So, what do people think of the Latari Elves?
I think the design of the race sheet is interesting. Particularly how they manage unit production. The number of resources (ie: wood) increases a pointer along a static track and when you produce units you get everything at or below the pointer level (ie: two archers at the elves' starting position of 3 wood.) It's a unique at potentially very fast way of producing lots of units over the course of a few turns. I think it has potential.
Other details presented are also intriguing. The fact that 4 influence tokens is considered a lot at game start would indicate to me that influence in this game will be much more powerful (on a per-unit basis) than the influence in TI3, for example. 1 Influence might buy you a lot of ground.
It looks like the elves only get 4 different units, which is not many to my mind, but then again the scale of the game would demand certain limits I suppose. These figures are probably bigger than TI's units physcially, so they probably can't fit as many different types in the box either, considering the numbe rof each unit they're likely planning to include will be "a lot." The expansionist in me also notes that there appears to be free space below those four which could conveniently be covered by a tile from an expansion providing more unit types though. =)