hitler wave 8 video

By barriecritzer, in X-Wing

*Queues Imperial March*

Your Imperial saviors are coming....

TIE_Defender_SotG.jpg

They are coming to F*** S*** up.

Edited by Jo Jo

Imps are those who get the real powercreep with x7 generics and super Vessery next wave.

Imps are those who get the real powercreep with x7 generics and super Vessery next wave.

Well the Ghost VOOOOOOOOMS past it.

4 unblockable damage.

Hera switching to any maneuver on the dial

Cheaper then a generic decimator

Jarrus crew card

Sabine crew card

0 point chopper

3 attacks a turn

The attack shuttle with the same dial as the big ship

Sabine attack shuttle

Etc. Etc.

You named one upgrade? Ok, I just named like 10 meta changing things and there are many more, From just one ship expansion.

Almost every thing in Vets and the inquisitor TIE is back of the book getting covered with dust cards.

Edited by buddyfett

Imps are those who get the real powercreep with x7 generics and super Vessery next wave.

Hahahhahahahhahahahahahahaa.....

Well the Ghost VOOOOOOOOMS past it.

Have you seen Major Jugglers posts about the Defender fix? x7s are appareantly new baseline most efficient ship - thats the very definition of power creep. They are ultimately stress resistant and just generaly nasty. Vessery on the other hand is just silly with either T-Beam or Ion cannon. The TIE Defender immedialty jumps into top tier when Aces hits. The Ghost on the other hand is a really interesting expansion mechanics wise, but it doesn't quite scream (high) top tier, yet. The most promising card from that is Kanan for Dash and he is significantly worse against stress stackers than Kyle Kartarn, so even that is questionable.

Proxy the Defender fix and see for yourself, it is actually a bit frightening.

We'll know if it is true that Imperials 'powercreeped' past regenerating rebels the moment Paul heaver brings them Imps at the next worlds.... ;)

Imperials are in a great spot, Boba is a great new twist to the meta and the game is poised on the knife-edge of balance in a frankly impressive manner. And yet the moans pour in! It shames me, as a fellow imperial.

giphy.gif

There was a spot about a year ago when Imperials were clearly lagging behind the curve a bit, but even then they were ahead of scum.

There was a spot about a year ago when Imperials were clearly lagging behind the curve a bit, but even then they were ahead of scum.

:( Edited by buddyfett

There was a spot about a year ago when Imperials were clearly lagging behind the curve a bit, but even then they were ahead of scum.

After the punishing one and the ghost, the Imperials are clearly lagging behind both other factions :(

So wrong it isn't even funny. Just because the TAP isn't a large ship doesn't mean it won't have an impact - the Inquisitor and Omega Leader both enable Palp aces to run Whisper, that is so incredibly scary. Whisper by the way still is one of the strongest ships in the game, the nerf just means she actually needs skill to perform well. Omega Leader even leaves room for a healthy initiative bid or Buzzsaw Whisper. The Inquisitor on the other hand is a better damage dealer himself with Juke and his title.

And that isn't even talking about the op glory that imperial vets is going to bring us. When the age of the Defender is upon us remember my words!

There was a spot about a year ago when Imperials were clearly lagging behind the curve a bit, but even then they were ahead of scum.

After the punishing one and the ghost, the Imperials are clearly lagging behind both other factions :(

You are trying way, way too hard. Troll attempt failed. 1/10

Imperials are fine. Palp will still be fine with Boba around. Defenders will be sick. Imperials now have a plethora of good aces with the TAP and a lot of flexibility in their generics. Imperials are the faction that can most easily just take anything post Defender fix and do well with it. You just have to not fail at tactics.

Imps are those who get the real powercreep with x7 generics and super Vessery next wave.

Hahahhahahahhahahahahahahaa.....

Well the Ghost VOOOOOOOOMS past it.

4 unblockable damage.

Hera switching to any maneuver on the dial

Cheaper then a generic decimator

Jarrus crew card

Sabine crew card

0 point chopper

3 attacks a turn

The attack shuttle with the same dial as the big ship

Sabine attack shuttle

Etc. Etc.

Most of the things you mentioned aren't particularly dangerous.

