hitler wave 8 video

By barriecritzer, in X-Wing

While boba may be under costed I don't think it's by much. He doesn't do anything else and he takes up a slot. All but one of the scum ships with crew only have 1 crew slot. Why he isn't also an imperial crew is beyond me.

When the Slave I expansion came out there was no third faction, but lumping him in with the Empire was questionable from the start. Also, Scum needed a good trick like this.

The imperials need a trick like this to deal with the Regen and stress bots.

I'm not sure you should be an Imperial player if you think they need more "tricks" to deal with things.

What separates the Imperials from other factions is their focus on superior piloting. Instead of saying "Oopsie! That was a mistake! Good thing I have this regen droid!", they say "If I make any mistake I can lose in an instant, but I don't plan to."

They bait the stressbots and block and focus fire on the regens. Their speed and arc dodging ability make opponents overthink and often misjudge distances and arcs. They punish poor play and reward great play. And when they are played great, they are the scariest faction in the game.

Any more tricks other than their often employed "a guaranteed evade a round, which if not needed, can be used as a guaranteed crit instead", and they go over the top at the highest level in my opinion.

I will say they have a healthy number of ships which need some help, but I think Imperial Vets will help with this (even maybe a bit too much so for the Defenders), as will Guidance chips.

Could you elaborate on that bit please?

emperor-palpatine.png

Thanks, palp completely slipped my mind when I was trying to figure out what you meant.

IMO, Boba is a bit undercosted.

He's a discard crew in a faction with K4 Security Droid that requires you to do critical damage.

And I still think it's a bit undercosted.

Getting crits maybe was difficult on wave 1... At the current moment, if you want crits, you'll get crits.

IMO, Boba is a bit undercosted.

He's a discard crew in a faction with K4 Security Droid that requires you to do critical damage.

And I still think it's a bit undercosted.

Getting crits maybe was difficult on wave 1... At the current moment, if you want crits, you'll get crits.

If you pay for it, and that is a huge if! That makes your 1 point card a 5 point upgrade (Mangler) with reasonable utility or a 2 point upgrade (Calculation) with bad utility. Bobas effect is so situational that a good card to compare it to is VI. Brutal and gamewinning in certain matchups, entirely useless in others. I'd say at more than 1 point this card would be ultra specific and pretty much dead.

While boba may be under costed I don't think it's by much. He doesn't do anything else and he takes up a slot. All but one of the scum ships with crew only have 1 crew slot. Why he isn't also an imperial crew is beyond me.

When the Slave I expansion came out there was no third faction, but lumping him in with the Empire was questionable from the start. Also, Scum needed a good trick like this.

The imperials need a trick like this to deal with the Regen and stress bots.

The running store championship season doesn't quite support that claim I am afraid. Go to that thread and see lots of Palpaces winning things.

I'm talking about the future. And yes, there really seems to only be one competitive option for Imperials right now and it costs $120.00.

While boba may be under costed I don't think it's by much. He doesn't do anything else and he takes up a slot. All but one of the scum ships with crew only have 1 crew slot. Why he isn't also an imperial crew is beyond me.

When the Slave I expansion came out there was no third faction, but lumping him in with the Empire was questionable from the start. Also, Scum needed a good trick like this.

The imperials need a trick like this to deal with the Regen and stress bots.

The running store championship season doesn't quite support that claim I am afraid. Go to that thread and see lots of Palpaces winning things.

I'm talking about the future. And yes, there really seems to only be one competitive option for Imperials right now and it costs $120.00.

Getting into competitive play now is definitely a bit steep but wasn't Heavers list costing around $115? I would think that the cards and ships used in most good lists cost around at least $100.

While boba may be under costed I don't think it's by much. He doesn't do anything else and he takes up a slot. All but one of the scum ships with crew only have 1 crew slot. Why he isn't also an imperial crew is beyond me.

When the Slave I expansion came out there was no third faction, but lumping him in with the Empire was questionable from the start. Also, Scum needed a good trick like this.
The imperials need a trick like this to deal with the Regen and stress bots.
The running store championship season doesn't quite support that claim I am afraid. Go to that thread and see lots of Palpaces winning things.
I'm talking about the future. And yes, there really seems to only be one competitive option for Imperials right now and it costs $120.00.

Getting into competitive play now is definitely a bit steep but wasn't Heavers list costing around $115? I would think that the cards and ships used in most good lists cost around at least $100.

Old core set $40 (R2D2)

New core set $40 (Poe)

X2 Y wings $30 (y wings)

Transport $60 (r3a2)

Z95 $15 (bandit)

Starviper $20 (auothrusters)

K wing $20 (tlt)

Most wanted $40 (y wing title)

Falcon $30 (vi)

Edited by buddyfett

Anyone who thinks Boba Fett crew is OP'ed or undercosted simply doesn't know what they're talking about.

Yes he can be very potent, but he's also hard to use and there's always the option of killing the ship he's on before he can be used.

If he cost even 1 point more, you'd rarely if ever see him.

While boba may be under costed I don't think it's by much. He doesn't do anything else and he takes up a slot. All but one of the scum ships with crew only have 1 crew slot. Why he isn't also an imperial crew is beyond me.

