What is your favorite "Ace Hunter"

By NukeMaster, in X-Wing

I have a tournament coming up this weekend and if I'm reading my local group right I expect to see a lot of Aces. I'm guessing Vader, Fel and Poe will be prevalent. What is your favorite ship for countering an Ace list?

I like the idea of running Maralo Eval, with Bossk, gunner, and tactician with a ion cannon, but I'm open to any other ideas.

Can you fly whisper?

Hammer (99)

Rear Admiral Chiraneau (55) - VT-49 Decimator

Veteran Instincts (1), Darth Vader (3), Gunner (5)

"Whisper" (44) - TIE Phantom

Veteran Instincts (1), Fire Control System (2), Gunner (5), Advanced Cloaking Device (4)

I don't think your build will suffice. A mid-PS YV-666 can be dodged like anything else... Tactician is range-dependant... Gunner loses out on the Ion Cannon. If everything comes together and/or you play well, it'll be nasty, but there's a high threshold for success.

My favourite is probably VI Mangler/Ion Ten Numb. If he can see you, you're almost certainly taking damage and/or an ion token. But he's so overpriced that he can feel like dead weight when you're not running into aces.

The best is probably just beetle stressbot. And it works perfectly well against non-aces, because no ship in the game likes to be double stressed. Well, other than Tycho.

Lock down (omega leader ) is great, vi juno is sneaky effective, anything with action bombs, your own vi poe, vi boba is really solid, stresshog is great against anything that's not a defender. Multiple low PS blockers will also go a long way

Omega Leader is a beautiful Ace Hunter. She can easily go toe-to-toe with almost any ace. I've played a game that came down to an injured Omega Leader against a full health Fel, and my Omega Leader easily dealt with Soontir's token-stacking shenanigans.

Can you fly whisper?

Hammer (99)

Rear Admiral Chiraneau (55) - VT-49 Decimator

Veteran Instincts (1), Darth Vader (3), Gunner (5)

"Whisper" (44) - TIE Phantom

Veteran Instincts (1), Fire Control System (2), Gunner (5), Advanced Cloaking Device (4)

Not enough flair. That's not meta hatred, that's just meta BS. You drop a Proton Bomb on their ass at PS 10 as you brag about how you can boost at a higher PS than they can.

I have a tournament coming up this weekend and if I'm reading my local group right I expect to see a lot of Aces. I'm guessing Vader, Fel and Poe will be prevalent. What is your favorite ship for countering an Ace list?

I like the idea of running Maralo Eval, with Bossk, gunner, and tactician with a ion cannon, but I'm open to any other ideas.

Boba Fett with VI, Slave 1 Title, Extra Munitions, Proton Bombs, Engine Upgrade, Homing Missiles, choice of 2 or 3 point crew. I like Kallus a lot, Rebel Captive is great and also thematic, Navigator for extra shenanigans, etc. I'd stick with Kallus though, helps you when you have to trade shots with Decimators and other fat turrets.

and

Vader with VI, X1 Title, ATC, Engine Upgrade, and Proton Rockets. It's 96/97 points, which means against other PS 10's and 11's you can force them to move first, which give you a significant advantage with Proton Bombs and Boost and Boba's Imperial ability. And Prockets on Vader at PS 11 are nasty.

I one shot a darth vader that landed on a debris which he lost a shield to with a range 1 tl + focus binarye pirate on Saturday.

So with that I'm going to gave to say binarye pirate

I have fallen in love with Latts with bossk, tactician, and gunner with feedback array for ace hunting/support. And anyone who believes you can arc dodge an initial engagement with a yv-666 hasn't ever flown against one. You have at least 1, usually 2 or 3 early turns to lay into the aces. Also range 2 may seem small but with 180 degrees it happens more than u would think.

I one shot a darth vader that landed on a debris which he lost a shield to with a range 1 tl + focus binarye pirate on Saturday.

So with that I'm going to gave to say binarye pirate

#Forumlogic #anecdotalEvidenceBestEvidence

I caught soontir with that combo early into wave 8 once and throughly enjoyed explaining what happens after I missed with my first unmodified range 2 shot.

I one shot a darth vader that landed on a debris which he lost a shield to with a range 1 tl + focus binarye pirate on Saturday.

So with that I'm going to gave to say binarye pirate

#Forumlogic #anecdotalEvidenceBestEvidence

#canttellifserious

#letsallhashtagwhentheydonothinghere

#leavebinaryealone

I one shot a darth vader that landed on a debris which he lost a shield to with a range 1 tl + focus binarye pirate on Saturday.

So with that I'm going to gave to say binarye pirate

#Forumlogic #anecdotalEvidenceBestEvidence
#canttellifserious

#letsallhashtagwhentheydonothinghere

#leavebinaryealone

#DominateHashtags

#Kobesystem

Edited by catachanninja

I feel safe with

Oicunn, predator, mara jade, rebel cap

51

Drea Renthal + R4-B11 + TLT. Might as well save those evades because there's no advoiding her TLT.

Drea Renthal + R4-B11 + TLT. Might as well save those evades because there's no advoiding her TLT.

