the liegekiller said:
in game, are you all really trying to state that his fellow acolytes would treat this lightly? the Inquisitor wouldn't treat this lightly. jettison him or kill him. cause in the 'real grimdark' game...thats exactly, what would go down.
In the real grimdark game there's not supposed to be any trust between acolytes to begin with. They are just a motley crew assembled by an uncaring Inquisitor. Sure, some Inquisitor might be diplomatic enough to make their acolytes feel like they had a choice in being inducted into Inquisitorial service, the truth of the matter is that most Inquisitors don't give a **** about the acolytes' personal feelings nor if they actually want to serve or not.
While my character might have certainly reported the actions of the coward scum to "the boss", there really is no telling what the Inquisitor might do (since it all depends on said Inquisitors disposition). But any character I play in a game with a scum wouldn't be the least bit surprised if the scum runs away when things start to look ugly. In fact, my character might very well run along with him. (or better yet, catch up with him, trip him and run away and just hope that whatever monstrosity is chasing us will eat him and not bother chasing me down
)
Trust between acolytes should be something that takes years if not decades of in-game time to take form. If all acolytes are just standup and decent from the get go, I wouldn't find the mood to be "grimdark" enough. These guys are supposed to be worse than any "cold war spy" ******* you can dig up, with their eyes completely fixed on rising to power and getting rid of their enemies while doing so without getting caught as a potential liar or incompetent by their boss the Inquisitor. THAT's grimdark.
Your "we're the stand up heroes of the Inquisition who loves puppies and would never betray our friends and allies!"-version of it is just a huge turn-off for me.