In praise of the StressX

By BlodVargarna, in X-Wing

The E-Wing has lots of green moves. I think that the StressKnave will become an option if there is some E-Wing fix.

Or you could fly Stresshog for 1 point cheaper, 100% guaranteed triple stress, and more reliable damage output. How does anyone think StressX is worth it again? It's objectively worse at control than Stresshog.

The Y-Wing is only doing double stress. I think the only ships in the game with the ability to inflict more than two stress in a round will be a TLT Ghost with Tactician and the title, or Dengar with Flechette Torpedoes and a Tactician. The max possible would be four, but requires Deadeye Dengar with an R4 Agromech, two Flechette Torpedoes and a Tactician at range 2 of a target stupid enough to attack him.

And the X-Wing does things differently than the Stresshog. There are named pilots who pair well with the droid, like Hobbie or Porkins, who will actually get a chance to shoot. They can reliably inflict crits. Since they're not stacking stress on themselves, they'll actually be able to modify their attacks.

The other popular Imperial ace right now is Darth Vader, who has what I consider to be the second-worse dial in the game for clearing stress. Only the stock Y-Wing is worse.

Worse than stock Defender? 'Least Vader can bend a bit.

Absolutely. The Defender can still get himself turned around while stressed, or simply boom out of there with a green 5-straight and turn around later. Vader's stuck doing speed 2-3 hard turns or 1-banks.

98% of Interceptors are running Push the Limit, so they'll already have a stress token on them. A second stress will heavily restrict them for at least one turn, making it very difficult to arc dodge.

The other popular Imperial ace right now is Darth Vader, who has what I consider to be the second-worse dial in the game for clearing stress. Only the stock Y-Wing is worse. You'll again be able to lock him down for at least one turn, or at least make his moves very predictable. He's either very slowly banking, or screaming out at a 2-3 straight. That dial is just terrible.

If the Imperial pilot flies his PTL interceptor into shooting range, he deserves the Stress. If the Imperial pilot realizes he's going to be in range & arc even with boost + barrel roll, but *still* does 2 actions and takes the stress, he's a bad pilot.

If the Imperial pilot is trying to stay out of range, that's a draw. If they realize they're going to be in range and thus only take one action instead of turtling up, then that's fantastic. Either he's taking a sub-optimal attack in order to save that token for defense, or he's going to have to burn it on his PS9 shot and leave himself potentially exposed. I might not even use R3-A2 if I'm shooting at a naked Soontir Fel, as that would just give him a token.

Or you could fly Stresshog for 1 point cheaper, 100% guaranteed triple stress, and more reliable damage output. How does anyone think StressX is worth it again? It's objectively worse at control than Stresshog.

The idea is that the StressX is more precise, and is used in a different way. It's not meant to outdo the stresshog at its own game.

They're both control ships, and one of them is better at control. What do you mean by 'precise'? It can go 4 forward? It can do 1 banks? Is that worth paying 1 more point and losing out on the reliability of double stress + TLT for?

The other popular Imperial ace right now is Darth Vader, who has what I consider to be the second-worse dial in the game for clearing stress. Only the stock Y-Wing is worse.

Worse than stock Defender? 'Least Vader can bend a bit.

Absolutely. The Defender can still get himself turned around while stressed, or simply boom out of there with a green 5-straight and turn around later. Vader's stuck doing speed 2-3 hard turns or 1-banks.

98% of Interceptors are running Push the Limit, so they'll already have a stress token on them. A second stress will heavily restrict them for at least one turn, making it very difficult to arc dodge.

The other popular Imperial ace right now is Darth Vader, who has what I consider to be the second-worse dial in the game for clearing stress. Only the stock Y-Wing is worse. You'll again be able to lock him down for at least one turn, or at least make his moves very predictable. He's either very slowly banking, or screaming out at a 2-3 straight. That dial is just terrible.

If the Imperial pilot flies his PTL interceptor into shooting range, he deserves the Stress. If the Imperial pilot realizes he's going to be in range & arc even with boost + barrel roll, but *still* does 2 actions and takes the stress, he's a bad pilot.

