Alternative cloaking mechanics

By dev, in X-Wing

I was looking at the S & V cloak. I'll be curious to see how it gets put into action. Which has led me to consider alternative ways that cloaking mechanics could be handled.

1. A cloaking device that doesn't de-cloak until the attack, but then doesn't give a free re-cloak until the end of combat phase. This would give an advantage to lower PS ships that use cloaking devices. It might also encourage opponents to bring low PS ships to take a crack at uncloaked low PS phantoms, etc.

2. A de-cloak that doesn't use a maneuver template when de-cloaking, but uses it when re-cloaking.

3. A cloaking device that doesn't use a template at all, just 2 green dice. Or just a re-position with no additional agility.

Or some combination of these concepts.

Anyway, I'm totally fine with the current cloaking rules, and I am looking forward to some cool S & V cloaking. I just wonder if there is some room for a different type of cloak that isn't OP or too complicated. I really like the diversity of the meta, I don't want a return to VI Whisper.

Anybody have any interesting ideas?