Tips for the E wing

By csgoat, in X-Wing

I know it's a little pricey, but I still love the E-Wing.

Push the limit and engine upgrade... gives him more of the arc dodgers ability.

There is only one real Corran Horn.

Push the Limit, R2-D2, Adv. Sensors, Engine Upgrade. 49 pts of nigh-unkillable monstrosity.

Do yourself a favor; ignore the onvious synergy of fire conrol, and play the Corran who is weak to nothing but double stress.

E wing suffer from exacly the same syndrome as Defenders. Price to what they can do ratio. Look how nice they fixed it on Defenders: keep the price and be and bazylion-times-shooting gunboat or here you go reduce the price by 2 and even get free evade.

E-Wings always seem to be the ship to build the list around rather than a great ship to add to other lists. i have said in many other threads that E-Wings are my favourite and I view Etahn Abaht as being worth it as in my head his ability means he is getting a Mangler cannon for free! I pair him with Blue Squadron B-Wings with Manglers with plasma toros to remove shields quickly and get double crit madness

'Etahn A'baht's flying circus'

Etahn A'baht (32)

Veteran Instincts (1)

Sensor Jammer (4)

R7-T1 (3)

Prototype Pilot (17)

Chardaan Refit (-2)

Prototype Pilot (17)

Chardaan Refit (-2)

Prototype Pilot (17)

Chardaan Refit (-2)

Prototype Pilot (17)

Chardaan Refit (-2)

Total: 100

View in Yet Another Squad Builder

And:

Etahn A'baht (32)

Veteran Instincts (1)

Sensor Jammer (4)

Wes Janson (29)

Veteran Instincts (1)

R7-T1 (3)

Prototype Pilot (17)

Chardaan Refit (-2)

Prototype Pilot (17)

Chardaan Refit (-2)

Total: 100

View in Yet Another Squad Builder

I'm not suggesting either is cutting edge, but both are fun to fly.

Anyone tried this before? Very aggressive Corran with an uber-alphastrike:

99 points Pilots ------
Corran Horn (48) E-Wing (35), R2-D2 (4), Fire-Control System (2), Expose (4), Experimental Interface (3)
Biggs Darklighter (28) X-Wing (25), R2-D6 (1), Integrated Astromech (0), Wingman (2)
Airen Cracken (23) Z-95 Headhunter (19), Draw Their Fire (1), Ion Pulse Missiles (3)
The enemy cant attack you and you attack with 2x 5 red (in RW1) with TL and Focus. Due to Wingman you wont have stress in the next turn. Due to Integrated Astromech and Draw their Fire its even likely that Biggs survives.
Edited by CaineHoA

Alrighty, been thinking about getting an E wing for a while now and my local shop had one in store last night so I picked it up, I have quite a few ideas on how to use it, but was wondering what some of the crazier e wing builds are around that you guys have used.

Was thinking about pairing with poe, but if you guys have some things you have seen it do, post up some ideas and lets get crazy.

Variants

Standard issue Regen-Monster-Horn

Horn+FCS+PTL+R2D2

Half of list ace-hunter Horn

Horn+FCS+VI+R2D2+EU

Batman-horn

Horn+AdvSensor+PTL+R2+EU

that's all.

all the other are too low-PS and their abilities aren't as EPIC as Horn's to compensate for X-Box-Huge-Costs

Personally I don't see the problem with the E Wing. Unlike the the TIE Defender, you have an excellent pilot, who synergizes well with key upgrades to become a HUGE problem for your opponent. The Defender has no such option, currently. While both are over costed, nobody would bat an eye at building a squad with an E Wing in it, but you'd get a different reaction asking the same person to build a squad with a Defender in it. Yes, the E Wing is expensive, but look at the builds you can get out of it, and you want to make it cheaper, so you can put more janky things in a list it is in?!?

It's like when people say the Y Wing is currently fine. Sure, but you have to buy a $40 dollar expansion for the title card, plus a $20 expansion for the TLT, plus a $60 expansion for the stress bot . How does having to blow $120 to get a decent build out of a $15 ship make said ship currently fine? Sorry, rant over.

Let's face it though, practically every competitive ship in the game has a VERY SMALL pool of usuable pilots for it, or else it doesn't work. If you are taking a T70, are you ever NOT taking Poe? Same with the TIE Interceptor, are you ever NOT taking Fel? It would be nice if more pilots and talents were viable with more ships, instead of about 10% being really good, but having to buy 80% of the ships available, just so you can get those upgrade cards you need.

