Boba (crew) vs specifics & cloacking on large ship

By Lycia, in X-Wing Rules Questions

Hello,

i read the few new upgrades and i've a few questions, i hope that some guys from FFG will see them because i think that the cloacking one will need to be on the next FAQ.

also, this post is as much some question as some guessing about some powerfull combo.

1) Boba crew

the boba crew said that when you deal a faceup damage card, you can discard it in order to discard an upgrade from the opponent.

well, there's a few cases where i believe this might or might not apply.

-Chewie, when he receive a crit, flip it face down. In this case, i would say that since he still receive it faceup and you're the current player, you decide in wich order it activate, soo you can discard it and remove an upgrade from chewie (take this c3po!).

-chewie vs dengar (with boba crew): in this case, if chewie shoot and dengar shoot back, chewie is the active player... this one is harder to decide, but i would think it still apply since he still received it (flipped down or not). Not sure.

-Determination upgrade : this one is even harder, when the ship receive the crit, if it's a pilote card, since it's already discarded ! soo... boba can still be activated in order to "discard" the card ?

i guess yes since we are the current player and it's same timing mechanic.

-determination upgrade vs dengar : well, in this case, the current player would discard the pilote card first, soo i guess boba cannot be used... right ?

2) illicit cloacking

the new illicite upgrade named "cloacking device" offer the possibility to cloack on many scum small ships (khiraxz, Z95, starviper (virago title), hwk, G1A (ofc)) but also all scum large ships (firespray, IG, YV666, JM5K).

The question is quite obvious and i'm surprise i didn't find it somewhere yet... with the large ship rule on barrel role, it would be more annoying to do a BR with a 2 straight maneuver compared to a 1 straight...

3) tractor beam

it seems to me that the attacker decided where he move the ship. Does it mean i can move it out of the combat space making him immediatly loose the ship ?

i believe we can also move them on asteroids.

4) Cloacking and decloacking on same turn

thanks to the illicit cloacking device and the advanced sensor systhème upgrade, we can cloack before revealing the dial, i guess this mean we can decloack immediatly after cloacking and before moving !

But since the timing for advanced sensor and decloacking is the same (immediatly before revealing the dial), does it mean i can decloacking than recloack (if i already have a cloack token) ?

am i right ?

5) Miranda (Kwing) and twin laser turret.

This one is way older, but i played my kwing for the first time recently and couldn't find an answer to 1 of my questions.

If i use her hability to recover a shield, reducing the attack value by 1, does it mean both attacks are reduced by one ? (same for increasing attack)

it feel a bit unfair to reduce both attacks but having only one shield back. but it feel a bit poowerfull on the other side of the coin.

6) Gonk

this new crew sound like a super R2D2 crew regenerating a shield without a possible drew back and for only 2 points ! except you spend actions for that.

-there's nothing written about it, soo i guess we can stack it to infinite like the moldy crow with intelligent agent on focus tokens ?

meaning we can expect some ships running around and stacking shields on it for latter use ?

-bong with push the limits allow us to regenerate a shield vs 1 stress each round ?

that might be powerfull, imagine 4LOM with this... i got a shield, you got a stress !

if you read the full post, thanks for your time.

Edited by Lycia

Specifically regarding the Cloaking stuff (there was another thread lately about Cloaking too), the reason you do a straight 2 or a barrel roll 2 is to reflect where "you really were" instead of where "they thought you were" since you were presumably cloaked for a longer period of time. If you immediately cloak and then decloak, you haven't had time to deviate, so I wouldn't expect to move anywhere.

Though someone will probably come along and simply say you can't do both right after the other. You probably have to spend at least 1 full turn cloaked. That would justify the deviation when you decloak, since you had time to wander a little.

Illicit Cloaking Device specifies small ship only.

-determination upgrade vs dengar : well, in this case, the current player would discard the pilote card first, soo i guess boba cannot be used... right ?

2) illicit cloacking

the new illicite upgrade named "cloacking device" offer the possibility to cloack on many scum small ships (khiraxz, Z95, starviper (virago title), hwk, G1A (ofc)) but also all scum large ships (firespray, IG, YV666, JM5K).

The question is quite obvious and i'm surprise i didn't find it somewhere yet... with the large ship rule on barrel role, it would be more annoying to do a BR with a 2 straight maneuver compared to a 1 straight...

3) tractor beam

it seems to me that the attacker decided where he move the ship. Does it mean i can move it out of the combat space making him immediatly loose the ship ?

i believe we can also move them on asteroids.

