Hello all! I have recently been trying out a solo-focused Loragorn/Elladan/Elrohir deck and am hoping that some of the good folks here might be willing to help me pare it down and tune it up some. Here is the deck list so far....
Total Cards: (63)
Hello all! I have recently been trying out a solo-focused Loragorn/Elladan/Elrohir deck and am hoping that some of the good folks here might be willing to help me pare it down and tune it up some. Here is the deck list so far....
Total Cards: (63)
My first reaction is that you definitely want to trim it to 50, since you have a fairly small amount of card draw. Here are some thoughts on what you might want to cut.
Faramir - Unless he is really crucial to your deck, you can cut to 1 or 2 copies to prevent drawing dead copies.
Gildor - Looks like you aren't using his ability for anything, so he's pretty expensive for what he offers (essentially 3 willpower, since you have plenty of defenders). I might replace him with Quickbeam, Wandering Ents, or Mablung if you just want some quest power.
The Long Defeat - This card is amazing in multiplayer, but it's pretty average in solo. Maybe include 1 or 2 copies if you really like it.
Protector or Lorien - Again, cut to 1 or 2 unless it's really important. Doesn't seem like you'll have that many cards to pitch to it.
Cloak of Lorien and Gondorian Shield - You only want to draw one copy of these for Elrohir, so I would cut down to 2 copies in your deck.
Wingfoot - Again, unless they are absolutely crucial (like Steward or Light of Valinor for Glorfindel), I never include 3 copies of unique attachments.
Overall, it looks like the deck is kind of stuck between being an attachment heavy deck and an ally heavy deck. If you want to run big allies, I would include more like Beorn, Legolas, Gimli, Haldir, or Boromir and run A Very Good Tale. But for that you want at least half allies. If you want to be more attachment heavy, I would include Masters of the Forge to help you search for attachments. That makes it easier to run 1x or 2x of many attachments. You could also then consider Rivendell Blade, Rohan Warhorse, and/or Foe-Hammer.
Also, since you're running Deep Knowledge and OHaUH Gandalf, you might think about adding Legacy of Numenor and/or Valour cards.
Edited by TeamjimbyTeamjimby-
Thanks for the advice. Stripping down to 2 of many of the cards would be helpful. Same with switching out Gildor (you are right; not using his ability, just his willpower). I could probably ditch Protector of Lorien altogether as I've still got several other defense buffs. As for switching up the big allies...Legolas might be good to add more card draw. I really tried to focus on ones with good willpower.
Oh, and what would you think about Galadriel vs Master of the Forge? Not repeatable, but gets the attachment in for free...
I'll also take a look at Valor cards.
Thanks again.
Edited by TrialusYou could do both Galadriel and Master of the Forge. If you are just picking one, I think it would come down to your distribution of lore and leadership cards. If you tend to have excess leadership resources, Galadriel is a better fit. If you have more lore, the Masters of the Forge would be better. I would lean towards the Masters of the Forge if you are playing solo because those games tend to last longer, so permanent is better than one-shot.
You'll definitely get more use out of Rivendell Blade than Protector of Lorien.
And Gildor is too expensive without using Elrond or some Wisdom cards for additional Lore resources.
Master of the Forge is great in attachment decks.
I've played a fair bit with the brothers to know their strenght and weakness. So here is my advice.
Allies to maybe ditch
Dúnedain Hunter: The brothers certainly are capable of dealing with the enemy he brings, but is he worth it himself? He only quests for 1 and how often do you need his attack power? The downside to him is also that by pulling enemies, you increase the chance of the next encounter card being a treachery or location which you'll be less adapt at handling. Take a good look to see if he's really pulling his weight.
Gildor Inglorion: Expensive for a 3 quester. Not sure if worth it. Even with Elf stone that's 2 cards just for one underused ally.
Defender of Rammas: Elrohir is your real defender. If you just want a chump blocker, use one of the 1 cost allies instead. Defender is in-between and his extra resource cost just doensn't justify him, I think.
Gandalf: maybe? You won't need his combat prowess that often, you're already in high threat range and he's expensive while you don't have that many resources to spare.
Allies to maybe add:
Envoy of Pelargir: 1 cost, allows critical resource smoothing *cough turn 1 steward cough*, chumpblocker or quester with the willpower bonuses.
