So this is partially inspired by Clon's Raider list. And here we go:
380/400
Most Wanted
Contested Outpost
Intel Sweep
Mon Mothma
CR90B
- SW-7 Ion Cannons
CR90B
- SW-7 Ion Cannons
CR90B
- SW-7 Ion Cannons
CR90B
- SW-7 Ion Cannons
CR90A
- Mon Mothma
- Jaina's Light
- Turbolaser Reroute Circuits
Nebulon-B Support Refit
- Salvation
- Slaved Turrets
Nebulon-B Support Refit
- Slaved Turrets
The idea is that the Corvettes jump into Medium range and drop five damage each, then blow past the enemy ships and continue laying down guaranteed damage with their blue dice. The CR90A hangs back with the Nebs (or runs around the board) and uses TLRC to drop a guaranteed four damage, while the Nebs each throw four red dice from their front arcs. Since they're the most stationary, the Nebs are almost guaranteed to die. And this is very weak against a Rhymerball, because it could easily pop a Corvette if the ball is big enough (although, at Medium range I would still get my Evades).
The CR90s should actually be able to chew up an ISD in one round of shooting. They throw out a guaranteed twenty damage (double arcing shouldn't be too hard against a target that size), and spending all defense tokens twice only reduces it to 18 and redirects a maximum of eight damage, so that's four into the front shields and six into the hull. The Nebs and CR90A could actually finish it off. I'll be guaranteed to lose one or two (especially against a dual ISD list with Gunnery Teams), but after that they should be behind the opponent. Actually, this list would be amazing to play against a dual ISD list. Three ISDs might be trouble, though. . .
Edited by reegsk