Bounty Bus W/Dengar

By BomberGob, in X-Wing Squad Lists

I'm looking to start playing X-wing again and have been looking for a somewhat competitive scum build that's not a IG variant or Thug/TLT x4 so I've come up this 2 ship list based off the upcoming wave. I'd like to make a 3 ship list but to many of the good S&V cards are unique and we still lack decent low cost aces. let me know what you guys think I should tweak.

Dengar(33) - 55 points.

Punishing One(12)

Lone Wolf(2)

R5-P8(3)

Experimental Interface(3)

Gonk(2)

Bossk(35) - 45 points.

Mangler Cannon(4)

Feedback Array(2)

Wired(1)

4-Lom(1)

Boba Fett(1)

Zuckuss(1)

http://geordanr.github.io/xwing/?f=Scum%20and%20Villainy&d=v4!s!171:98,-1,-1,179,180,-1:29:13:;131:150,110,-1,173,177,174,112:-1:-1:&sn=Bounty%20Bus%20W%2F%20Dengar

The idea is to slow roll Bossk while Dengar mucks things up in a skirmish. Both ships are fairly durable, but have little in the way of damage mitigation, It's very much a case of kill them quicker then they kill you. I've tried to set up Dengar in such a way to discourage shots against him while hopefully being able to get some cheeky damage in with APL and IA. I'm currently considering maybe swapping over to Ion projector to set up Bossk better, or possibly playing with the points to get a EU. I've also considered PTL over predator for the added maneuverability, this becomes more desirable with EU IMO, I just don't trust unmodified dice much.

Bossk I've set up to completely disregard actions and red maneuvers in favor of completely screwing over just about any defensive measure you'll run into. He's obviously a little lite on red dice mods, I'm hoping that wired combined with the screwing of green dice and tokens will be enough to compensate. If not I've considered dropping Boba and FA for K4, but I really like the idea of screwing over specific ships with Boba and discouraging arc dodgers from riding my ass with FA.

Biggest pain in making this list was I couldn't use the crew versions of Bossk and Dengar, they're so good. If I could figer out a Firespray build I like I might consider swapping one out. Let me know what you guys think.

Edited by BomberGob

Anti-Pursuit Lasers/Ion Projectors aren't the best on high PS ships. Since you move after your opponent, they know where you are when they move, and shouldn't have any problems avoiding you.

Anti-Pursuit Lasers/Ion Projectors aren't the best on high PS ships. Since you move after your opponent, they know where you are when they move, and shouldn't have any problems avoiding you.

And by extension, you won't get much value out of Intel Agent for similar reasons. So dropping those two upgrades frees up 3 points to spend on a more effective crew member for Dengar. For example: outlaw tech, tactician, K4 droid, recon or maybe possibly navigator.

You make a fair point on the APL, I thought it might be useful to mess with other aces that have VI or initiative, but I can see how it could end up as wasted points. I could just drop IA and APL for K4, maybe swap Pred for PTL since it would give some red die modification.

Alternatively I was thinking more durability via Gonk & EI with LW for some offensive and defensive rerolls. If I go that route I'm not sure if I'd rather swap thorn bot for unhinged to make the ship a little less predictable and free up 2 points. Hard choice as I'm not even completely sold on Gonk. :P

You make a fair point on the APL, I thought it might be useful to mess with other aces that have VI or initiative, but I can see how it could end up as wasted points. I could just drop IA and APL for K4, maybe swap Pred for PTL since it would give some red die modification.

Alternatively I was thinking more durability via Gonk & EI with LW for some offensive and defensive rerolls. If I go that route I'm not sure if I'd rather swap thorn bot for unhinged to make the ship a little less predictable and free up 2 points. Hard choice as I'm not even completely sold on Gonk. :P

Understandable! Everything's untested at this point, so its a time of experimentation! Might as well try them all ;)

Edited by blade_mercurial

R5-P9 is good additional damage, but gonk+EI goes nicely with unhinged (as already pointed in several places) freeing points for some additional tweaks