Dengar Suhlak & Y Wing

By Jisforjets, in X-Wing Squad Lists

This might be too scatter brained to be edficient. I think a lomg game Dengar could really clean up. Making Dengar last to a long game is probably best accomplished by deleting enemy ship(s) early. I am not sure what to do with the Y, upgrade to drea or not.

JumpMaster 5000: · Dengar (33)

Deadeye (1)

Proton Torpedoes (4)

Extra Munitions (2)

Guidance Chips (0)

Gonk (2)

Glitterstim (2)

R4 Agromech (2)

Y-Wing: Drea (22)

Proton Torpedoes (4)

Autoblaster Turret (2)

Guidance Chips (0)

Unhinged Astromech (1)

Z-95 Headhunter: · N'dru Suhlak (17)

Veteran Instincts (1)

Homing Missiles (5)

Guidance Chips (0)

Glitterstim (2)

100 points

Glitter on Dengar could possibly drop out. And I think r5p8 for aggro mech droid might be the better long term plan. Maybe I can do better than the 29 point Drea here with a Khiraxz with glitter crack homer chimps. Same PS, slightly better shot. Then I could swap glitter for r5p8 ...

Is this build cohesive? Too many disparate elements?

i think dengar needs title

I think N'Dru wants Lone Wolf, Glitterstim, Cluster Missiles, Chimps. Set up on the opposite flank from the rest of your list, play as a roving deathbox that makes you opponents screw up their movement. Nobody wants to get within range of him, because he only needs a single action to get 8 maximally modified dice thrown out.