Warhammer:Invasion Vernacular - Defining this game's terms.

By Wytefang, in Warhammer: Invasion The Card Game

For those of us who really love this great game, I think it would be helpful (and fun) for us to post here and define some unique terms for this cool game. Why should we be stuck with terminology from other games - games that aren't Warhammer:Invasion. We don't need their stinking left-over terms, let's create our own. gran_risa.gif I'll throw up a few terms and people can add terms they've been using as they see fit. I'll add an organizational post to sum these up as new terms roll in. A few caveats: I'm just going to do the summing-up posts, it's not my place to decide which terms will stick, HOWEVER, I'll try to add terms that most people who post in here seem to think make sense and are actually being popularly used - or that we've heard being used, if that makes sense.

TERMS :

Siege = A deck-type or strategy that focuses on fast, direct-damage to an opponent's capital zones, support cards, and developments more than manipulation or unit-destruction. (Note: This obviously could apply to ANY deck since the goal of the game is to burn 2 zones.) Orc decks tend to be Siege-type decks more than anything else.

Brigade = A Dual/Combo Deck. This could also be a dual-deck with a few cards from a 3rd Race tossed in as well. Usage: "I'm going to go with my Orc/Chaos Brigade for the tournament." (I've only heard this used a few times so it's inclusion here is somewhat specious, at best.

Pure = A deck consisting of only one Race only. Usage: "I'm going to play with a Pure Orc deck."

Pillage = A deck-type or strategy that focuses on preventing your opponent from building or maintaining a functionally useful economy (Resources, primarily).

Whack-A-Moles = Any units that can travel rapidly between Zones (up to this point, primarily Empire units such as Pistolier & Johannes Broheim).

Your turn, Warhammer:Invasion fans!!

I don't really like the term seige for "rush" type decks.

Seige to me implies a long drawnout conflict, not the reckless assults that Orcs favour.

Also Seige already refers to a subset of cards in the game.

Yeah, I agree. The idea is good. The term 'siege' for fast hitters is not optimal, though.

I really like 'whack-a-mole' for units that move from one zone to another :)

Maybe 'hoarding strategy' for Dwarves, when they start placing cards in the QZ and KZ, to get more cards and resources, perhaps spiced with a keystone forge here and there.

Good thread, I really like the idea of havin' our own "slang" terms.
gran_risa.gif

I like a lot PILLAGE and WHACK-A-MOLES.

What about classic "lockin'-stallin'-control decks"? I will refuse any jargon that doesn't consider my favourite archetype gran_risa.gif Just kiddin', of course...

"Smash" is a good general term for "rush" decks, associated with the Race/Color (OrcSmash, RedSmash, Caos/Orc Smash, etc.).

Slang is a bad idea. It makes newcommers feel stupid for stupid reasons - just because someone couldn't write "a really fast rush deck" or a "heavy hitter" instead. Besides, I think it promotes elitism to some extent.

And I really can't help but think it at this point it's complicating things more than they should be.

Nothing personal guys, but if anything, I prefer my slang to develop naturally, spontaneously.

I think slang makes for a more precise talk, without verbosity. I don't think the OP was trying to impose his terms, but rather make people think about how to describe specific actions, decks, etc. and once agreed, stick to it, on an individual basis. So if a term proves successful, many people will naturally share it, improving communication.

The way to achieve this must be heuristic. On the other hand, though newbies don't need to make use of them -output, they may find they don't understand something written with many terms that are not explained in the manual.

I for one will make use of 'whack-a-mole' for units such as pistoliers. (I guess that is the correct card? the Empire unit that can move between zones paying some resources for it).

Normally I agree about slang terms making newcomers feel a bit left-out but as Echtalion has so intelligently pointed out, it does save time and facilitate understanding among die-hard fans of the game. I think there's a place for it, certainly, and no one should expect a newcomer to use such terms - not by a long-shot.

My post was simply to be a collecting point for terms that we're starting to see. And I've heard some of these already cropping-up in play, thus their inclusion here as spontaneous reflections of what I've been hearing people say or use. :)

What I don't want to see, however, are fans of this game being railroaded into using terms from other games. W:I deserves it's own vernacular - it shouldn't have to live with hand-me-down terms, regardless of how popular they've become for other games. I agree about Siege, will pull that from the list and swap in Smash, which I've seen and heard used as well.

