In this thread, the discussion went onto R2-D2 - and in the interest of not derailing that thread...
Let's discuss R2-D2.
For Reference:

I've seen a lot of people undervaluing him, in my local meta and on forums. So let's discuss him.
I've personally found myself putting him into pretty much all of my rebel lists since his release. I think he is fantastic value. He gives you good card advantage, Terminal Network is great - giving you more cards and potentially wasting the moves of some of your opponent's figures.
He's often hard to kill and can occasionally hand out a key Stun, or the last piece of damage, from a range of 2-4. I've had games where he's dodged and 'luckied', drawn me a ton of cards, wasted 3-4 attack of the opponent and a move of theirs, as they went to grab a terminal that I got control of with Terminal Network.
Your opponent ignores him and you draw a ton of cards. They go after him and probably waste a few attacks trying to get him dead and for what? Only 3 measly points!
Not to mention the maps where controlling terminals matter or give out points.
I think he's excellent. For 1 point more than Rebel High Command, you're getting the ability to attack, to draw away fire, to cancel out terminal grabs, to draw cards during the round.
I love him
Edited by jonboyjon1990