4 unblockable damage only happens if you're packing Autoblaster Turret and Accuracy Corrector and a shuttle. That's a lot of points for something only available at range 1 on a ship with a pilot skill cap of 7.

Hera switching maneuevers is limited by 7 pilot skill in an Ace-heavy meta.

The VCX is cheaper than a Decimator because it has no PWT and so is much more limited in the maneuvers it can pick.

Kanan crew card is pretty great, I agree.

Sabine is focused on bombs. Bombs are not tournament powerhouses.

Chopper being 0 points is awesome, but he takes a crew slot and isn't a particularly powerful effect.

3 attacks a turn? Not sure how you're getting that outside of TLTs.

The Attack Shuttle has a decent dial, but hardly an amazing one.

And Sabine shuttle is Ace-bait with Z-95 level defenses.

That's not to say these ships and upgrades are terrible, I'm gonna have a lot of fun with them, but the idea that the Ghost is going to break the game is ridiculous.

Edited by WingedSpider

There was a spot about a year ago when Imperials were clearly lagging behind the curve a bit, but even then they were ahead of scum.

After the punishing one and the ghost, the Imperials are clearly lagging behind both other factions :(

I think Kana Dash will be a thing, but the Ghost itself looks like good fun to me. Certainly nothing imbalancing to the game.

The Jumpmaster looks great, and is a real game changer. But the game needed changing, at least for scum.

You are ignoring the TAP and the new defender in your analysis, which tells me you want to come to a certian conclusion, and are willing to obviate evidence in order to get there. The defender is about to become one of the best ships in the game. It's verging on overpowered from what I've seen of it in action. I'm not entirely happy about the change, because of this. So for you and others to claim that the dice are loaded against imperials, at the moment of our D1/victory, tells me something's not right in your analysis.

Edited by banjobenito

Good f**king god.

What's with you Imperial players who actually sit down and make content like this just to complain that you aren't powerful enough? I swear to god, I see Imperials dominating most tournaments because their players are competent and just fly their **** ships.

It's gotta be hard being that hurt SO often.

Good f**king god.

What's with you Imperial players who actually sit down and make content like this just to complain that you aren't powerful enough? I swear to god, I see Imperials dominating most tournaments because their players are competent and just fly their **** ships.

It's gotta be hard being that hurt SO often.

I'm not sure you are getting your point across, maybe a PSA would clear it up.

Imperial vets isn't going to be released for at least several months so using them in a wave 8 discussion is pointless to discount opinions. Yes they are going to be great, even amazing but it's essentially you saying to someone wading through a sewer while you are in a boat 'You don't have it so bad, I had to get through much deeper **** when you were in the boat and I'm gonna have to climb back in in just a little while. ". It doesn't mean anything to the person in the **** even if that **** is in their head. Rebel players will start moaning once the full spectrum of Imperial vets is announced then Rebel vets will "leak" with equally amazing fixes and we get back to imperials moaning. This is just the nature of faction based games.

I'm personally not that impressed with the TAP, all I want is guidance chips. I will try it out to be sure but I'm likely to stick with AC tempests.

Good f**king god.

What's with you Imperial players who actually sit down and make content like this just to complain that you aren't powerful enough? I swear to god, I see Imperials dominating most tournaments because their players are competent and just fly their **** ships.

It's gotta be hard being that hurt SO often.

I'm not sure you are getting your point across, maybe a PSA would clear it up.

Imperial vets isn't going to be released for at least several months so using them in a wave 8 discussion is pointless to discount opinions. Yes they are going to be great, even amazing but it's essentially you saying to someone wading through a sewer while you are in a boat 'You don't have it so bad, I had to get through much deeper **** when you were in the boat and I'm gonna have to climb back in in just a little while. ". It doesn't mean anything to the person in the **** even if that **** is in their head. Rebel players will start moaning once the full spectrum of Imperial vets is announced then Rebel vets will "leak" with equally amazing fixes and we get back to imperials moaning. This is just the nature of faction based games.

I'm personally not that impressed with the TAP, all I want is guidance chips. I will try it out to be sure but I'm likely to stick with AC tempests.

That's twice you've used that joke.