Sarn Ford Sentry: Shouldn't be that hard to build up some enemies, especially if you're questing with Elladan because you're not expecting enemies and then you can't kill them imidiately. Seems a better fit than Gildor while fulfilling the same role.
Master of the Forge: almost certain card draw for 2 cost is always amazing.
Ingold: Since you're probably keeping resources on the brothers for combat anyway, why not let him quest with it first?
Attachments to maybe ditch:
Long Defeat: without side quests, it's a bit unreliable, and you already have wardens for the healing part.
Protector of Lorien: it 'might' be nice, but you don't have that many card draw, and it's just emergency anyway. Definately less than 3.
Cloak of Lorien/Dúnedain Warning/Shield of Gondor: if you trim down your deck, you'll draw any of them quicker as well, so you don't need 9 defense boosts.
Elf Stone: there aren't that many allies that warrant the investment.
Unique attachments: cut them all down to 2, then see if you REALLY miss one because they are essential. Steward of Gondor is such an essential one, so I'd keep him at 3, but the rest not so much. You don't want 'dead' cards in your hand because you have too many duplicates.
Attachments to maybe add:
Song of Wisdom/Burning Brand: yes it's a two card combo, but once in place, Elrohir is effectively invincible with the other defense boosts.
Elven Mail: I'd prefer this one over the cloak, because it's less situational. Also, you're probably low on lore resources and high on tactics.
Rivendel blade: yes, it's the easy choice for Elladan (or possibly Elrohir).
Dúnedain Mark: I've been using them because you can switch them between the brothers. After all, Elrohir can attack his attacker by paing a resource, so buffing his attack makes sense. But if you're forced to deal with multiple enemies, you might switch it to Elladan. And it's not restricted.
Events to maybe add:
Good Harvest: always good in a tri-sphere deck, but especially so in one with Elrohir, because he often needs the resources right in the beginning and you'll struglle to pay for leadership cards while he's on defence duty. Also it allows a theoretical turn 1 Steward, which is too powerful for this deck to pass up on.
Hour of Wrath: I've become a big fan of this guy. Even though your deck is already doing something similar, this card let's you use Elladan's resources instead. You can keep blocking with Elrohir for several turns untill you get overwhelmed with enemies, then keep Elladan and Aragorn back from questing and for 4 resources clear the board.
My experience with the brothers was always that the first few turns, it's hard to get going because you don't want to spend your resources just on their abilities. Once their equipment has arrived though, you're usually on top of the enemy management. Therefore most of the deck should support the first few turns and the resource collection there. Early game questing was also a concern. If you really want to go crazy, you could try substituting Aragorn for Pippin. That decreases your starting threat so much, it might give you some breathing room early on. Also: strip down to 50 cards!!! It's always a generally good idea, but the brothers deck stands or falls with drawing Steward early enough. You can't afford to decrease your chances of getting it out early.
DunedainLoreKeeper,
Thanks a bunch for the breakdown! I'll be revisiting this deck with the ideas that you and Teamjimby have given me. I can already see that it is going to be significantly more powerful. If I can manage to trim it down then I might even toss out Celebrian's stone and include a proxy for the newly spoiled Strider instead (really love the idea of playing it on Loragorn).
I will try to post an updated deck list in a couple of days after I get some time to adjust it.
Thanks again
If I can manage to trim it down then I might even toss out Celebrian's stone and include a proxy for the newly spoiled Strider instead (really love the idea of playing it on Loragorn).
No reason for that, unless you plan on getting a Hero killed regularly.If I can manage to trim it down then I might even toss out Celebrian's stone and include a proxy for the newly spoiled Strider instead (really love the idea of playing it on Loragorn).
Hopefully not..but usually I've only had a couple allies in play with this deck and it would still provide the 2wp bonus in those cases.
Last time I used Dunedain Hunter I was forced to engage Hummerhorns. RIP Erestor.
Last time I used Dunedain Hunter I was forced to engage Hummerhorns. RIP Erestor.
Me too when I played Seastan's random walk to mordor!
But I've been a huge of Sarn Ford Sentry's card draw, and if combined with Elladan and Elrohir, you can get top value out of the Hunter.
There are a few ways to play the brothers, and I think everyone should find their own favorite way to play.
So after taking some of the suggestions you guys have made, here is the revised version...