4) Cloacking and decloacking on same turn

thanks to the illicit cloacking device and the advanced sensor systhème upgrade, we can cloack before revealing the dial, i guess this mean we can decloack immediatly after cloacking and before moving !

But since the timing for advanced sensor and decloacking is the same (immediatly before revealing the dial), does it mean i can decloacking than recloack (if i already have a cloack token) ?

am i right ?

6) Gonk

this new crew sound like a super R2D2 crew regenerating a shield without a possible drew back and for only 2 points ! except you spend actions for that.

-there's nothing written about it, soo i guess we can stack it to infinite like the moldy crow with intelligent agent on focus tokens ?

meaning we can expect some ships running around and stacking shields on it for latter use ?

-bong with push the limits allow us to regenerate a shield vs 1 stress each round ?

that might be powerfull, imagine 4LOM with this... i got a shield, you got a stress !

if you read the full post, thanks for your time.

Illicit cloaking is small ship only... Cloaking IG's would be too much :)

Tractor beams: you can move the ship anywhere except into another ship. So yes, you can move them off the board (watch out!)

Decloaking: with the new rule that came out a few waves ago, you decloak at that start of the activation.

Gonk: an scum version of R2-D2, except you have to spend two actions for a stress. You can stack the card with as many shields as you want, but to spend an action to get rid of a sheild, you can only get rid of one sheild. (Example: I have 5 sheild tokens on gonk card. I then move, and spend an action to remove ONE sheild form my gonk card into my ship card).

Overall, it depends which ships you fly with a gonk and ptl for it to be affected.

Edit: Ninja'ed

Edited by bcons

That's quite a list, but we'll see what we've got.

1. Boba Fett (crew)

Boba triggers on ANY attack in which the ship he is on deals a faceup damage card.

  • vs Chewie - it doesn't matter if Chewie flips the card, he has still been dealt a Faceup card and that's all Boba needs to trigger and discard an Upgrade.
  • Chewie vs Dengar (with Boba) - same result. If Chewie has been dealt a Faceup Damage card, Boba still triggers. It doesn't matter if Chew is the active player. When Dengar makes his return attack, he's performing an attack and if that attack deals a Faceup damage card, Boba triggers.
  • Determination - If a faceup damage card was dealt, it doesn't matter if it was discarded immediately, Boba still triggers.
  • Dengar return attack vs Determination. If a faceup damage card was dealt, it doesn't matter if it was discarded immediately, Boba still triggers.

2. Illicit Cloaking Device

It's a small ship only card, so no cloaking for large ships.

3. Tractor Beam

It says you make the defender perform a barrel roll or boost and currently you aren't allowed to barrel roll or boost out of the play area.

4. Cloak and Decloak

the FAQ says no to doing this on the same round with Advanced Sensors, due to the change in when decloaking happens now.

5. Miranda

Just the one attack is affected.

6. Gonk

There is no limit to how many tokens you can stack up, but there is some debate as to whether you can perform a 'Gonk' action to stack a token, end then use Experimental Interface to perform another 'Gonk' action to regen a shield. You cannot use Push the Limit to perform a 'Gonk' Action, though. My opinion is it's performing a 'Gonk' action either way and you can't perform the same action more than once in a round. This one will require an entry in the FAQ for a solid ruling.

Edited by Parravon

1. Boba Crew. When you deal a face-up card you get to discard Boba to remove an upgrade. Note that a face-up card must be dealt so Bossk turning that potential into some face-down cards would leave Boba nothing to work with.

Vs. Chewie or Determination the face-up card is still dealt. Just because it doesn't STAY face up, or even in play, it was still dealt that way so Boba can go to work. Determination can get rid of a Pilot card and then still be subject to Boba at the end of the attack.

3. While we should wait for the official word it is unlikely you will be able to tractor someone directly out of the field of play. You can no longer roll or boost directly out of play so Tractor is unlikely to do it either.

4. Definitely not. The timing to decloak has officially changed to the start of the activation phase which is well before the ship gets the chance to reveal its maneuver dial allowing AS to go off.

6. You can stack as many token on the Gonk as you like but you can only recover ONE shield token on the ship at a time and even then only up to the ship's full shield rating.

Many misconceptions there.

Edit: Wrong bounty hunter working with Boba. I don't see any special interaction involving Dengar. You shoot at Dengar then Dengar shoots you back with an all new attack of his own. There's nothing complicated about this.

