Corran Horn+BB8+ptl (anyone tried this?)

By Elkerlyc, in X-Wing

Corran, BB8, Push the limit and fire control system. Ideally engine upgrade of course.

Anyone ever tried this before? If so; what else did you bring? Did it work? why? (not?)

I am guessing it works well enough. But is it worth the hefty price tag?

(I have my doubts but would love to hear your shared wisdom)

The problem you would run into is that the E-Wing is delicate and Corran really needs R2 to live. It does work nicely though.

Why take BB-8 when you have adv sensor goodness and R2 astromech for FULL BAT MODE

You could do this and have an overpriced trashwing that dies instantaneously, or you could stick with R2-D2 and just replace FCS with Advanced Sensors and get the same effect on an overpowered unkillable ship.

Edited by ParaGoomba Slayer

Why take BB-8 when you have adv sensor goodness and R2 astromech for FULL BAT MODE

Why take BB-8 when you have adv sensor goodness and R2 astromech for FULL BAT MODE

One action less for one more point.

Actually, BB8 + FCS = 4 points. AdvS + R2 = 4 points. However, using AdvS allows you to put R2D2 on instead, and now you have your 49 point Corran that just doesn't die. Compared to a 46 point Corran that has 5 health, it just doesn't compare. Sure, you get a BR, plus a focus, plus and evade, plus a TL (via FCS) but there are going to be turns that you don't want to BR, in which case you lose your F+E combo as well. (since you dont' want to PTL on your normal move and end the turn stressed, preventing BB8 from working the next turn).

I was comparing BB8+PtL with AS+PtL.

Hmmz. Had not even considered AS. FCS seems so logical.

Combine with R2 for added greens? Or R2D2 for maximum annoying regen ability??

You need R2 for those regens. I tried BB8 with Ethan but it doesnt change much, and e wing is too fragile with it. With almost 50pts corran it would be wasting points.

Like someone suggested , AS is really good stress control if needed.

I think it works on Etahn. He's too low PS to reliably avoid damage long enough for r2d2 to keep him alive, but 3 agility focus and evade (or one of those two and a timely bump) keeps him alive for a while.

Corran should really be regenning though.

Since I find regeneration so boring and really badly want the E-wing to work I've tried this. Think the build was PtL, BB-8, FCS, EU and two Green squadrons with ptl and some missile as escort. I believe I won the two games I played, but it wasn't overwhelmingly powerful. Corran would be outflown by faster ships and I had to put a lot of focus on repositioning since you only have 2 bank as turn as opposed to x-wing which have an easier time squeezing through asteroids and such with the 1 bank. If you are confident that you can reach range one, shoot, disengage and take new position efficiently then go for it. Just make sure you carefully choose an escort that can handle itself with Corran out of the fight from time to time.

R2-D2+PTL+FCS/AS is better :)

What is better than BB-8 + PtL wasn't really the question though. Lots of people seem to be to focused on what's best rather than what works. BB-8 Corran certainly isn't the strongest build for Corran, but it is fun to fly and can deal a significant amount of damage.

I use him a lot with BB-8, usualy together with Poe and either an A-Wing or a TLT HWK.

He is really fun to fly once you master the reveal 2 green bank, barrel roll PTL, execute green and do one more action.

You could do this and have an overpriced trashwing that dies instantaneously, or you could stick with R2-D2 and just replace FCS with Advanced Sensors and get the same effect on an overpowered unkillable ship.

You're saying you've never killed Corran Horn?

You could do this and have an overpriced trashwing that dies instantaneously, or you could stick with R2-D2 and just replace FCS with Advanced Sensors and get the same effect on an overpowered unkillable ship.

You're saying you've never killed Corran Horn?

I was going to respond to this, but instead I'm just going to attack you personally instead of adressing your argument:

Go have 147 posts and no avatar someplace else.

EDIT: Now that I'm in a better mood, no, I have not killed any regen Corrans. I've killed ones piloted by players not very good at the game of course, but not against anyone with a modicum of skill. I've gotten close, down to one hull but never actually killed one. I used to fly lists composed of obsolescent soap bubbles (TIE Fighters) back when Corran was more popular, and I'd throw 6 attacks of 2 at him just to do a damage or two.

I never killed any pre-nerf phantoms either unless my opponent was bad enough at the game to land them on asteroids.

Almost killed a Corran with quad TLT when that first came out and then he got away with one health and that was that.

A few days ago I launched a 4/5 hit procket at a Soontir and my opponent rolled 1 evade and 3 focuses and spent his focus token.

Yesterday I threw a 4/4 hit attack at a 1 health Soontir with no stealth device. My opponent rolled 2 blanks and a focus and turned it into 4 evades using Palpatine and autothrusters.

I'm decent at the game, I just make the mistake of thinking it's actually possible to ever kill an Acewing ship, that's all.

