Omega Leader and Emperor Palpatine

By jebba, in X-Wing Rules Questions

I understand that if Omega Leader has a ship with Palpatine in it target locked, Palpatine cannot modifiy any dice. Therefore, he is turned off until the target lock has been broken/removed.

Now here is the question, if Omega Leader has a different ship locked (not the ship that has Palpatine as the crew), can Palpatine modify the dice of that other ship? For example, Omega Leader has a Tie Fighter target locked. Can you use Palpatine who is in the Lamda Shuttle to modify either the attack or defense dice?

Thanks!

No, you can modify any dice (With palpa or another thing) of the ship that is locked from Omega Leader, from the attacks of Omega Leader or defending from Omega Leader

I understand that if Omega Leader has a ship with Palpatine in it target locked, Palpatine cannot modifiy any dice. Therefore, he is turned off until the target lock has been broken/removed.

Now here is the question, if Omega Leader has a different ship locked (not the ship that has Palpatine as the crew), can Palpatine modify the dice of that other ship? For example, Omega Leader has a Tie Fighter target locked. Can you use Palpatine who is in the Lamda Shuttle to modify either the attack or defense dice?

Thanks!

No, you can modify any dice (With palpa or another thing) of the ship that is locked from Omega Leader, from the attacks of Omega Leader or defending from Omega Leader

This is not correct.

OK, so. There are (at least) three situations potentially in play here:

1: OL has locked Academy Pilot and is attacking him/being attacked by him. Palpatine is the Lambda. Palpatine can modify Academy Pilot's dice, because it is the Lambda doing the modification, not Academy Pilot. Academy Pilot can't modify his own dice, so he's prevented from using the modifications from Focus or Evade tokens, the Target Locks he might have acquired from Targetting Computer or Jendon, Howlrunner's reroll etc. However, Palpatine works specifically because it's Palpatine's ship modifying the dice, not Academy Pilot.

2: OL has locked the Lambda and is being attacked by/attacking Academy Pilot. Palpatine can modify Academy Pilot's dice in this situation, because OL isn't attacking or being attacked by the Lambda; he's not targetting or being targetted by the ship he has locked, so his ability does not come into play.

3: OL has locked and is attacking/being attacked by the Lambda. Palpatine cannot modify dice in this situation because OL is attacking/being attacked by the ship Palpatine's on, and OL prevents modifications by the ship he has locked when he's attacking/defending against that ship.

OL doesn't switch off Palpatine when he locks the Lambda; far from it, Palp can still modify other ships' dice whether or not they're shooting at OL, and can still modify e.g. Ion Projector rolls, obstacle rolls, etc etc etc.

OL prevents dice mods in a very specific combination of cases: the ship he has locked must be the one attacking him or defending against his attacks, and the ship he has locked must be the one attempting to modify their dice. If BOTH of those cases are fulfilled, then he blocks the modification. If either is not - he is attacking/being attacked by someone he doesn't have locked, or the modification is being done by someone other than his locked target (e.g. Palp on a third ship, or OL himself) then the modification can go ahead just fine.

Edited by thespaceinvader

Well, I'm not sure about that. If the OL is locked an academy pilot, "it cannot modify any dice when attacking you or defeding against your attacks". I understand that if the academy pilot cannot modify any dice (with Palpa or another thing) attacking or defending from OL.

It isn't the Lambda or the academy who changes the dice... you changes the dices with Palpa hability.

Edited by kurodachi

When Palpatine's effect happens, in that situation, Palpatine's ship is the one doing the modification, not Academy Pilot, so it works. This has been discussed to death in about 8 other threads. This is sourced from an email from one of the devs.

It undoubtedly needs FAQing, but at the moment, this is the best and most accurate ruling we have for this interaction.

It isn't the Lambda or the academy who changes the dice... you changes the dices with Palpa hability.

You refers to the ship on which a given upgrade card is assigned, not the player (refer Rules Reference, p.2 "Card Interpretations")

So yes, it is the Lambda who modifies the dice with Palpatine, and it can be used to help out a second ship that Omega Leader has locked.

In the rules, 'you' and 'your' always refer to the individual ship, not the player, otherwise basically the entire game breaks, also because the rules say so.

The game from the 70's has it right.

The you on Palp means the change comes from the ship he's on, not the ship the dice belong to. So that bypasses OL's ability, when Palp is modifying the dice for a different ship that OL has locked.

Well, I'm not sure about that. If the OL is locked an academy pilot, "it cannot modify any dice when attacking you or defeding against your attacks". I understand that if the academy pilot cannot modify any dice (with Palpa or another thing) attacking or defending from OL.

It isn't the Lambda or the academy who changes the dice... you changes the dices with Palpa hability.

Here's the email response from FFG

In response to your rules question:

Rules Question:

Omega Leader has target locked an enemy TIE Interceptor and attacks it. The defender cannot modify the attack dice or the defense dice, but can Emperor Palpatine (friendly to the Interceptor) on a Lambda shuttle, change a result?

Also, can Omega Leader (with an evade token) use Juke to modify the Interceptor’s dice?

Omega Leader’s ability does not prevent Omega Leader from using Juke against a ship it has locked. It also does not prevent Emperor Palpatine on another ship from modifying the locked ship’s dice. Unlike other abilities that change dice results, Emperor Palpatine’s ability does it rather than allowing that ship to change the dice result.

Thanks for playing,

Frank Brooks

Associate Creative Content Developer

Fantasy Flight Games