Edited by StevenO

1) Boba Fett Crew - You discard the Boba Fett crew, not the damage card. Fett also triggers upon dealing the face up card. It doesn't matter what happens to the card after that. Chewie and Determination don't stop the card from being dealt.

2) Illicit Cloaking - I mentioned this in a shorter response but it can only be equipped on small ships so there is still no large ship that can cloak.

3) Tractor Beam - The card says that the defender does either a boost or barrel roll and then provides exceptions to the rules to permit overlapping asteroids. Since you currently are not allowed to boost or barrel roll out of the play area and the card does not make an exception for this, you can't be forced off the board with tractor beam.

4) Cloaking and Advanced Sensors - Decloaking no longer has anything to do with revealing dials. A ship decloaks at the start of the Activation phase before a PS 0 ship would activate. A ship that uses Advanced Sensors to cloak would need to wait for the next Activation phase just like a ship that cloaked using it's normal action would.

5) Miranda - Her attack is only reduced for a single attack,. The second attack with TLT would get all three dice.

6) Gonk - There's no limit to the number of tokens that you can stack on the card. If you want to store a token and use a token to restore a shield in the same round you'll need Experimental Interface, not PTL to do so. PTL can only grant actions that come from your action bar so you'd be able to use one of the honk actions and then something from your bar, but not double-gonk. I think you're right about 4-LOM. I'm planning on running 4-LOM with Gonk and EI and I'd be surprised if I was the only one that was.

Illicit Cloaking Device specifies small ship only.

oups, missed it. (mainly because the builder i use missed it before me)

that one question removed (and that an annoying IG build to forget)

was wrong about boba too...

the only thing i'm still not convinced is the tractor beam getting people out of game or not...

it's quite clear that the "barrel roll" we do is not an action

https://images-cdn.fantasyflightgames.com/filer_public/75/35/7535d2ea-b3d4-4609-a576-027484669c7e/swx41_tractorbeam-reference.png

https://images-cdn.fantasyflightgames.com/filer_public/f7/1d/f71df063-0528-4ae5-8fda-66a3b8d89a6c/x-wing_faq_v4.pdf

it's page 15

the category say action and GAME EFFECTS, soo i guess you're right, but i still feel like it should :(

anyway, if it was, it would impact only people who are playing a bit too careless.

Edited by Lycia

6. Gonk

There is no limit to how many tokens you can stack up, but there is some debate as to whether you can perform a 'Gonk' action to stack a token, end then use Experimental Interface to perform another 'Gonk' action to regen a shield. You cannot use Push the Limit to perform a 'Gonk' Action, though. My opinion is it's performing a 'Gonk' action either way and you can't perform the same action more than once in a round. This one will require an entry in the FAQ for a solid ruling.

Parravon's totally wrong on this one, but it's a good point none the less. ;P

Edited by WWHSD

Illicit Cloaking Device specifies small ship only.

oups, missed it. (mainly because the builder i use missed it before me)

that one question removed (and that an annoying IG build to forget)

It always pays to check the card before relying on a squad builder. There's more than a few of them that have led to arguments because they've used text that didn't match the actual card.

6. Gonk

There is no limit to how many tokens you can stack up, but there is some debate as to whether you can perform a 'Gonk' action to stack a token, end then use Experimental Interface to perform another 'Gonk' action to regen a shield. You cannot use Push the Limit to perform a 'Gonk' Action, though. My opinion is it's performing a 'Gonk' action either way and you can't perform the same action more than once in a round. This one will require an entry in the FAQ for a solid ruling.

Good point. Using both Gonk actions in the same round is something that requires some clarification.

Parravon's totally wrong on this one, but it's a good point none the less. ;P

What do you mean "totally wrong"? Until FFG answer an email on this or it appears in the FAQ, nobody is totally wrong or right. This one is firmly established in the "let's wait and see" list.

6. Gonk

There is no limit to how many tokens you can stack up, but there is some debate as to whether you can perform a 'Gonk' action to stack a token, end then use Experimental Interface to perform another 'Gonk' action to regen a shield. You cannot use Push the Limit to perform a 'Gonk' Action, though. My opinion is it's performing a 'Gonk' action either way and you can't perform the same action more than once in a round. This one will require an entry in the FAQ for a solid ruling.

Good point. Using both Gonk actions in the same round is something that requires some clarification.

Parravon's totally wrong on this one, but it's a good point none the less. ;P

What do you mean "totally wrong"? Until FFG answer an email on this or it appears in the FAQ, nobody is totally wrong or right. This one is firmly established in the "let's wait and see" list.

