There's just too many waves too often. We are drowning!

By Velvetelvis, in X-Wing

Another way to look at it...

Since the game's initial release, there have been 41 box or blister pack releases, including Wave 8. That breaks down as:

2 core sets

3 boxed sets with multiple ships (Imperial Aces, Rebel Aces, Most Wanted)

4 huge ships

9 large ships

23 small ships

The initial core set was released in September 2012. That's 41 months ago.

So there's been essentially one release a month. Far from overwhelming, I'd say. Your mileage may, of course, vary.

It's not the number of releases; it's the permutations that expand at too fast a rate.

It's not just that the K-Wing was released... it's that it included the TLT, Miranda Doni's ability, Asege whoever's ability to give (or not give) focus to a Huge ship, the connor net, SLAM... that's one release.

To say nothing to balance of power.

I'm fine with new releases; it's rules that step on themselves that become problematic.

And power creep, which is perhaps in the eye of the beholder, but a commonly experienced growing pain in a popular game.

What you describe is something that cannot stay static - if the game is static then it is no longer living and complete (ie no more updates and patches). Perhaps you would be more happy with such games rather than this one.

The "complete" package game includes most classic games - Chess, Go, Monopoly, Risk, etc and many new games, including offline PC & video games GTA, Fallout, etc. Any former expndable game that is no longer officially supported with expansions can also be be considered "complete" eg Decipher's SW:TCG, ST:TCG, most of GW's specialty games, etc.

The expanding or living game (the type of game that X-Wing is) is a newer format sells itself on the exact same points you mention as being problematic. All CCGs, TCGs, living card games and expandable miniature games such as Magic:The Gathering, Heroclix, Mage Knight (when they are being supported by new expansions), as do most MMOs such as World of Warcraft, SW: The Old Republic, and many more.

In between the 2 is the continually revised edition games, where a game runs with occasional expansions (similar to an expanding or living game) but gets revised to a new edition every few years (at which point the old edition becomes a "complete" game) - many old wargames and RPGs belong to this group - eg Warhammer, Dungeons and Dragons, Squad Leader as do some MMOs eg Guild Wars, EverQuest.

Couldn't disagree more with OP. I've just gotten into Scum in the past few weeks and I am so excited about the JumpMaster and Mist Hunter. The various crews and upgrades are going to open up so many possible combos. I'm list crafting like crazy.

Bring it on, I say.

If you think this is a lot of waves, you should look at Star Trek Attack Wing - in less time then X-wing has been around (I think X-wing was first), Star Trek is up to wave 22, with waves being three to four ships.

As a player who only got into the game about 8 months ago and is on a limited budget I can agree that it's tough to catch up and tougher to stay current with new releases. One month ago I bought a K Wing. A few weeks ago I won a Tie Punisher. Still don't have a HWK or IG 2000 from waves previous to 7. Recently bought a T70 for the intergrated Astromech upgrade but I would like to get more of the older waves so I can run squads I have thought of or read about. More Y wings, more than one Tie Advanced, some breathing space so I can save up for the huge ships would be welcome.

At least I will finally get a C3PO card from the upcoming store tournaments.

Edited by Uumbuku

Another topic showing no matter what, some is going to complain about something. People as a whole can never be content. Either its too fast, or too slow. Whens the next preview coming out, why are we getting slammed with previews?

Rather sad state of affairs that people will always be this way.

That is why the ignore internet noise feature in your brain can be tuned up or down.

;)

I guess it's good you're not playing Star Trek Attack Wing haha

Edited by Darth Pleb

It could be worse, you could play Armada and not have any news for over a year. (and then probably have to wait a year from announcement for actual release)

It could be worse, you could play Armada and not have any news for over a year. (and then probably have to wait a year from announcement for actual release)

It's astonishing how this idea propagates. It has not been over a year since news for Armada.

The initial announcement of Wave 2 was on the 6th of April 2015. The actual previews – which I think we can class as news – were from the 2nd to the 30th of September. The official announcement of them being available was the 26th of November.

So that's 241 days from announcement to release. More than most X-Wing releases, sure, but still far from a year.

Sorry, off topic. I just needed to rant.

Edited by Graeme Lyon

If these days between release and review are correct. And I don't think they are wrong, then I think I have to change my opinion from 'too many releases too fast"...over to..." Reviews and spoilers come out waaaaayyyy too early."

Interesting.

As a player how only got into the game about 8 months ago and is on a limited budget I can agree that it's tough to catch up and tougher to stay current with new releases. One month ago I bought a K Wing. A few weeks ago I won a Tie Punisher. Still don't have a HWK or IG 2000 from waves previous to 7. Recently bought a T70 for the intergrated Astromech upgrade but I would like to get more of the older waves so I can run squads I have thought of or read about. More Y wings, more than one Tie Advanced, some breathing space so I can save up for the huge ships would be welcome.

