How to Create a Negative Play Experience in 10 Easy Steps

By ObiWonka, in X-Wing

1. Buy your opponent a drink. When he's drinking, shove his arm. Ask pityingly when the drinking problems started.

2. Every time you kill a ship, shoot it with a nerf gun.

3. Every time someone three tables over loses a ship, shoot it with the nerf gun.

4. When asked to hand over your nerf gun, demand that it's necessary to protect yourself from the scruffy looking nerf herders you stole it from.

5. Swear loudly every time your ships take any damage, for any reason, ever.

6. Use rocks instead of asteroid templates. Drop a pile of lego pieces on the table instead of debris fields. If they look at you funny reply with "What?".

7. Comment about how attractive your sister is. Ask your opponent if he has a sister. Find a way to bring up the topic of partner-swapping.

8. Unpack a Warhammer 40k army on your side of the table. Feign confusion and ask to proxy a fleet using 40k models.

9. Huff onto your hand to make it warm and moist before shaking.

10. Shove the table whenever your opponent checks arc, scowl furiously at the opponent opposite on the table next to you.

Edited by Sethis

Anytime your ship takes damage, demand your safe space and require that your ship isn't allowed to get damage because it'll hurt your feelings. Then demand your opponent cannot do the same because they would be infringing on your own safe space and playing a mockery of yourself.

1. Run a tournament.

2. 11 players show up.

3. 12th player joins so there's an even number.

4. Set round 1 pairings.

5. 13th player arrives after all matches are set, but before turn 1 begins.

6. Give player 13 the bye.

6. Reset all pairings and make everybody move.

7. Fast forward to the top 4 cut.

8. Top 4 is announced, but 3rd place has to leave.

9. Bump 4th place to 3rd and 5th to 4th.

9. Have a top 3 instead.

10. Give 1st place a bye into the final round and have 2nd and 4th play to meet him there.

10. Keep matches seeded as they were, forcing 1st place to play 4th while 2nd gets a bye into the final.

/rant

4 possible ideas.

1. If games have started, sorry too late.

2. If games have started and you already have an odd man let them play if start time for them is within 10 minutes of the start time and give them extra 10 minutes. If any later than 10 minutes, sorry. The odd man was on time and deserves the right to have either full time or bye.

3. If you have an even number of players and game has not started, but pairs set. Random draw among the 13. Random player gets bye, player 13 then fills his spot in pairs unless he draws bye. No need to reset all pairs at the beginning.

4. If anyone of the top seeds has to leave after Swiss the still get top 4 prize(they did win it). Move all players up 1 notch and seed as normal. the benefit for the number 5 player is having the opportunity to play for the championship trophy.