During a long and boring meeting at work today, I started banging out notes for Rebellion Boot Camp, since our players are just about to meet up and/or join up with them, and this will be a perfect justification for buying the recruit tree.
(and yes, I know that you dont necessarily need to justify buying a tree - but this is a narrative game after all. Why not work it into the system?)
But I figured, instead of reinventing the wheel, I thought I'd ask and see if anyone has some notes, if they did this to their players, something I could crib from?