The Mystery Crate

By intothenight, in Star Wars: Edge of the Empire RPG

I was running Long Arm of the Hutt adapted for my party of original PCs (not the Beginner Box party). While trying to negotiate for a better deal on Geonosian weapons, the Politico rolled a Triumph, a Despair, and three Advantage.

I ruled it as follows: no 10% discount on the weapons, and the Despair allowed the Gand bounty hunter to escape unobserved. However, in exchange for paying full price for a set of all three weapons, the party was awarded with a second mystery crate with unknown contents.

Only problem is, at some point, my party is going to want to know what's in that crate, and I'm gonna need an answer. It has to be something good, worthy of a Triumph and three Advantage. I'm just not sure what.

Help me brainstorm?

The keys to a ship?

A map to a secret smuggler's den?

The heirlooms of a long-forgotten Alderaani noble, thought to have been lost forever after the Empire blew up Alderaan?

The possibilities are endless with something like this

At this point, the sky is nearly the limit. For a bit of mischievous fun, make it something very rare, very valuable...and once word gets out, everyone wants it.

Ah, the translation was bad, the stupid droid should have said Krayt. It's a Krayt Dragon egg in an incubator.

Other ideas?!

- A clutch of Trandoshan eggs in an incubator.

- A set of schematics and prototype parts for a technical improvement mod for starship shields... they just need a Krayt Dragon Pearl to focus the power.

- A shot up and deactivated droid, the broken remains of the droids memory processors containing some useful information for a the party, leading them something else... of course, the droid is barking mad from all the damage, and it's memory processors not quite functioning right, it's as much a hindrance as a help. All its rolls include a Yellow and Red die to reflect this.

- A young child, frozen in Carbonite... perhaps Royalty, or a Padawan who escaped order 66.

- A weapon repair station that grants a bonus die when attempting to repair or modify Genosian weapons.

Print this off: https://app.box.com/s/o4jl4sb3na0d0bpukp88

choose the rare items that would add to the plot, then make your own table. Get one of the players to roll... or better still make it a multi-compartmented crate and let EACH player roll once..

There could be anything in the mystery box. It could even be a boat!

HK-51...meatbags. :) Remember he knows where all the bodies are buried...and their gear.

Edited by Tiltowait

It’s a crate. And inside of it is another crate. And inside of that is another crate.

And it’s crates all the way down. ;)

I would say it is something good. But it is from a Hutt...so there will be a catch. Cause there is always a catch with a Hutt. Like for example keys to a ship...only the ship belongs to a bounty hunter that upset the Hutt. And the Bounty Hunter wanting the ship back is not the Hutts problem. That's your problem. Don't look a gift horse in the mouth you ungrateful sleemo.

Maybe it's whatever was in the truck in "Repo Man":

Or what's in the briefcase in "Pulp Fiction":

Only problem is, at some point, my party is going to want to know what's in that crate, and I'm gonna need an answer. It has to be something good, worthy of a Triumph and three Advantage. I'm just not sure what.

1st Advantage: "A crate full of used but working starship parts..."
2nd Advantage: "... that include a cylindrical, hollow, metallic tube with blaster electronics..."
3rd Advantage: "... marked with ancient Kel Dor script..." (Hard Intelligence/Lore check; -1 Difficulty if the PC making the check is Kel Dor.) "... that reads 'Plo Koon'."
Triumph: Plo Koon's inactive holocron disguised as a Clone Wars-era starfighter engine powertube... made after he got shot down during Order 66. (Automatically sensed as an "engine part touched by the Force" by any Force-sensitives in the group, but activates and glows only once the name Plo Koon has been spoken in either Kel Dor or in Binary by the distinctive beeping of an R-series astromech. Once active, It still cannot be accessed by anyone without Force-sensitivity.)
The merchant wanted to sell it to collectors, but after what the Empire did to the last competitor that tried to sell "Old Republic artifacts," this one just wants to cut his losses and get it out of his hands while looking tough but fair and treats his customers well.
And should the playgroup manage to access the holocron, they now have the seed for one of their future sessions, entitled, "Plo Koon's Last Request."

I will sometimes have my players say something they want and let them roll to see if it's in the mystery crate.

So, Johnny — tell us what’s behind Door Number Three? ;)

Maybe it's whatever was in the truck in "Repo Man":

Or what's in the briefcase in "Pulp Fiction":

You know that's the same thing, right?

Maybe it's whatever was in the truck in "Repo Man":

Or what's in the briefcase in "Pulp Fiction":

maxresdefault.jpg

So nobody has made this joke yet? I'm disappointed in this forum, but at the same time I'm glad that I get to make it.

Don't ever let the players open it. EVERY TIME they try to open it, scan it, ditch it, something comes along or happens that prevents them from doing it. Have fun. If the players get rid of it, find a way to get it back.

Don't ever let the players open it. EVERY TIME they try to open it, scan it, ditch it, something comes along or happens that prevents them from doing it. Have fun. If the players get rid of it, find a way to get it back.

That sounds like it'd be amusing for maybe two or three rounds, but after that it'd be time to get the damned thing open.

Plus this is mystery box that was the reward from a triumph (If I'm not mistaken) it should be some sort of boon to the party.

Maybe it's whatever was in the truck in "Repo Man":

Or what's in the briefcase in "Pulp Fiction":

maxresdefault.jpg

So nobody has made this joke yet? I'm disappointed in this forum, but at the same time I'm glad that I get to make it.

Well played, sir.

Although that has Despair (as opposed to Triumph) written all over it, if anything does...

A Jawa Princess

Inside the box is a mod for their ship. What they don't know is that is monitors the group and reports back to the Hutt which gave it to them. When they enter into the system the Hutt resides in, their actions are weighed against the Hutt's plans and goals. If they inadvertently or purposely helped him, they get mystery credits deposited to their account. If they displeased him... trouble.

maxresdefault.jpg

So nobody has made this joke yet? I'm disappointed in this forum, but at the same time I'm glad that I get to make it.

This guy... I had just opened Google Image search in a new tab, copy and paste the link, feeling extremely proud of myself for the lulz I'm about to bring to the EotE forum, and this friggin guy beat me to it by some time!

Edited by CrunchyDemon