I'm looking to start playing X-wing again and have been looking for a somewhat competitive scum build that's not a IG variant or Thug/TLT x4 so I've come up this 2 ship list based off the upcoming wave. I'd like to make a 3 ship list but to many of the good S&V cards are unique and we still lack decent low cost aces. let me know what you guys think I should tweak.
Dengar(33) - 55 points.
Punishing One(12)
Lone Wolf(2)
R5-P8(3)
Experimental Interface(3)
Gonk(2)
Bossk(35) - 45 points.
Mangler Cannon(4)
Feedback Array(2)
Wired(1)
4-Lom(1)
Boba Fett(1)
Zuckuss(1)
The idea is to slow roll Bossk while Dengar mucks things up in a skirmish. Both ships are fairly durable, but have little in the way of damage mitigation, It's very much a case of kill them quicker then they kill you. I've tried to set up Dengar in such a way to discourage shots against him while hopefully being able to get some cheeky damage in with APL and IA. I'm currently considering maybe swapping over to Ion projector to set up Bossk better, or possibly playing with the points to get a EU. I've also considered PTL over predator for the added maneuverability, this becomes more desirable with EU IMO, I just don't trust unmodified dice much.
Bossk I've set up to completely disregard actions and red maneuvers in favor of completely screwing over just about any defensive measure you'll run into. He's obviously a little lite on red dice mods, I'm hoping that wired combined with the screwing of green dice and tokens will be enough to compensate. If not I've considered dropping Boba and FA for K4, but I really like the idea of screwing over specific ships with Boba and discouraging arc dodgers from riding my ass with FA.
Biggest pain in making this list was I couldn't use the crew versions of Bossk and Dengar, they're so good. If I could figer out a Firespray build I like I might consider swapping one out. Let me know what you guys think.
Edited by BomberGob