still functions. Draw Their Fire and Prince Xizor are only a little bit more complicated. They actually redirect critical damage, but it's still pretty clear who would actually be dealt a damage card (if anyone), so Fett's effect is still very easy to resolve.

Edited by Vorpal Sword

A "Boba Surprise" can be devastating on.a Huge ship. Quite simple to obtain a Crit on a no Shield Huge with a Ordnance carrier with Boba as crewmember. So many expensive upgrades, like Slicer Tools or Single Turbolasers...

This card will give us some memorable moments. MR PALPATINE, NOT PERSONAL.

Also it's not as simple as simple as a face up card, it's a face up card on a ship that has an upgrade that's worth getting rid of.

And the crit has to actually come from the ship with Fett on it. Making it even more rare.

This. You have to have a specific ship deal a crit at the point where a ships shields are down but before the ship is essentially dead anyway and that ship has to have a card worth getting rid of.

For a lot of ships this is true. On the other ahnd, if you can discard Poe's regen droid it's totally worth it to keep him from being able to run away and regen back to full.

On the other ahnd, if you can discard Poe's regen droid it's totally worth it to keep him from being able to run away and regen back to full.

No one is saying that Boba can't be devastating in the right situation. But rather that the situations in which you can really use him that way will be somewhat rare, and that makes him an upgrade that can't cost too much.

The more situational an upgrade is, the less it can cost, or else it isn't worth taking.

greedo and advanced homing missle are going to see a lot more play, I think