Speed, antisquadron distance, squadron engagement, hull shooting.

By Gottmituns205, in Star Wars: Armada Rules Questions

Right...so when the game starts...is there a set speed all ships are at or do we choose?

What distance is anti-squadron fire? Is it distance one on the speed stick, or flipped over to the laser distance...like red...blue...black.

Squadron engagement....

So basically if I'm in a tie interceptor and I get within distance 1 of an enemy ship, we both stop and are count as engaged? If he was a bomber he doesn't stop me? Swarm works when you engage an enemy ship that is already engaged?

Escort works as in if my interceptor is engaged to an ship with escort, it has to keep attacking that ship...and can't change targets?

Oh yes...

So say my victory has it's broad side to an imp star destroyer...can he fire through my side arc to hit my front arc? His idea was that since his front arc was so large he could do it...?

Right...so when the game starts...is there a set speed all ships are at or do we choose?

As part of Deploying, you Set the Speed of your Ship... The only restrictions are it must be a speed it can move, and it cannot be Speed 0.

What distance is anti-squadron fire? Is it distance one on the speed stick, or flipped over to the laser distance...like red...blue...black.

There is nothing stating that the range of the attack is changed, like Squadron Shooting - So Blue Dice shoot to Blue Dice Range, Black Dice to Black Dice Range, etc.

So basically if I'm in a tie interceptor and I get within distance 1 of an enemy ship, we both stop and are count as engaged? If he was a bomber he doesn't stop me? Swarm works when you engage an enemy ship that is already engaged?

Not Ship. Squadron. Squadrons like your TIE Interceptors do not engage or be engaged by Ships (with one very specific exception, which is an exception even to that).

You only count your Start Point and End Point when it comes to engagement and moving. If you start outside of Distance 1, you can completely overfly and then stop outside if you want... There is no "Flying between". You pick the piece up at the start, and you place it down at the end. No path Tracing.

You count as Engaged when you are at Distance 1, and there is no obstruction. Engagement means you cannot shoot Ships, and you Cannot Move away... However... Heavy Modifies that. You are still Engaged, but you no longer have the restriction on Shooting Ships or Moving.

Swarm works when you are Shooting at a Squadron that is Already Engaged by someone else. It doesn't matter if they're heavy, your target is heavy, escort, or almost any other rule - you just need to satisfy the question "Is my target engaged by someone else?"

Escort works as in if my interceptor is engaged to an ship with escort, it has to keep attacking that ship...and can't change targets?

If you are shooting at Squadrons, and one of your potential targets is an Escort. You Must shoot the Escort. That's the Rule.

So say my victory has it's broad side to an imp star destroyer...can he fire through my side arc to hit my front arc? His idea was that since his front arc was so large he could do it...?

You still need to check Line of Sight, and Arc of Fire. If he can trace a line from the Yellow Dot on his Front Arc, to the Yellow Dot on your Front Arc, and not cross Your Side Hull Zone At ALL... Then he can.

Otherwise, he can't. He'll have to shoot the Side Arc instead.

((EDIT)) On it! Answers incoming!

Edited by Drasnighta

((EDIT)) On it! Answers incoming!

Muh man!

So if he goes through the line on the card, then it counts as side...if he doesn't go through the line on the card he's in the clear?

No imaginary line side arc?

So if he goes through the line on the card, then it counts as side...if he doesn't go through the line on the card he's in the clear?

No imaginary line side arc?

Like I said, trace the line from his Yellow Dot to your Yellow Dot.

If it touches any part of your Side Arc, then he can't shoot the Front - he'll have to shoot the Side.

If he can trace a line from his Yellow Dot to the Yellow Dot on your Front WITHOUT touching anything BUT your front, then its allowed.

Then you also need to make sure that your front arc lies within his Arc of Fire.

That's about as straightforward as I can explain it without diagrams, and if we're going to break down to that, I'm sure Lyraeus can break out the Video links that I do not have at hand.

There are videos. . .

So if he goes through the line on the card, then it counts as side...if he doesn't go through the line on the card he's in the clear?

No imaginary line side arc?

3 separate checks need to be made-

Arc: as long as the hull zone he is targeting has even the smallest piece of cardboard inside the firing arc, he has arc on you.

Range: Range measured inside the arc needs to be at a legal distance for dice rolled in the attack.

Line of Sight: Yellow dot to yellow dot must not be obstructed by the printed line of a hull zone on the defending ship. The line drawn for line of sight doesn't need to stay inside the firing arc, and you do not extend the hull zone lines.

Edited by daveddo

So if he goes through the line on the card, then it counts as side...if he doesn't go through the line on the card he's in the clear?

No imaginary line side arc?

3 separate checks need to be made-

Arc: as long as the hull zone he is targeting has even the smallest piece of cardboard inside the firing arc, he has arc on you.

Range: Range measured inside the arc needs to be at a legal distance for dice rolled in the attack.

Line of Sight: Yellow dot to yellow dot must not be obstructed by the printed line of a hull zone on the defending ship. The line drawn for line of sight doesn't need to stay inside the firing arc, and you do not extend the hull zone lines.

^_^

Sry i'm on a phone so vid streaming will data cap me too fast.

So how does it work when corner to corner arc ships (see the af) are in an L position to each other? Even though the side side of the vertical ship can see a section of the side arcs of the other ship, the los yellow dots say no, as front arc blocks the los line.....

Edited by Ralgon

Then there is no LOS and you cannot shoot.

Simple as that.

Then there is no LOS and you cannot shoot.

Simple as that.

Whaaat? A short, concise answer w/o any references??? :D

Then there is no LOS and you cannot shoot.

Simple as that.

Whaaat? A short, concise answer w/o any references??? :D

On a side note. . . I really need to do an in depth video on checking range. . .

An issue I have that comes up is if the closest point of range touches the arc line which I say counts as crossing an arc but Mikael Hasselstein keeps saying against. Had an instance of this on Saturday.

The MC30's front/side arc area is actually a little high in the corner. They don't go corner to corner like the Nebulon-B and MC80 so if you are trying to hit the front or side. . . Wait. . . I need to make a new thread!

Whaaat? A short, concise answer w/o any references??? :D

I fully admit, I'm not on my game at the moment. I've had 6 hours of sleep since Thursday.