The first broken mechanic was in trouble waters, when a hero entered the white portal, the overloard places search tokens equal to the number of heroes. They must flip a special search toke. To disenchant the portal. But at the start of each overloard turn he can choose x number of heroes equal to the number of souls in that room and give the heroes a condition. Well imobalize will prevent the heroes from moving and they cant flip the serch, leaving them stuck in that room forever because they are re imobalize each overlord turn.
Last playing Julidens keep we found the green fireplace, we were both gerrified qhich diesnt let us spend surges but in order to hit you have to spend a surge, we were stuck in the study because there is no rule to leave the study for heroes, thus instant loss since we cant hit.
Edited by Evilmasteryoda