Hey all,
I was hoping to gather some ideas for exciting obstacles, events, or actions to take during chase scenes. I'm interested in all kinds of chase scenes space, aerial planetary, vehicular, foot, etc. I didn't see any threads that seemed to hit on this specific thing so I thought I'd see what you all have got ![]()
To get things started here's a set of obstacles I've used for foot chases in other games (and some skills that could be used to counter them):
1-Lose Sight (Survival to track or Charm to ask witness)
2-Crowd (Coordination to weave or Coercion to intimidate)
3-Weak Barrier (Athletics to jump/climb or Brawl to bash through)
4-Precarious Ledge/roof (Coordination to balance or Vigilance to spot easier path)
5-Enemy Patrol (Stealth to avoid or Deception to deceive)
6-Strong Barrier (Athletics to jump/climb, Mechanics to break through, or Combat to destroy)
7-Weave through building (Coordination to navigate or Mechanics to choose best path)
8-Smoke or Gas (Resilience to resist or Medicine to prevent)
9-Snare (ropes, wire fence, debris, etc- Coordination to escape or Athletics to plow through)
10-Sudden Drop (Coordination to jump down or Athletics to climb)
11-Hazardous Fire (Resilience to endure or Survival to cover up)
12-Vehicle/Beast Traffic (Discipline or Coordination to time through it. Survival if beast to ward them off).
13-Short Cut (Vigilance to notice or Streetwise to guess outcome)
14-Locked Gate/Door (Skullduggery or Computers to open)
I haven't tried this yet, but I'm thinking of creating tables of 10 and then each round rolling two d10 and presenting both obstacles to the players with one being easier but slower (avg) and the other trickier but faster (diff) or allowing them to choose the difficulty to handle it at higher speed. Whichever they choose their pursuer/quarry will face/will have faced the same challenges.
I'd love to see more suggestions or ways of approaching this as well as specifics for different types of obstacles/terrain (vehicle, space, etc) or environments (urban, jungle, desert, etc). Also planet or biome specific obstacles (Sarlacc pit!) would be great.
Thanks!