At least I will finally get a C3PO card from the upcoming store tournaments.

As a new player, I cannot disagree with this - I started late last year as well. I'm still looking to get 1 more IG-2000 expansion, a couple more Kihraxz expansions, and maybe 1 more Most Wanted and 2 more HWK-290 expansions. The new wave is tempting me with Mist Hunter and Punishing One expansions.

Afterwhich I'll still be looking for many cards to play competitively:

  • Advanced Sensors
  • Dorsal Turret
  • Extra Munitions
  • Juke
  • Reinforced Deflectors
  • Sensor Jammer
  • Swarm Tactics
  • Tactician
  • Twin Laser Turret

As well as many cards I want to try for fun:

  • Adrenaline Rush
  • Advanced Proton Torpedoes
  • Anti Pursuit Laser
  • Cluster Mines
  • Conner Net
  • Daredevil
  • Flechette Torpedoes
  • Intimidation
  • Ion Bombs
  • Opportunist
  • Outmaneuver
  • Proton Bombs
  • Tactical Jammer
  • XX-23 S-Thread Tracers

For the moment, I'm using a squadron builder to proxy cards and just buying ships I want to play (dails are much harder to proxy).

Edited by Hantheman

If you think this is a lot of waves, you should look at Star Trek Attack Wing - in less time then X-wing has been around (I think X-wing was first), Star Trek is up to wave 22, with waves being three to four ships.

Star Trek is the warning for X-Wing. I know that when the Borg wave was released, the community in my area literally disbanded, and the sale of Star Trek ships stopped to the point that the FLGS no longer carries them. I don't know how the community it is elsewhere, of course.

But here in X-Wing land, Hantheman 'recommended' that I go play a static game because he doesn't like my thought. This is what happens to community during power creep: The community starts to turn on itself. The people whose only interest is 'win at all cost' start to show themselves and turn off the people who just wanted to play a starfighter game.

I left the Games Workshop community for X-Wing and I was interested in creating an X-Wing community of mature players with high standards of sportsmanship, but that puts me in conflict with others who say that my style of gaming has no place around them. Thanks Hantheman, for the demonstration of discourtesy.

I didn't sign up to play Magic the Gathering...

If you think this is a lot of waves, you should look at Star Trek Attack Wing - in less time then X-wing has been around (I think X-wing was first), Star Trek is up to wave 22, with waves being three to four ships.

Star Trek is the warning for X-Wing. I know that when the Borg wave was released, the community in my area literally disbanded, and the sale of Star Trek ships stopped to the point that the FLGS no longer carries them. I don't know how the community it is elsewhere, of course.

But here in X-Wing land, Hantheman 'recommended' that I go play a static game because he doesn't like my thought. This is what happens to community during power creep: The community starts to turn on itself. The people whose only interest is 'win at all cost' start to show themselves and turn off the people who just wanted to play a starfighter game.

I left the Games Workshop community for X-Wing and I was interested in creating an X-Wing community of mature players with high standards of sportsmanship, but that puts me in conflict with others who say that my style of gaming has no place around them. Thanks Hantheman, for the demonstration of discourtesy.

I didn't sign up to play Magic the Gathering...

One of the most important aspects of games like X-Wing is finding a group of like minded individuals who share your vision and level of commitment to the game that you can play with. If you find that group it won't matter if they release expansions every month. You guys will grow the game at a pace that's comfortable for you.

Without that group you will have to recruit like minded individuals, adapt your own thinking to the local group think, or find some middle ground.

If you think this is a lot of waves, you should look at Star Trek Attack Wing - in less time then X-wing has been around (I think X-wing was first), Star Trek is up to wave 22, with waves being three to four ships.

Star Trek is the warning for X-Wing. I know that when the Borg wave was released, the community in my area literally disbanded, and the sale of Star Trek ships stopped to the point that the FLGS no longer carries them. I don't know how the community it is elsewhere, of course.

But here in X-Wing land, Hantheman 'recommended' that I go play a static game because he doesn't like my thought. This is what happens to community during power creep: The community starts to turn on itself. The people whose only interest is 'win at all cost' start to show themselves and turn off the people who just wanted to play a starfighter game.

I left the Games Workshop community for X-Wing and I was interested in creating an X-Wing community of mature players with high standards of sportsmanship, but that puts me in conflict with others who say that my style of gaming has no place around them. Thanks Hantheman, for the demonstration of discourtesy.

