Be playing for awhile and to me it seems that the ramming and blocking is just broken. While the imperial side can often overcome this due to their powerful front arc. Its often death for a rebel ship.
Case im point i locked down a mc80 with a mc30 in its front arc.the mc30 is juat under 600 meters but even a corvette at 160 meters in lenght could due this for one or two rounds. Given that the mc80 is around 1,200 and easy outweigh anything but a ISD.
So should small ships be able to just stop larger ships in their path? Its aeems a better rule should be in place.
Maybe when a ship will overlap another ship for the 1st time its moved along the movement tool till it touches the other ship. They then both take a dmg card. Then when a ship moves that has been rammed the smaller ship is pushed away. And both receive 1 card.
So a ISD is blocked in by a vette swarm. On the ISD turn you place down the tool and move the ship base forward pushing the vette outward to make room
Just seems the ramming rule need some polish.
Sure us as a player base can help find a better solution to this rule.