The real underdogs for the longest time have been Scum. They've had... What, 2, 3 meta-competitive lists ever?

It's just damned annoying. Imperials are great. Now, do I think Boba is undercosted? Uh, yeah. Yeah, I do, and I don't know what the hell FFG/Heaver was thinking. Boba is basically a no brainer crew card to take.

Be that as it may, cards like that are Scum's gimmick. I will also agree that The Empire doesn't really have a gimmick. Rebels have a lot of turrets, Scum has a lot of "Haha f**k you!" cards now... Imperials have... Well they have really agile ships but that's about it. Though if we pretend for just a moment that the TIE Interceptor is not one of the single most brutally effective ships in the game, then we're just kidding ourselves.

Imperial players need their gimmick. But they are, for the most part, fine.

I'm still undefeated since I started proxying the titles and I'm using different lists not just one.

And in all those games I've only had one ship die and that was Vader because I messed up a bank no defenders have died yet.

So yeah pretty strong.

As for the ghost im not even a little worried.

I am a huge fan of these! Great work man!

Good f**king god.

What's with you Imperial players who actually sit down and make content like this just to complain that you aren't powerful enough? I swear to god, I see Imperials dominating most tournaments because their players are competent and just fly their **** ships.

It's gotta be hard being that hurt SO often.

I'm not sure you are getting your point across, maybe a PSA would clear it up.

Imperial vets isn't going to be released for at least several months so using them in a wave 8 discussion is pointless to discount opinions. Yes they are going to be great, even amazing but it's essentially you saying to someone wading through a sewer while you are in a boat 'You don't have it so bad, I had to get through much deeper **** when you were in the boat and I'm gonna have to climb back in in just a little while. ". It doesn't mean anything to the person in the **** even if that **** is in their head. Rebel players will start moaning once the full spectrum of Imperial vets is announced then Rebel vets will "leak" with equally amazing fixes and we get back to imperials moaning. This is just the nature of faction based games.

I'm personally not that impressed with the TAP, all I want is guidance chips. I will try it out to be sure but I'm likely to stick with AC tempests.

That's twice you've used that joke.

The real underdogs for the longest time have been Scum. They've had... What, 2, 3 meta-competitive lists ever?

It's just damned annoying. Imperials are great. Now, do I think Boba is undercosted? Uh, yeah. Yeah, I do, and I don't know what the hell FFG/Heaver was thinking. Boba is basically a no brainer crew card to take.

Be that as it may, cards like that are Scum's gimmick. I will also agree that The Empire doesn't really have a gimmick. Rebels have a lot of turrets, Scum has a lot of "Haha f**k you!" cards now... Imperials have... Well they have really agile ships but that's about it. Though if we pretend for just a moment that the TIE Interceptor is not one of the single most brutally effective ships in the game, then we're just kidding ourselves.

Imperial players need their gimmick. But they are, for the most part, fine.

Likely not that last either because each time I see your name the first thing that springs to mind is "oh look it's that guy who made a PSA because he got mad other opinions showed up in his cartoon circle jerk".

I actually not arguing any of that, I think scum deserves everything they got, Boba may be undercosted but he's going to be placed in some very specific builds for the most part. the ghost is not scary because what i plan on flying can kill it in the first round of shooting. The TAP has its place but not a thing I am overly interested in. That wasn't my point, though I suppose I should have used strategic placement of italic and bold text to make it clear.

Imps are those who get the real powercreep with x7 generics and super Vessery next wave.

Hahahhahahahhahahahahahahaa.....

Well the Ghost VOOOOOOOOMS past it.

4 unblockable damage.

Hera switching to any maneuver on the dial

Cheaper then a generic decimator

Jarrus crew card

Sabine crew card

0 point chopper

3 attacks a turn

The attack shuttle with the same dial as the big ship

Sabine attack shuttle

Etc. Etc.

You named one upgrade? Ok, I just named like 10 meta changing things and there are many more, From just one ship expansion.

Almost every thing in Vets and the inquisitor TIE is back of the book getting covered with dust cards.

I firmly expect Guidance Chimps to alter the meta more than anything on that list (with the possible exception of Kanan).

Good f**king god.