I didn't sign up to play Magic the Gathering...

Well I didn't mean any discourteously. But each game does attract its own pool of like minded players. Ffg in fact has multiple star wars games, each which has differing release cycles. Xwing is mature enough that it isn't likely to change. Armada seems to be going at it at a slower pace. I'm not familiar enough with the card games, board games and imperial assault to make a proper statement on them.

If you are not having fun when playing a game, it really defeats the purpose of playing. In this case you can either change to something new or reinvent what you have. Homebrew up your own ruleset / formats etc. Eg you can limit sets in your playgroup if you so want to. You never do have to play Ffgs official tournament standard as your standard. In fact ffg realises this and also create scenarios and tokens to support them in the larger boxes.

Everyone has a different view of what is fun. It's up to you (and the people you enjoy playing with) to decide what is fun for you with what you have purchased.

It comes down to are you playing competitively or are you playing for fun. If your a fun, casual gamer who gets together with his/her buddies once a month to play then this may seem like a game that is expanding to fast. I got out of the game after its first year and moved on to other competitive games. I came back this year to relearn what I have forgotten and missed and don't believe there is a power creep.

I enjoy fun games in which I run crazy lists to see if they work together, I also enjoy 3 player games with objectives, and I enjoy tournaments. Stay around and find the area you enjoy, if you decide to take a break from the game then there's always a welcoming hand to guide you back in.

I just want to fly my list a couple times before I have to change it because of " the next big thing".

I blame the youth! You whipper snappers and your short attention spans and your situation comedy programs.

Smell the roses for cripes .

Hellen, fetch my slippers....and my multivitamins.

With the competitive scene growing its important to have new things to keep the meta shifting and give people more to theory craft. A stagnant meta pretty much kills any pvp game, table top or otherwise.

The spacing is fine, what i don't like is the LONG time between preview time and release, this is also a problem with their card games as well, there are x-wing upgrades and AGoT cards that we know what they do, but are still 6 months away from release. I understand that the anticipation helps keep ppl interested in the game, but sometimes the lead up is to long

I totally agree with this.

I like the schedule...it's actually fairly sedate compared to other games I play. I had to stop playing Attack Wing in part because I just couldn't keep up (and in that game you HAVE to keep up to stay competitive). Their release schedule is insane though...it's basically two-three times as fast as the X-Wing release schedule, but with new OP kit ships each month that are added on top of that (and hella expensive, because they are new ships and you have to get them through OP events or eBay...). THAT is a terrible system.

I play X-Wing with a group every week. I switch factions all the time. I'm ready for the new hotness. And ready to field new bounty hunters and characters from a cartoon I enjoy. And ready for Bomber/Defender fixes. It can't get here too soon for me!

..... are you ... nnnnnew or something?

The "wave" schedule is pretty okay

All the epic ships, Faction Aces, and Force Awakens random half-waves in between is what makes it feel so busy sometimes

The "wave" schedule is pretty okay

All the epic ships, Faction Aces, and Force Awakens random half-waves in between is what makes it feel so busy sometimes

Yeah, I'm feeling pretty much like this what's up.

I think the best thing would be to avoid the forum topics regarding new waves and pre waves and " what will wave 12 be?!?"

The fella above that mentioned Internet blinders has the best advice I.m.o.

I need to clear my mind of the noise and focus on what's in front of me with actual cards and actual plastic ships.

I don't need to worry about how my lists work against a ghost. . .there aren't any.

With the competitive scene growing its important to have new things to keep the meta shifting and give people more to theory craft. A stagnant meta pretty much kills any pvp game, table top or otherwise.

While this is true, you don't want to go too far and overload people either. Just this weekend, a thread popped up new k-wing builds that are showing up recently. How long ago was the k-wing released? And the meta still hasn't gotten stagnant from then.

As a player who only got into the game about 8 months ago and is on a limited budget I can agree that it's tough to catch up and tougher to stay current with new releases. One month ago I bought a K Wing. A few weeks ago I won a Tie Punisher. Still don't have a HWK or IG 2000 from waves previous to 7. Recently bought a T70 for the intergrated Astromech upgrade but I would like to get more of the older waves so I can run squads I have thought of or read about. More Y wings, more than one Tie Advanced, some breathing space so I can save up for the huge ships would be welcome.

At least I will finally get a C3PO card from the upcoming store tournaments.

As someone who compulsively splurge purchases everything when he gets into a game, take it from me and don't rush it. Savor the purchases. Play with what you have and only buy more when it starts to get stale for you. Be used to not owning everything and you can enjoy your gaming experience more and for a longer time (and also probably save a lot of money in the long run).