I am the GM, but I also want player views on this.
My group is only 3 and sometimes 4 people, and I haven't made my own adventures yet. I have run two adventures with them, both of them we just did a marathon session and completed the beginner game in two sessions, and completed a adventure called "Bendu's Shadow" ( http://thompsonpeters.com/eote/modules/bottom of the page.) in one session. Over both adventures, it seemed that we had very little problem with strain. It never got near the threshold, always about 4 off. It was strange, cause I thought strain would be hard on the players. Should I use threat on strain more rather than boost/setback dice?
What are your thoughts?