So long story short; i had a build up to a dark side force user that was engaged by my players. This was going to be a fight for their lives.
Then this sequence of events occured:
1) Player1 gets 3 advantage and causes BigBad to drop his lightsaber.
2) Player2 force pulls weapon away
3) Player3 fires light repeating blaster. Rolls awesome and with no weapon a reflect isnt possible.
4) Bigbad goes for an unleash strike. Ouch, but not that ouch.
5) Player1 stabs his face off. No parry.
This really made me see the advantage of disarm. I am not sure what the defence against it is.
Also unleash is underwhelming.