TERMS :

Smash = A deck-type or strategy that focuses on fast, direct-damage to an opponent's capital zones, support cards, and developments more than manipulation or unit-destruction. (Note: This obviously could apply to ANY deck since the goal of the game is to burn 2 zones.) Orc decks tend to be Smash-type decks more than anything else.

Brigade = A Dual/Combo Deck. This could also be a dual-deck with a few cards from a 3rd Race tossed in as well. Usage: "I'm going to go with my Orc/Chaos Brigade for the tournament." (I've only heard this used a few times so it's inclusion here is somewhat specious, at best.

Pure = A deck consisting of only one Race only. Usage: "I'm going to play with a Pure Orc deck."

Pillage = A deck-type or strategy that focuses on preventing your opponent from building or maintaining a functionally useful economy (Resources, primarily).

Whack-A-Moles = Any units that can travel rapidly between Zones (up to this point, primarily Empire units such as Pistolier & Johannes Broheim). Acronym: WAM

Hey, it's a nice thing guys!

Noone is forced to use these terms and newcomers are, obviously, invited to take part to this: W:I vocabulary. I don't see any problem about a thread like this.

Anyway, I agree with the OP idea, cause it's funny. I like to use "jargon" terms, give name to decks when I report and other nerdy stuff...So... gran_risa.gif

Why not name it directly - Waaagh!

M y Take on the Terms (proposed changes and additions in italics)

Blitz (currently Smash) = A deck-type or strategy that focuses on fast, direct-damage to an opponent's capital zones, support cards, and developments more than manipulation or unit-destruction. (Note: This obviously could apply to ANY deck since the goal of the game is to burn 2 zones.) Orc decks tend to be Blitz-type decks more than anything else. (And naming it Blitz makes this list in alphabetical order :P )

Alliance (currently Brigade) = A Dual/Combo Deck. This could also be a dual-deck with a few cards from a 3rd Race tossed in as well. Usage: "I'm going to go with my Orc/Chaos Alliance for the tournament." Alliance has the potential benefit of shortening to "Ally", although I don't really think an extra word is required after Chaos/Orc to tell you that you're using both races.

Pure = A deck consisting of only one Race only. Usage: "I'm going to play with a Pure Orc deck." This. Possibly have it be synonymous with Mono- e.g. Mono-Orc deck.

Denial (currently Pillage) = A deck-type or strategy that focuses on preventing your opponent from building or maintaining a functionally useful economy (Resources, primarily). I understand the use of "Pillage" as a name, but isn't Denial more descriptive especially when we get cards that meddle with economy in more ways than just destruction of resources?

Whack-A-Moles = Any units that can travel rapidly between Zones (up to this point, primarily Empire units such as Pistolier & Johannes Broheim). Acronym: WAM. WAM. This term is brilliant. If anything comes out of this thread, it should be the universal use of WAM to describe the aforementioned cards and others like them. MADE OF WIN.

I like your suggested changes though I prefer Pillage to denial ONLY because it's more thematically appropriate - I like the term "Alliance" a lot more than Brigade, too. I have heard that term used from other players actually...I should've listed it.

I like Lord Malinari's terms too.

I think alliance is 100% better than brigade,and blitz is awesome as well.

For Pure Dwarf decks (as an example), what about something in the lines of:

'I want to max my stats to 6/4, as soon as possible, and <enter word here> my capital.'

Meaning: my strategy is to get to 6 resources/4 cards per turn asap, (probably as it's based on cancelling damage) and <____> means deploying cards each turn as developments.

Any ideas for what that term, playing lots of cards as developments, can be? Barracks?

Fortify for playing foundations maybe?

Wytefang said:

I like your suggested changes though I prefer Pillage to denial ONLY because it's more thematically appropriate - I like the term "Alliance" a lot more than Brigade, too. I have heard that term used from other players actually...I should've listed it.

The problem with pillage is that its meaning is not immediately understandable, which a good slang term should be.

Furthermore pillage implies taking something from your opponent, which (unless I'm forgetting something) only Hate currently does. If there are more cards that have similar mechanics to Hate in the future it would be confusing if you were using pillage in a more generic sense.

Denial has been common slang in gaming for a long time. I think it's more accurate and more accessible.

