Victory I-Class Star Destroyer (73 points)
- Corrupter ( 5 points)
- Admiral Chiraneau ( 10 points)
- Ordnance Experts ( 4 points)
- Expanded Hangar Bay ( 5 points)
- Assault Proton Torpedoes ( 5 points)
1 Major Rhymer ( 16 points)
3 TIE Bomber Squadrons ( 27 points)
2 TIE Advanced Squadrons ( 24 points)
The short answer is you cannot improve anti squadron whilst maintaining anti ship from your squadrons.
At the moment you have;
7blue, 4black anti squadron dice,
4black bomber, 2black non-bomber anti ship dice.
67pts in squadrons.
Removing flight controllers from ISD is 6points.
Instead I suggest:
Victory I-Class Star Destroyer (73 points)
- Wuluff Yularen ( 7 points )
- Flight controllers ( 6 points)
- Boosted Comms ( 4 points)
- Assault Proton Torpedoes ( 5 points)
Saves 7pts and puts flight controllers where you want it. Victories tend to drag behind the rest of the fleet so wouldnt invest in its bkack dice too heavily, but rather its carrier capabilities. Wuluff can act as expanded hangers, allowing you to take boosted comms!
84pts of squadrons:
Rhymer - 16
Dengar - 20
4 Tie Advanced - 48
16blue, 1black plus 5 blue counter 1's and flight controllers for anti squadron
1 black bomber, 5black non bomber anti ship dice
Is the difference between having bomber and not bomber crucial? There are 2 crit faces on black die (25%)