Planning to run the following list in an upcoming store tournament and I would really appreciate any advice you guys could give:
Dash Rendar (36)
-Outrider (5)
-Heavy Laser Cannon (7)
Gold Squadron Pilot (18)
-Twin Laser Turret (6)
Gold Squadron Pilot (18)
-Twin Laser Turret (6)
Total: 96
The idea is that Dash will fly around, constantly pumping out HLC shots, while the Y-Wings play clean up. Since all my ships will have a 360 arc, I don't need to worry too much about lining up shots and with Dash behind the helm, the YV-2400 has unmatched freedom of movement. My main problem is that I don't know what to with the last 4 points, though I do have some ideas. Let me know what you guys think.
1. PTL and Nien Numb (4)
Gives Dash the ability to target lock and focus in the same turn (making those hlc attacks even scarier) and 50% more green maneuvers for stress clearing. Downside is this is a high stress meta.
2. Leebo and Lone Wolf (4)
Gives the Outrider access to the boost action and a defensive/offensive re-roll if alone. As for the ion token, it's only a problem if my opponent is packing ion weapons, which I don't expect to run into too much with all the TLTs flying about.
3. VI and Leebo (3)
Again, allows for boosting, alongside a PS of 9. Plus a 99 point squad for initiative bidding.
4. VI and Weapons Engineer (4)
PS 9 and the ability to set up extra target locks for later turns of shooting.