What's with you Imperial players who actually sit down and make content like this just to complain that you aren't powerful enough? I swear to god, I see Imperials dominating most tournaments because their players are competent and just fly their **** ships.

It's gotta be hard being that hurt SO often.

I'm not sure you are getting your point across, maybe a PSA would clear it up.

Imperial vets isn't going to be released for at least several months so using them in a wave 8 discussion is pointless to discount opinions. Yes they are going to be great, even amazing but it's essentially you saying to someone wading through a sewer while you are in a boat 'You don't have it so bad, I had to get through much deeper **** when you were in the boat and I'm gonna have to climb back in in just a little while. ". It doesn't mean anything to the person in the **** even if that **** is in their head. Rebel players will start moaning once the full spectrum of Imperial vets is announced then Rebel vets will "leak" with equally amazing fixes and we get back to imperials moaning. This is just the nature of faction based games.

I'm personally not that impressed with the TAP, all I want is guidance chips. I will try it out to be sure but I'm likely to stick with AC tempests.

That's twice you've used that joke.

The real underdogs for the longest time have been Scum. They've had... What, 2, 3 meta-competitive lists ever?

It's just damned annoying. Imperials are great. Now, do I think Boba is undercosted? Uh, yeah. Yeah, I do, and I don't know what the hell FFG/Heaver was thinking. Boba is basically a no brainer crew card to take.

Be that as it may, cards like that are Scum's gimmick. I will also agree that The Empire doesn't really have a gimmick. Rebels have a lot of turrets, Scum has a lot of "Haha f**k you!" cards now... Imperials have... Well they have really agile ships but that's about it. Though if we pretend for just a moment that the TIE Interceptor is not one of the single most brutally effective ships in the game, then we're just kidding ourselves.

Imperial players need their gimmick. But they are, for the most part, fine.

Likely not that last either because each time I see your name the first thing that springs to mind is "oh look it's that guy who made a PSA because he got mad other opinions showed up in his cartoon circle jerk".

I actually not arguing any of that, I think scum deserves everything they got, Boba may be undercosted but he's going to be placed in some very specific builds for the most part. the ghost is not scary because what i plan on flying can kill it in the first round of shooting. The TAP has its place but not a thing I am overly interested in. That wasn't my point, though I suppose I should have used strategic placement of italic and bold text to make it clear.

...Your condescension frustrates me.

It also had nothing to do with different opinions so much as it had to do with ones like that guy in the Gunboat thread whining about Gunboats. Why enter a thread to just say, "OI THIS SUCKS M8!"? No **** reason.

As for the TAP, it looks like a real beast. Free actions every time you get attacked or chucking three dice at every range? Nasty stuff.

You seem to think there are rules or something about forum etiquette that exist. Beyond FFG's rules you can go into any thread and say anything you want, whether or not people bite is another thing entirely. People don't need a reason to stir **** then fan the flames. People popping into the gunboat thread is whats kept it going for so long. If people didn't do that it would have died out on page 3 with everyone involved agreeing that yes it deserves to be in the game for reasons. No forum, public or private, should ever become an echochamber or worse yet a hugbox. People should be allowed under any circumstance to share their opinion however misguided because no voice should rule out another.

Edited by McFoy

Use your aggressive feelings, boy. Let the hate flow through you.

This was just suppose to be an amusing thread not get people all riled up

ok so heres what i geto ut of this: imperial-only players are hitler (lose because of major mistakes, kill their dog and girlfriend before themself, dont eat meat, blame jews for everything) and also cant stop whining it isnt their fault that they suck or something

i dont get it

ok so heres what i geto ut of this: imperial-only players are hitler (lose because of major mistakes, kill their dog and girlfriend before themself, dont eat meat, blame jews for everything) and also cant stop whining it isnt their fault that they suck or something

i dont get it

Not helping.

ok so heres what i geto ut of this: imperial-only players are hitler (lose because of major mistakes, kill their dog and girlfriend before themself, dont eat meat, blame jews for everything) and also cant stop whining it isnt their fault that they suck or something

i dont get it

It's not equating imperial players to Hitler, its posing Hitler as an imperial player reacting to the wave 8 release news.