Edited by Sierra19

I think one of the problems is if you are ever taking a ship and put a lot of points into it pilot rating suddenly becomes very important. So we have the tendancy to reach out for the highest pilots, if they have a good ability and the ship is in a spot where it can take good upgrades to both not easily beeing taken down and having enough offensive potential, its viable.

So i think its rather hard for the middle rating pilots on expensive ships to get recognized if they only are a few points less. I think it only work as long as the basic ship isnt too expensive, the ship class doesnt care too much about pilot rating (e.g. turrets) or the ship class is at a sweet spot in the meta while also granting a very good pilot ability you can build something up with.

Edited by CaineHoA

It's like when people say the Y Wing is currently fine. Sure, but you have to buy a $40 dollar expansion for the title card, plus a $20 expansion for the TLT, plus a $60 expansion for the stress bot . How does having to blow $120 to get a decent build out of a $15 ship make said ship currently fine?

Pls, pls don't bring such an arguments. Cash cost of expansions should be different thing from ship being usable.

Corran needs: 15$ bwing+15$ awing+40$ Falcon. Not to mention core set. 70$ again. So your argument here is invalid as hell. Thats buisness model of Xwing: in Warhammers you had to stick to one army and develop it in Xwing you are not limited to 1 faction but you need every expansion to field them as you would like.

There is only one real Corran Horn.

Push the Limit, R2-D2, Adv. Sensors, Engine Upgrade. 49 pts of nigh-unkillable monstrosity.

Do yourself a favor; ignore the onvious synergy of fire conrol, and play the Corran who is weak to nothing but double stress.

In a meta where Tactician and R3-A2/TLT are rampant, that's a particularly vulnerable build for Corran.

It's vulnerable-ish. Corran can nearly kill a Y-wing in one turn if he needs to. Then clear stress and regen and while he cools down. If he gets trapped going for that Y-wing it can be over quickly though.

Personally I don't see the problem with the E Wing. Unlike the the TIE Defender, you have an excellent pilot, who synergizes well with key upgrades to become a HUGE problem for your opponent. The Defender has no such option, currently. While both are over costed, nobody would bat an eye at building a squad with an E Wing in it, but you'd get a different reaction asking the same person to build a squad with a Defender in it. Yes, the E Wing is expensive, but look at the builds you can get out of it, and you want to make it cheaper, so you can put more janky things in a list it is in?!?

It's like when people say the Y Wing is currently fine. Sure, but you have to buy a $40 dollar expansion for the title card, plus a $20 expansion for the TLT, plus a $60 expansion for the stress bot . How does having to blow $120 to get a decent build out of a $15 ship make said ship currently fine? Sorry, rant over.

Let's face it though, practically every competitive ship in the game has a VERY SMALL pool of usuable pilots for it, or else it doesn't work. If you are taking a T70, are you ever NOT taking Poe? Same with the TIE Interceptor, are you ever NOT taking Fel? It would be nice if more pilots and talents were viable with more ships, instead of about 10% being really good, but having to buy 80% of the ships available, just so you can get those upgrade cards you need.

The problem is that it's so overpriced that you have to have a great-PS pilot with super ability and three super-synergetic abilities that are clockwork-knitted for each others

just to make sure it's usable. otherwise it sucks scyks.

Corran definitely doesn't do well against two K-Wings with TLT's and Tactician. Possible 4 stress on one turn pretty much KO's him the rest of the game.

Corran definitely doesn't do well against two K-Wings with TLT's and Tactician. Possible 4 stress on one turn pretty much KO's him the rest of the game.

Take EU. simply as that.

Corran definitely doesn't do well against two K-Wings with TLT's and Tactician. Possible 4 stress on one turn pretty much KO's him the rest of the game.

Take EU. simply as that.

EU? Isn't that a given with him. At range that arc is harder to get out of. I've seen a lot of games were boosting didn't help out Horn.

Edited by Palanthas

Corran definitely doesn't do well against two K-Wings with TLT's and Tactician. Possible 4 stress on one turn pretty much KO's him the rest of the game.

Take EU. simply as that.

EU? Sorry these initials are only coming out Expended Universe today? What is EU?

Engine Upgrade, in the context of the game.

Corran definitely doesn't do well against two K-Wings with TLT's and Tactician. Possible 4 stress on one turn pretty much KO's him the rest of the game.

There is YT video from last year worlds of 48 points corran vs danger zone. I suggest watching to see what TLTacticians can to this poor corellian...