Imperial Navy
Oversector Outer 31st Pursuit Division
Commander: Grand Moff Tarkin
Objectives: Most Wanted, Hyperspace Assault, Superior Positions
TOTAL: 390/400
Ships: 358
Flagship: 172
Imperial-II Star Destroyer Inexorable - 120
Grand Moff Tarkin - 38
Gunnery Team - 7
ECM - 7
Ship 2: 81
Gladiator-II Star Destroyer Demolisher - 62
Demolisher - 10
Ordinance Team - 4
Advanced Proton Torpedoes - 5
Ship 3: 52
Raider-I Corvette Instigator - 44
Instigator - 4
Ordinance Team - 4
Ship 4: 53
Raider-II Corvette Marauder - 48
SW-7 Ion Cannons - 5
Squadrons: 32
TIE/ln Fighters x4 - 32
4 ships, 8 deployments, 10 point bid. General thought is to take 1st player and threaten lead/flank ship with both the Demolisher and ISD. Raider-2 to cover the flank/trail/AA, the Raider-1 to run between/along side Demolisher & ISD as AA/Trailer. TIEs to slow down bombers in conjunction with Instigator and fleet AA.
Plan is first player, but I'm not locked into that as I am considering throwing Relentless and XI-7 Turbolasers on the ISD bring me to 399 for that variant.
Went with Tarkin to "ozzel" with nav tokens and nav commands early to either stall or close rapidly, then engineer/concentrate fire token while engaged.
And the bonus is that seems to be a somewhat fluffy list, when you consider the composition, objectives, "play style".
Thoughts, comments, criticisms?