When the Slave I expansion came out there was no third faction, but lumping him in with the Empire was questionable from the start. Also, Scum needed a good trick like this.
The imperials need a trick like this to deal with the Regen and stress bots.
The running store championship season doesn't quite support that claim I am afraid. Go to that thread and see lots of Palpaces winning things.
I'm talking about the future. And yes, there really seems to only be one competitive option for Imperials right now and it costs $120.00.
Getting into competitive play now is definitely a bit steep but wasn't Heavers list costing around $115? I would think that the cards and ships used in most good lists cost around at least $100.
I'm talking about having to buy the raider just for Palp. And Heavers list cost ~$300.

Old core set $40 (R2D2)

New core set $40 (Poe)

X2 Y wings $30 (y wings)

Transport $60 (r3a2)

Z95 $15 (bandit)

Starviper $20 (auothrusters)

K wing $20 (tlt)

Most wanted $40 (y wing title)

Falcon $30 (vi)

Yes, if you want to do well in this game, you can expect to spend lots of money on multiple expansion packs and maybe stuff out of epic packs. More expansion packs = more potential list-building combinations.

Last store championship I went to was 3/4 Imperials. Winning list was an updated TIE swarm with 4 Crack Squadron Pilots, Omega Leader (who works perfectly right out of the pack) and Wampa. I'm not seeing too many things in Wave 8 that would create problems for this list.

Remember, you have to actually hit Soontir first to Boba Crett his PtL away. Good luck with that.

Once you've stripped away the shields of the Palp shuttle, it's already almost gone. It still saves you some time here but it's not game breaking.

It can take the C-3PO or Engine Upgrade off of a Fat Falcon, and you can take a crew off a Decimator. Taking the HLC off of a Super Dash will be a big deal, but that's really the only thing where it gives you a massive benefit, otherwise it's just an okay, situational upgrade.

Proton Torp boat JM500's and Hound's Teeth are the only ships you'll ever see him on. Kath can't afford to pay the opportunity cost, you can't double up Boba Crett and pilot Boba, HWK's can't crit with TLT, and named Punishing One fat turretwing JM5000's will want offensive or defensive crew like Kath.

Boba Crett is not a problem and will not make a significant impact on the meta.

Boba Crett is not a problem and will not make a significant impact on the meta.

Time will tell... I remember the very same exact words told for C3PO and Palpatine

IMO, Boba is a bit undercosted.

He's a discard crew in a faction with K4 Security Droid that requires you to do critical damage.

And I still think it's a bit undercosted.

Getting crits maybe was difficult on wave 1... At the current moment, if you want crits, you'll get crits.

If you pay for it, and that is a huge if! That makes your 1 point card a 5 point upgrade (Mangler) with reasonable utility or a 2 point upgrade (Calculation) with bad utility. Bobas effect is so situational that a good card to compare it to is VI. Brutal and gamewinning in certain matchups, entirely useless in others. I'd say at more than 1 point this card would be ultra specific and pretty much dead.

IMO, Boba is a bit undercosted.

He's a discard crew in a faction with K4 Security Droid that requires you to do critical damage.

And I still think it's a bit undercosted.

Getting crits maybe was difficult on wave 1... At the current moment, if you want crits, you'll get crits.

If you pay for it, and that is a huge if! That makes your 1 point card a 5 point upgrade (Mangler) with reasonable utility or a 2 point upgrade (Calculation) with bad utility. Bobas effect is so situational that a good card to compare it to is VI. Brutal and gamewinning in certain matchups, entirely useless in others. I'd say at more than 1 point this card would be ultra specific and pretty much dead.

There are other ways to trigger it on a Hound's Tooth:

Mercenary Copilot is 2 points, and turns a hit to a crit at anything at range 3. Pairs well if you elect to give that Hound's Tooth an HLC.

Greedo is 1 point, and causes the first card dealt after your initial attack to be dealt faceup.

Dengar is 3 points and gives two rerolls against unique pilots. Gives you a pretty good chance to roll at least one crit.

Sorry, y'all, but Battletech is the superior game, and this is the superior video.

IMO, Boba is a bit undercosted.

He's a discard crew in a faction with K4 Security Droid that requires you to do critical damage.

And I still think it's a bit undercosted.

Getting crits maybe was difficult on wave 1... At the current moment, if you want crits, you'll get crits.

If you pay for it, and that is a huge if! That makes your 1 point card a 5 point upgrade (Mangler) with reasonable utility or a 2 point upgrade (Calculation) with bad utility. Bobas effect is so situational that a good card to compare it to is VI. Brutal and gamewinning in certain matchups, entirely useless in others. I'd say at more than 1 point this card would be ultra specific and pretty much dead.

There are other ways to trigger it on a Hound's Tooth:

Mercenary Copilot is 2 points, and turns a hit to a crit at anything at range 3. Pairs well if you elect to give that Hound's Tooth an HLC.

Greedo is 1 point, and causes the first card dealt after your initial attack to be dealt faceup.

Dengar is 3 points and gives two rerolls against unique pilots. Gives you a pretty good chance to roll at least one crit.

Mercenary Copilot also sucks badly. It is a trash upgrade and Boba changes nothing about that. Greedo is alright, but his debuff is painful and the opportunity cost grows when you block 2 crew slots for that little trick that often will do nothing! Dengar isn't all that likely to give you crits, but at least he is a strong upgrade individualy, so he is a good idea.