The little smiley face with its tongue out was suppossed to be a clue that I was just playing.

Edited by WWHSD

6. Gonk

There is no limit to how many tokens you can stack up, but there is some debate as to whether you can perform a 'Gonk' action to stack a token, end then use Experimental Interface to perform another 'Gonk' action to regen a shield. You cannot use Push the Limit to perform a 'Gonk' Action, though. My opinion is it's performing a 'Gonk' action either way and you can't perform the same action more than once in a round. This one will require an entry in the FAQ for a solid ruling.

Good point. Using both Gonk actions in the same round is something that requires some clarification.

Parravon's totally wrong on this one, but it's a good point none the less. ;P

What do you mean "totally wrong"? Until FFG answer an email on this or it appears in the FAQ, nobody is totally wrong or right. This one is firmly established in the "let's wait and see" list.

The little smiley face with its tongue out was suppossed to be a clue that I was just playing.

I know :)

Argument anti-EI Gonk: "maybe the rules that say you can't do an action twice meant to say you can't use the same card to do an action twice... unless it's a pilot card..."

Argument pro-EI Gonk: "if they'd wanted it to be impossible, the card would read Action: Place 1 shield token on this card, or remove 1 shield token from this card to recover 1 shield (up to your shield value)"

1) Boba crew

the boba crew said that when you deal a faceup damage card, you can discard it in order to discard an upgrade from the opponent.

well, there's a few cases where i believe this might or might not apply.

A-Chewie, when he receive a crit, flip it face down. In this case, i would say that since he still receive it faceup and you're the current player, you decide in wich order it activate, soo you can discard it and remove an upgrade from chewie (take this c3po!).

B-chewie vs dengar (with boba crew): in this case, if chewie shoot and dengar shoot back, chewie is the active player... this one is harder to decide, but i would think it still apply since he still received it (flipped down or not). Not sure.

C-Determination upgrade : this one is even harder, when the ship receive the crit, if it's a pilote card, since it's already discarded ! soo... boba can still be activated in order to "discard" the card ?

i guess yes since we are the current player and it's same timing mechanic.

D-determination upgrade vs dengar : well, in this case, the current player would discard the pilote card first, soo i guess boba cannot be used... right ?

2) illicit cloacking

the new illicite upgrade named "cloacking device" offer the possibility to cloack on many scum small ships (khiraxz, Z95, starviper (virago title), hwk, G1A (ofc)) but also all scum large ships (firespray, IG, YV666, JM5K).

The question is quite obvious and i'm surprise i didn't find it somewhere yet... with the large ship rule on barrel role, it would be more annoying to do a BR with a 2 straight maneuver compared to a 1 straight...

3) tractor beam

it seems to me that the attacker decided where he move the ship. Does it mean i can move it out of the combat space making him immediatly loose the ship ?

i believe we can also move them on asteroids.

4) Cloacking and decloacking on same turn

thanks to the illicit cloacking device and the advanced sensor systhème upgrade, we can cloack before revealing the dial, i guess this mean we can decloack immediatly after cloacking and before moving !

But since the timing for advanced sensor and decloacking is the same (immediatly before revealing the dial), does it mean i can decloacking than recloack (if i already have a cloack token) ?

am i right ?

5) Miranda (Kwing) and twin laser turret.

This one is way older, but i played my kwing for the first time recently and couldn't find an answer to 1 of my questions.

If i use her hability to recover a shield, reducing the attack value by 1, does it mean both attacks are reduced by one ? (same for increasing attack)

it feel a bit unfair to reduce both attacks but having only one shield back. but it feel a bit poowerfull on the other side of the coin.

6) Gonk

this new crew sound like a super R2D2 crew regenerating a shield without a possible drew back and for only 2 points ! except you spend actions for that.

A-there's nothing written about it, soo i guess we can stack it to infinite like the moldy crow with intelligent agent on focus tokens ?

meaning we can expect some ships running around and stacking shields on it for latter use ?

B-bong with push the limits allow us to regenerate a shield vs 1 stress each round ?

that might be powerfull, imagine 4LOM with this... i got a shield, you got a stress !

1A) The consensus so far seems to be that, yes, Boba could destroy one of Chewie's cards. Even though the card is being flipped face-down and it's face-up ability doesn't take effect, it's still being dealt face-up.

1B) Exactly the same as case 1A. Doesn't matter when you're attacking, just that you are attacking (so Boba doesn't trigger with Bombs, for example).

