Would you?

By Comrade Cosmonaut, in Star Wars: Edge of the Empire RPG

This is Proxy from the Force Unleashed. Give him a lightsaber and a holoprojector skin and ta da! Proxy. This is already kinda an in-universe thing. Not that I'm recommending it or that I'd accept it at my table (droids have never gone over well with my group ever for entirely unrelated reasons), but it's your table and such a thing has appeared in Star Wars.

Proxy doesn’t actually use the standard Force rules. He’s using technology that simulates the Force, and he knows it. Others, like Darth Vader, can control him remotely and mostly do things as if they were present themselves, or they can be simulated in software.But at no time does Proxy actually use the standard Force rules.

I never played Force Unleashed, but looking g it up... I mean if Proxy had used "telekinesis" or lightning, etc, and you wanted to stat him in the game, it makes sense to start with a droid, then buy Force Powers. Then, with Move, just call it Gravity Beam or whatever, and claim he's using a micro tractor beam or something.

I never played Force Unleashed, but looking g it up... I mean if Proxy had used "telekinesis" or lightning, etc, and you wanted to stat him in the game, it makes sense to start with a droid, then buy Force Powers. Then, with Move, just call it Gravity Beam or whatever, and claim he's using a micro tractor beam or something.

It’s your game, you run it the way you want.

But in my game, if you’re going to be a droid and you want to simulate using the Force, then you need to figure out what technical means you’re going to use to actually simulate the Force, as opposed to just using the standard Force rules and then claiming it to be a simulation.

IMO, YMMV, etc….

I never played Force Unleashed, but looking g it up... I mean if Proxy had used "telekinesis" or lightning, etc, and you wanted to stat him in the game, it makes sense to start with a droid, then buy Force Powers. Then, with Move, just call it Gravity Beam or whatever, and claim he's using a micro tractor beam or something.

It’s your game, you run it the way you want.But in my game, if you’re going to be a droid and you want to simulate using the Force, then you need to figure out what technical means you’re going to use to actually simulate the Force, as opposed to just using the standard Force rules and then claiming it to be a simulation.IMO, YMMV, etc….

Ehhh. As I said, none of my players have asked for this and not only is it not a concept I think I'd have fun playing myself, but on a much more real note, it's not like I'll ever be a player in a game.