Edited by ParaGoomba Slayer

You could do this and have an overpriced trashwing that dies instantaneously, or you could stick with R2-D2 and just replace FCS with Advanced Sensors and get the same effect on an overpowered unkillable ship.

You're saying you've never killed Corran Horn?

Goomba believes that any ship which does anything beyond fly straight at the enemy and roll dice until it or they blow up is overpowered. Pay him no heed.

OP, such build are aggressive and probably good against swarms but it will die a horrible death against Quad TLT barrages. Like everyone said, non regenerating Corran is a glass cannon that will break most of the time.

Apart from TLT, Wampa with palp and/or youngster will reap it in just two turns. Vessery with HLC will give you a consistent four hits at all ranges, and Shuttle/Deci with Vader will force-choke the life out of him.

You could do this and have an overpriced trashwing that dies instantaneously, or you could stick with R2-D2 and just replace FCS with Advanced Sensors and get the same effect on an overpowered unkillable ship.

SJ Whisper with crew to taste is infinitely more unkillable than Corran... regen isn't nearly as good as not taking the damage in the first place.

Also I'm thinking E-wing Luke (very likely in the Reb Vet expansion) is gonna school the heck out of poor Corran.

Edited by GreatMazinkaiser

You could do this and have an overpriced trashwing that dies instantaneously, or you could stick with R2-D2 and just replace FCS with Advanced Sensors and get the same effect on an overpowered unkillable ship.

You're saying you've never killed Corran Horn?

I was going to respond to this, but instead I'm just going to attack you personally instead of adressing your argument:

Go have 147 posts and no avatar someplace else.

I'll bet those 147 posts don't have half as much whining about the game as 20 of yours.

Oh ****, I lowered my response to your level. Oh well, I'll just excuse it as being a bad mood...

I have played it with BB-8, PTL, Sensor Jammer, and Engine Upgrade with Horton+TLT and Gemmer. I did lose one game out of 3 but that was in an 8-game losing streak. Let's not talk about that.

I have a friend who rarely plays and has played that build 4 times - all wins.

I think it might be good to throw on FCS instead of Sensor Jammer BUT with the ability to either force them to use a focus in defense allowed Corran better defense and really helped out against the TLT's. More strategic on the double shot. Really like the option of the boost before or after the movement. 3 actions with no stress is really awesome.

One critical aspect is that you need the space to barrel roll just like a stealth phantom. Also, just the option to stress anyway for PTL without boosting is an option.

After playing POE with BB-8, it is like night and day. Corran can be really fun, POE sucks. Disclaimer: I have limited success in regen, 1-2 shields a game max. With Corran, the damage and ship arc dodging has been much better. Also allowed me to "correct" a movement decision. I am probably the only one who ever picks the wrong maneuver decision.

Try it out. See how you like it.

Edited by rilesman

Also I'm thinking E-wing Luke (very likely in the Reb Vet expansion) is gonna school the heck out of poor Corran.

Probably won't happen. I know one of the developers once said that the initial idea was to put Luke as the PS8 E-wing pilot. But then they changed their mind as there was no reason to block players from using Luke in the T-65 together with the PS8 E-wing. So you most likely won't see any pilot duplicates apart from VCX/Attack Shuttle.

Also I'm thinking E-wing Luke (very likely in the Reb Vet expansion) is gonna school the heck out of poor Corran.

Probably won't happen. I know one of the developers once said that the initial idea was to put Luke as the PS8 E-wing pilot. But then they changed their mind as there was no reason to block players from using Luke in the T-65 together with the PS8 E-wing. So you most likely won't see any pilot duplicates apart from VCX/Attack Shuttle.

Excepting of course that Imperial Veterans has proved that pilot duplicates can absolutely happen. I'd be pretty surprised if a putative Rebel Vets wouldn't swap some pilots around; it means less playtesting of brand new abilities is needed, and it satisfies the people who grumble about pilots not being available in ships they flew in the EU.

Also I'm thinking E-wing Luke (very likely in the Reb Vet expansion) is gonna school the heck out of poor Corran.

Probably won't happen. I know one of the developers once said that the initial idea was to put Luke as the PS8 E-wing pilot. But then they changed their mind as there was no reason to block players from using Luke in the T-65 together with the PS8 E-wing. So you most likely won't see any pilot duplicates apart from VCX/Attack Shuttle.

Excepting of course that Imperial Veterans has proved that pilot duplicates can absolutely happen. I'd be pretty surprised if a putative Rebel Vets wouldn't swap some pilots around; it means less playtesting of brand new abilities is needed, and it satisfies the people who grumble about pilots not being available in ships they flew in the EU.

True, forgot about that one. However any duplicates that exist by now have the same Pilot Abilities. Hera has the same in the VCX and Attack Shuttle, Maarek has the same in the Advanced as the Defender. Am I missing someone? So you're essentially not preventing two different pilot abilities from coexisting.

When I fly Poe I fly him with BB-8 and PTL. Love it! Really wanna try it on Corran now, with FCS I think that will be real good.