Just throwing this out for comments but it bothers me a little that the damage system doesnt allow for someone getting grazed, nicked or taking a flesh wound.
Base damage plus successes guarantees substantial damage in every case so when does a blaster shot just graze the hero or a vibroblade swipe nick him across the cheek or what have you?
I realize Soaking can reduce the damage of course but only to an extent, when faced with a nasty weapon your going to get hurt regardless, there doesnt seem to be a chance to just get 'winged' a little.
I dont know, shouldnt there be a chance that an attack does Strain damage instead of actual injury in this case? Maybe damage could be varied on a hit as in other systems? (ie. Blaster Pistol does 1d6 instead of base 5)
It seems odd that every hit is a solid on contact.