Yesterday we continued our second week(2 weeks ago heroes completed dungeon level 1 and 2), going for dungeon level 3.
Dungeon level 1: OL gained 19 CT, heroes gained 6 CT
Dungeon level 2: OL gained 22 CT, heroes gained 9 CT
Starting dungeon level 3, the OL has Evil Genious and Doom in play, with 8 cards in hand and something like 25 curses available. Humanoids are silvermonster, rest is copper. I am playing OL, and hinting that the players can leave the dungeon at any time. This is our second dungeon in RtL, and players are pretty determined never to leave a dungeon(untill this level was completed I guess). Dungeon number 1(Collapsed Collumns) was picked. A long nightmare short: when heroes killed their first master monster(giving them their first loot here :50 silver) OL had gained about 30 CT. Heroes decided to push forward, thinking their bad luck had to change, and gave the OL a total of 67 CT(yes, sixtyseven). Heroes gained something like 1200-1400 coins and 8 CT for this.
Summary for the dungeon: OL 108 CT Heroes : 23 CT and a total of something like 3500-4000 coins
Kill statistics for dungeon 2 is as follow(first level + second level + third level):
Landrec 1+1+5 = 7 deaths => 14 CT
Nanok 2+2+6 = 10 deaths => 40 CT
Greykerr 1+2+3 = 6 deaths => 18 CT
Laurel 2+1+7 = 10 deaths => 30 CT
2 reshuffles for another 6 CT
No doubt, the heroes should have left.....(hopefully they`ve learnt). Comments on this would be appreciated(heros are looking for advices/hints).
Now to my questions.
1. Yes I am overloaded with CTs, but what should I use them for? I can upgrade monsters every week through silver campaign, yet would more liuetenants be more valuable, or maybe even treachery? I have planned for a new liuetenant myself, maybe one ltnt, each of the comming weeks?
2, How can the heroes best "recover"? Should they go for party upgrades(skills, traits, staff of wild) with the money and XP they have, tamalir upgrade or wait for silverweapons? Secret training for copper is impossible.
3. Dungeon 1(collapsed collumn) has a master skelly as dungeonlvlleader, with "crack shot" ability. I as OL declared an attack from adjacent space. From this space Nanok cant taunt, but he can taunt from another space which is adjacent to the attacking monster. Can taunt be used this way? I ruled no since taunt comes after declared attack(and feel pretty confident about it), yet I promised to ask for opinions.
Setting:
OONWOO
OOSWTO
OOOAOO
O = open space. N = Nanoks tauntable space. S = position of attacking Skeleton. A = skeletons first placed crack shot(can this be changed by taunt). T = skeletons targetted hero. W = wall/rubble
In advance thanks for replies.
4. Alternate strategy. Starting a campaign, the heroes enters closest dungeon and picks up everything they can(gold, chests, glyphs, master monsters, levelleaders) and at third level outright loses 600 CT(attacking themselves/letting OL nuke them). This would trigger the Avatars keep. Heroes are allowed one last upgrade(whereas they would spend whatever money they gained for this purpose). This would naturally mean heroes are pretty limited with skills/traits/upgrades, but so would the OL be. Could the heroes defeat the OL with this strategy, just by suiciding the first week?