I just read the newest errata regarding the toxic weapon quality.
Toughness bonus now soaks toxic damage ?
Why is that ?!?!
So Toughness is used double here ? As a saving throw AND as soak ?
This makes it almost useless, as in ost cases this means only 1-2 damage more on average.
Especially weapons that rely on toxic, as the needle weapons, are screwed (they even are mediocre without the soak).
Or do I oversee something ?