If the Imperial pilot is trying to stay out of range, that's a draw. If they realize they're going to be in range and thus only take one action instead of turtling up, then that's fantastic. Either he's taking a sub-optimal attack in order to save that token for defense, or he's going to have to burn it on his PS9 shot and leave himself potentially exposed. I might not even use R3-A2 if I'm shooting at a naked Soontir Fel, as that would just give him a token.

Or you could fly Stresshog for 1 point cheaper, 100% guaranteed triple stress, and more reliable damage output. How does anyone think StressX is worth it again? It's objectively worse at control than Stresshog.

The idea is that the StressX is more precise, and is used in a different way. It's not meant to outdo the stresshog at its own game.

They're both control ships, and one of them is better at control. What do you mean by 'precise'? It can go 4 forward? It can do 1 banks? Is that worth paying 1 more point and losing out on the reliability of double stress + TLT for?

fair enough. I'd expect if it were that good, we would've seen it appear before now, at least in lieu of a stresshog.

Brobot does a S loop, gets stressed. Stress X comes along and says "Oh hi Brobot. I hear you're feeling stressed? Well have some more stress with that stress, and have another stress after that!" as his stress bot shoots a Flachette torpedo.

3 stress = crippled brobot.

StressX with Flachette torp FTW.

The stressX is the worst possible way to use the X-Wing platform. Even IF you splurge for the Wired Red Squad Vet version, you're now paying 3 points over a stresshog. And even then the stresshog STILL does a better job as a stress control platform. If you're going to use a StressX, the only really useful one would be Hobbie or Jek, since both of those naturally have abilities to remove stress. Even still, Hobbie StressX is STILL more expensive than a Stresshog.

The last game i played, the Stresshog put 2 stress on Jake Farrell on turn 2. The next turn, my stresshog 2-turned to follow Jake's 2-turn, and put another 2 stress on it, and 2 damage with it's TLT. If i had flown a StressX, then Jake would have performed a green maneuver, and been able to get actions off, allowing it to run away.

Maneuverability means nothing when your target loses post-maneuver repositioning because they can't shed stress fast enough. A Y-Wing can chase an A-Wing, assuming that A-Wing is stressed. I'm sorry, but i'm not scared of a StressX like i am of a stresshog, because the StressX ISN'T GOOD.

Edited by Razgriz25thinf

Or you could fly Stresshog for 1 point cheaper, 100% guaranteed triple stress, and more reliable damage output. How does anyone think StressX is worth it again? It's objectively worse at control than Stresshog.

The Y-Wing is only doing double stress. I think the only ships in the game with the ability to inflict more than two stress in a round will be a TLT Ghost with Tactician and the title, or Dengar with Flechette Torpedoes and a Tactician. The max possible would be four, but requires Deadeye Dengar with an R4 Agromech, two Flechette Torpedoes and a Tactician at range 2 of a target stupid enough to attack him.

I'm looking forward to the Ghost as a 4 stress per turn platform (you can even do I without any stress for yourself).

You need Hera with Munitions Failsafe, Tactician, TLT, Accuracy Corrector, Luke Skywalker and Flechette Torpedoes, plus the Title, a cheap Phantom (docked) and Cracken with Wingman.

Hera sets a red manoeuvre, then, I'd need be, changes it to ensure a Range 2 target.

Cracken deatresses Hera with wingman then shoots and passes a TL action to Hera.

Hera shoots her flecgettes, the uses Accuracy Corrector to cancel her dice but doesn't add the two hits. The target is stressed, MF kicks in, as does Luke.

Hera shoots her primary - 4 dice, with Luke's focus ability, at range 2. Tactician kicks in fir a second stress.

At the end of the round, you take a Range 2 Tactician TLT shot. 2 more stress. Then do it all again next round. :)

As for the stressX, I kind of want to try Hobbie in that role, but he's just not as good at stressing as a hog, objectively. Arguably more flexible, as you will get actions and occasionally KTurn, but adding one stress doesn't define the game the way adding two stress can. I feel like he'll be fun, but uncompetitive.

The Phantom title prevents tlt's double tap by strict RAW.

I feel like he'll be fun, but uncompetitive.

Oh my!