So Drea Renthal with R4-B11 has been my white whale in this game: I desperately want to make her work, but it's been rough so far. Getting her a reliable Focus might be a way to overcome that, and having an option to give her a new Target Lock if she misses her off-ramp would be good.
Enter Manaroo.
But you don't want Manaroo to be left without tokens herself, so you think "Mindlink", but Drea doesn't have an Elite slot.
Enter Guri. If Guri starts combat at Range 1 of an enemy ship, she gets a free Focus token. Manaroo's token-passing ability is also "start of combat", so you can choose to resolve Manaroo before Guri, meaning Manaroo winds up with a Focus through the link.
It's probably too fiddly, relying on an interaction between three ships that aren't super tanky, but I want to see if I can make it work. Here's what I've got so far:
Drea Renthal (22)
R4-B11 (3)
Guidance Chimps (0)
Plasma Torpedoes (3)
Extra Munitions (2)
Dorsal Turret (3)
Guri (30)
Attanni Mindlink (1)
Autothrusters (2)
Manaroo (27)
Attanni Mindlink (1)
Dengar (3)
That only comes to 97 points, so we could upgrade Drea's turret or give Guri or Manaroo slightly better stuff, but I don't know what. Unhinged on Manaroo? R4 Agromech on Manaroo instead of Dengar? Virago and FCS on Guri? Virago and Electronic Baffle?
What's your best build for this combo, board?
Edited by digitalbusker