As I don't get to play as much as l would like(trying to fix that) I have been messing around with squad builders a lot to try and get a better understanding of what works and what doesn't work with ships and trying to come up with squads that make sense and work together in an effort to learn more about what upgrades work well with what pilot abilities etc... so here is my take at trying to build a Imp stress/ion squad. Looking for input to better my understanding of this awesome game and how the mechanics all work.
Thanks for any and all input ![]()
Colonel Vessery (43)
TIE Defender (35), Flechette Cannon (2), Predator (3), Hull Upgrade (3)
Colonel Jendon (41)
Lambda-Class Shuttle (26), Fire-Control System (2), Ion Cannon (3), Rebel Captive (3), Mara Jade (3), ST-321 (3), Tactical Jammer (1)
Epsilon Squadron Pilot (15)