I think that the OP wanted to create an NEW fresh list of terms...That's the meaning of this thread, I guess. gui%C3%B1o.gif

It's obvious that each player/meta will continue to use its own terms, but guessing a list it's pretty funny and can give a "general terms reference" for tourney reports, decks database names and so on.

IMHO. happy.gif

Aside the fact that I like Smash (I suggested it), but I like Blitz too (I prefer Smash, but that's not bad)...Pillage is a "nice" term, even if not accurate...A slang/jargon can be "weird"...The idea of Orcs/Caos that make an assault to a Capital, destroy reserves and the like, implies (on a narrative point of view) that they're "stealing" whil destroying...It's like a loot.... ;)

re-IMHO lengua.gif

Still looking for a term for my loved control/lockin' decks... :)

Exactly my thoughts - this is a brand new game and a darn good one also, and it deserves its own terms. Anyone can rip off mundane, overused Magic terms. Let's create our own standard. :)

Lucas Blackwolf said:

Slang is a bad idea. It makes newcommers feel stupid for stupid reasons - just because someone couldn't write "a really fast rush deck" or a "heavy hitter" instead. Besides, I think it promotes elitism to some extent.

And I really can't help but think it at this point it's complicating things more than they should be.

Nothing personal guys, but if anything, I prefer my slang to develop naturally, spontaneously.

Pretty much What He Said - I often find that development of a Cant within the circle of players can create a bond between players but at the same time it can be elitist and exclusive, particularly so among the game's online fan community.

Thank you. Besides - you want to greet players of other major CCGs with open arms, not telling them to go learn a new language. If a game is good (and I have no doubt Invasion is), it speaks for itself (pun intended), even if through overused nomenclature from other games.

Let it become known, that same aspects as in other games (deck and card types, strategies, general effects) are way cooler and more fun in WH:I.

But again, if the slang develops by itself, I'll be the last to opose it (and I completely understand the excitement and drive for this game to make it big on the field). I just fear an "artificial" attempt might result in something else than what you guys are hoping for.

Just to clarify since you seem to not have read what some of us have said here, these terms DO and ARE reflective of naturally develping slang terms for this game. These are terms I've heard being used by various players of the game. They're not something I've coined myself with the SOLE exception of Whack-A-Moles (that's something I tossed out there for consideration).

And to also reiterate, slang is only off-putting if people are snarky or elitist about how they use it. Just like medicine, it's all in how you use it that makes it good or bad. ;)

I would have to agree about slang on how it does make people become elitist. I am not going to lie I have been known from time to time to be one of those peope. BUT slang is bound to come up no matter where you are from, everything has its own form of slang, from card games, board game, video games, and even sports. Also like Wytefang mentioned its how you use the slang that makes it bad. I think helping form the slang is great because you can control some what on what is out there, as well as when the game grows you know that you had helped it grow to the greatness it will become.I mean slang is the new english anyways. Here is my two cents.

Bank - a decks primary fuction is to gather resources. Example My bank pumps out 12 resources a turn!

Itsbeen used before and I just love it Scoop/ Scoop phase - Scoop is the term you use when you know you are defeated. Simple and short word instead of saying Yea you won, etc. Scoop phase is just another form of the same.

I'm going to be honest and say I'm not mad keen on "Scoop" as an alternative to "you win". It takes the impetus from the victor to the defeated player, replacing "you win" - or even "yeah, you win" as the original poster stated - with "I scoop". It puts the implication of the decision at the feet of the player who has lost the game. It has a slight undercurrent of picking up your ball and going home to it, making it a less than sporting means of acknowledging victory.

Or that could just be me.

Yeah, I've not really heard anyone even using that term. This is more of a reactive post than a creative one. As people hear a term being repeatedly used, please post it here - on the honor system for the most part. If you DO think of a cool term, there's no reason you can't share it but understand that I'm mostly just trying to capture the phrases that seem to be developing naturally with this post (for the most part). :)

I don't know how to edit a post.... So i'll just put it here, I understand what you guys mean and i apologize. Please disregard the definition of scoop.

Bank- a decks primary fuction is to gather resources. Example My bank pumps out 12 resources a turn!

Hmm, I think it is a bad term because banks dont produce resources, what your creatures and buildings are actual doing.