I'm not seeing how that would really put much of a damper on Soontir, it just seems like Drea ends up with a bunch of stress. Even if Drea has three hits on every TLT shot, I can't see what she'd have him reroll that would make 4 agility, with Autothrusters and a stack of tokens take damage on a consistent basis.

Even for aces that don't have a fat token stack and Autothrusters, getting into range one and out of arc of a PS 5 Y-Wing doesn't seem like much of a challenge.

Binarye pirate concussion missiles ammunition failsafe.

I don't think your build will suffice. A mid-PS YV-666 can be dodged like anything else... Tactician is range-dependant... Gunner loses out on the Ion Cannon. If everything comes together and/or you play well, it'll be nasty, but there's a high threshold for success.

....

The best is probably just beetle stressbot. And it works perfectly well against non-aces, because no ship in the game likes to be double stressed. Well, other than Tycho.

So, a mid-PS large base ship with a 180 firing arc can be dodged like anything else, but a PS2 Y-Wing is the best Ace-hunter, implying that the Ace will have trouble dodging his front firing arc?

I agree that the stresshog is a wonderful tool to have against aces because it's true that they will do everything to avoid being double stressed, but if we are speaking about dodging a firing arc, the ace will have much more trouble dodging the YV-666 arc than the Y-Wing one.

I played a lot lately with Moralo with Ion Cannon, Bossk, Gunner and Tactician (+some other upgrades) and it's not about everything coming together, it's about forcing hard decisions to the aces you encounter, forcing them to do actions they would not do otherwise. First of all, you can bet that they don't want to get attacked in your range 2 firing arc, that's a no-mans land for them because of Tactician and gunner. A large base 180 range 2 arc is surprisingly big. So if they get caugth in there, they will boost, barrel roll, or better yet, do both, just to get out of that arc, probably landing in your range 1 zone with fewer tokens (because they spent their action to get out of range 2). And that's when the pain begins. You shoot them first with your Ion Cannon, threatening them with a Ion token if they can't dodge, and they'll do everything to dodge it, because they can't afford to get ioned, if you're lucky, they'll spend a token to dodge it. But then come the real pain, gunner+Bossk. You make a second attack with your primary (4 dice since you're in range 1) with a Focus and a Target Lock. Odds are that it will go through. So really, when going against an ace, the only place he's ''safe'' is in range 3. Believe me, he's a great ace killer.

My current ace hunting list:

Omega Leader + Juke + Comms Relay

Col. Vessery + HLC + Outmaneuver

Omicron Group Pilot + Palpatine + ST-321

The ones underlined are interchangeable to suit your taste. List comes in at exactly 100 points.

Ships in the list simply doesn't give a **** to Stresshog. Vessery doesn't rely on action economy much and still **** maneuverable without 1/2 hard turns.

Killed so many Vaders, Fels, Poes, whatever aces you throw at it.

The only possible threat is another nutcracker lists that use HLC (Dash/Brobots)

Lockdown aka Omega Leader. So nasty. Other than that, my own Ace.

Wedge with Stay on Target, Targeting Astro, and IA... duh!

Serial though, my best way to ace hunt is with blockers. ZZZ, put the bad boys to bed without supper.

Edited by Skargoth

Honestly, if you expect PS 8 (Omega Leader, PTL Corran/POE), PS 9 (Vader, Soontir, Whisper), well there is only one thing you can do! Go with a higher PS, or go with a PS 9 team with bid!

Stress hog wins it all

Won't get the killing blow; just make the killing blow possible

Omega L for empire is absurd and deserves your love

Gunner bossk slaver is a very potent, action independent force that needs to show up more.

Hell r4 TLT ys also deserve more attention. They're satisfying accurate, enough to beat through even regent poe

And soon, the SS **** soontir (Scout: intimidation, int agent, anti pursuit, feedback; r5p8). Not so much a hunter as a rock, but still

In the current Acewing meta? I like

Poe + VI + R5-P9 + Autothrusters

Miranda + TLT+ Tactitican

Stresshog

Kath

Mangler

Rebel captive

Engine upgrade

VI

Edited by IronLichRich

If you are keen to run Moralo, you can try to include Torkil Mux

- every Ace Pilot's nightmare (unless they have Roark Garnet on their line up). Use Torkil to dump down PS to zero. And they will shoot after everyone else.

Add in Binayre Pirates to block. Equipped them with Feedback Arrays. So even if they are out of arc or blocking the Ace, they can still zap em - Fully tokened up Soontie with 4 green dice? whatever, take Feedback damage.

Moralo Eval (34)
Ion Cannon (3)
Bossk (2)
Tactician (2)
Gunner (5)
Torkil Mux (19)
Twin Laser Turret (6)
Binayre Pirate (12)
Feedback Array (2)
Binayre Pirate (12)
Feedback Array (2)
Total: 99

There is an extra 1 pt for you to play with - you can add in crew, or illicit upgrades.
The great thing about this list, the Aces don't dare to get in range 1 (getting feedback arrayed and Torkil's zero PS).
At range 2, Tactician is giving them stress and Torkil's zero PS
At range 3, Ion Canon and TLT won't give them the extra green die.