Inspired by biophysical's list (see here), I took a slight twist on it to a local store championship. The one change was to trade a Hull upgrade on Zeta for a stealth device on Omega (see list here). While the hull upgrade would have saved Zeta once, the wall of green dice really helped Omega. I may consider switching Rexler' Hull for a comm relay on Zeta though, if I had two.
Funnily enough, I brought the 3 biggest asteroids, and so did all my opponents.
I ended 10 out of 21, better than my first tournament's 14 out of 15!
I'll note that I'm horrible with names and will fill in the blanks when it's up on list juggler.
First round: bye
I was very lucky that the TO has kids too and understood that I would be a few minutes late due to swimming lessons. I got a bye, but a straight up loss would have been fine, it was my fault and all. I just want to play adults once a month ![]()
Second round:??? (finished 4th)
3 T-70s: Poe, Red Ace, and a stressX
Rocks spread around, we set up in opposite corners, I had Omega on the edge next to Zeta and Rexler, he had his with the StressX facing the board edge. We met on his side, but he moved fast and I slow-rolled in after turning.
He didn't know Omega well, so aimed for Zeta first. During that time Omega worked on Red Ace, denying her the use of that token. Only integrated astromech saved her. A straight through a rock to the off stress instead of a k-turn took Rexler out of the game while Omega got slain. Then, trying for some points Rexler chased red ace around, but the dice were not helping. I probably should have changed targets!
Loss 0-100
Third round: Jason (finished 5th)
Ion Roark, stressbot, Tarn Mison and a FCS B-wing
Fun fact, Jason is a playtester for the game, and I'd swear he's got range rulers implanted in his eyes!
Similar rock layout and opposite corner starts. He flew an impressive formation zigzagging diagonally while I initially went straight then turned right into the asteroid field.
Not being certain which of his ship was the biggest threat, I went for the stress bot. Zeta going south of an asteroid and the others north. He aimed for Zeta first. I got the hog off the board (in part with Rexler' focus induced crits) while Zeta got stressed and ioned onto a rock where he met his demise. I then switched to Roark, with the other two in formation.
Roark died, but my guys got injured in the process, including a crit on Omega that causes damage if he bumps. I forgot about that crit twice in a row, to remember after whiffing a shot. I took him off the board, at least my forgetting had no impact on the game. Rexler completely missed a range 1 shot on Tarn and the return range 1 from Tarn and the B-wing hurt him severely. Given the board state, I couldn't run far enough from the B-wing, and he was at full health anyways, Rexler died the next round.
Loss 50-100
Final round:??? (finished?)
Regen Poe, Regen red ace and stressbot
Very nice guy, but he was having a bad day.
Similar setup for the rocks and initial position. Similar weaving into the asteroid too. This time, I pushed Omega and Rexler way further than Zeta before turning in (taking a target lock on red ace while I was at it) . This made it so that the stressbot had no arc on them. He got no shot off, and a 4 hit range 1 from Rexler using his ability added 4 crits on him, though no double damage.
Poe k-turned onto a rock while the FOs danced around slooping in position. Red Ace was my main target, but Poe got into range one of Omega and Zeta with no tokens. My dice got good and Poe went away. Then I chased red ace around the map trying to finish her off, while I finally did by joking with Omega
Win 100-0, my opponents was not having fun, which, to me, is the whole point, so it didn't feel too good.
Final
So 10 out of 21, not bad for my second tournament, but the bye is responsible for much of my ranking. I'm aiming for two actual wins next time.
I got the feeling partway through that I forgot a lot of predator and defensive wired use, so I made an effort to remember for the last game.
As discussed with others there, the point of this list is to engage and disengage from many sides, taking advantage of the peculiar abilities of those ships. You shouldn't joust, and chasing x-wing who pull green maneuvers is not easy.
I used Rexler's ability 2 or 3 times, to devastating effect, but only when the focus would not be useful for defense. I used Zeta's almost every attack, and got into the habit of mostly using evades for him. I didn't switch Omega's locks often enough, it would have saved him in the first game if I'd thought of defensive use instead of just focusing on the prey.
The surprising thing, to me, was that people do not expect a defender to pull red moves, or to willingly carry stress around. I got more than a few expressions of surprise when doing so, and playing him aggressive like this helped for some choice hits, he's 4 dice anytime!
I had fun, it's a fun list, though my sons refuse to let me use Omega against them now. I just need to figure out a rebel list for my next store championship next month now!
Edited by drjkel