Ackbar's strike fleet (Rebel)

By Mitthrawnuruodoh, in Star Wars: Armada Fleet Builds

Just in case I feel more like playing with my rebels than my imperials tomorrow. I wanted to prepare a rebel fleet. I rather like this one though i feel I am missing some way to break 'brace'. On the other hand, I can bring a lot of dice to bear on enemy targets. Should I switch my enhanced armament for something else? Heavy turbolasers perhaps?

Assault Frigate Mark II A (Fury) (81/143)

-Admiral Ackbar (38)

-Gunnery team (7)

-Electronic countermeasures (7)

-Enhanced armament (10)

Assault Frigate Mark II A (Resolve) (81/105)

-Gunnery team (7)

-Electronic countermeasures (7)

-Enhanced armament (10)

CR90 Correlian corvette A (Brilliance) (44/50)

-Slaved turrets

CR90 Correlian corvette A (Radiance) (44/50)

-Slaved turrets

Fighter squadrons (Phoenix flight) (52)

-X-wing squadron

-X-wing squadron

-X-wing squadron

-X-wing squadron

Total: 400/400

Objectives: Most wanted, Fire Lanes, Dangerous territory.

Drop slave turrets for Turbolaser reroute circuits. Guaranteed 2 hit. And opens up the potential for another attack from another hull. drop 2 xwing for 2 a wing for a 2 point lead. Opens up against 400 point imperial builds.

Edited by Kretin