1C) Again, same as 1A. The card is being dealt before being discarded, which is enough to satisfy Boba.

1D) Again, same as 1A. Boba's trigger is still met, even if the card can be discarded before Boba is resolved.

2) As noted, Cloaking Device is Small Ship Only. Would be amusing to see it on a large ship forced to use the 2-speed template, meaning its decloaking barrel roll would be a strict lateral movement.

3) You can force a ship onto an obstacle, but not off the board or into other ships.

4) Advanced Sensors + Claoking has been available since the TIE Phantom came out. And it has never worked this way (under the old Cloaking rules). At the time decloaking would trigger, you are not yet cloaked. Therefore, after cloaking, you can't "go back" to the timing window and decloak.

5) They are each separate attacks, so Miranda's ability only affects one.

6A) I think you meant Recon Specialist, but yes, "Gonk" can store any number of Shield tokens. Do what the card says, not what it doesn't say.

6B) Push the Limit only allows actions on your action bar, so the upgrade you need is Experimental Interface, which allows extra "Action:" actions. There is still some discussion over this since "Gonk" is the first card with two "Action:" abilities, but IMO you will be able to do both in the same turn with Experimental Interface.

Edited by ObiWonka

Argument anti-EI Gonk: "maybe the rules that say you can't do an action twice meant to say you can't use the same card to do an action twice... unless it's a pilot card..."

What? First, I don't think any pilot has an "Action:" ability. Second, pilot abilities can be used whenever they trigger, just like something like Predator, Sensor Jammer, etc...

Argument pro-EI Gonk: "if they'd wanted it to be impossible, the card would read Action: Place 1 shield token on this card, or remove 1 shield token from this card to recover 1 shield (up to your shield value)"

This is true. This is also why Parravon is wrong. ;)

-determination upgrade vs dengar : well, in this case, the current player would discard the pilote card first, soo i guess boba cannot be used... right ?

2) illicit cloacking

the new illicite upgrade named "cloacking device" offer the possibility to cloack on many scum small ships (khiraxz, Z95, starviper (virago title), hwk, G1A (ofc)) but also all scum large ships (firespray, IG, YV666, JM5K).

The question is quite obvious and i'm surprise i didn't find it somewhere yet... with the large ship rule on barrel role, it would be more annoying to do a BR with a 2 straight maneuver compared to a 1 straight...

3) tractor beam

it seems to me that the attacker decided where he move the ship. Does it mean i can move it out of the combat space making him immediatly loose the ship ?

i believe we can also move them on asteroids.

4) Cloacking and decloacking on same turn

thanks to the illicit cloacking device and the advanced sensor systhème upgrade, we can cloack before revealing the dial, i guess this mean we can decloack immediatly after cloacking and before moving !

But since the timing for advanced sensor and decloacking is the same (immediatly before revealing the dial), does it mean i can decloacking than recloack (if i already have a cloack token) ?

am i right ?

6) Gonk

this new crew sound like a super R2D2 crew regenerating a shield without a possible drew back and for only 2 points ! except you spend actions for that.

-there's nothing written about it, soo i guess we can stack it to infinite like the moldy crow with intelligent agent on focus tokens ?

meaning we can expect some ships running around and stacking shields on it for latter use ?

-bong with push the limits allow us to regenerate a shield vs 1 stress each round ?

that might be powerfull, imagine 4LOM with this... i got a shield, you got a stress !

if you read the full post, thanks for your time.

Determination: you discard the card, so no, baby would be no effect on with that card.

Illicit cloaking is small ship only... Cloaking IG's would be too much :)

Tractor beams: you can move the ship anywhere except into another ship. So yes, you can move them off the board (watch out!)

Decloaking: with the new rule that came out a few waves ago, you decloak at that start of the activation.

Gonk: an scum version of R2-D2, except you have to spend two actions for a stress. You can stack the card with as many shields as you want, but to spend an action to get rid of a sheild, you can only get rid of one sheild. (Example: I have 5 sheild tokens on gonk card. I then move, and spend an action to remove ONE sheild form my gonk card into my ship card).

Overall, it depends which ships you fly with a gonk and ptl for it to be affected.

Edit: Ninja'ed

Argument anti-EI Gonk: "maybe the rules that say you can't do an action twice meant to say you can't use the same card to do an action twice... unless it's a pilot card..."

What? First, I don't think any pilot has an "Action:" ability. Second, pilot abilities can be used whenever they trigger, just like something like Predator, Sensor Jammer, etc...

I meant actions on the ship's action bar - could've worded it better :)