In praise of the StressX

By BlodVargarna, in X-Wing

Brobot does a S loop, gets stressed. Stress X comes along and says "Oh hi Brobot. I hear you're feeling stressed? Well have some more stress with that stress, and have another stress after that!" as his stress bot shoots a Flachette torpedo.

3 stress = crippled brobot.

StressX with Flachette torp FTW.

Then you flip an Adrenaline rush when he least expects it and blast the Stresscan to smitherreens.

Umm, or you could just take Stresshog?

Brobot does an s-loop, kills stress X with its bro. Stress X explodes.

Stresshog is a lot more threatening and doesn't cost any more.

Edited by thespaceinvader

I need to try stresshog out, but StressX has been my key ship in my 3 T-70 list several games now. I feel that the T-70 dial is a lot better than the Y. Plus stresshog is never ever going to get an action whereas StressX has a lot more chances to shed stress from Stressbot and use actions like TL, or focus.

StressX with Wired doesn't fear the attack.

StressX?

Some sort of x-wing with Flechette Torpedoes and R3A2.

Edited by thespaceinvader

R3-A2 is the droid you are looking for. R5-P9 is a regen droid... only with Focus... which would be very difficult on a stress machine.

Some sort of x-wing with Flechette Torpedoes and R5P9. R3-A2.

These droid names are getting ridiculous. R5-P8 and R5-P9? Really? One whole number different? Nevermind that in an entire galaxy there are fewer than 3000 different R5 droids? (maybe i am thinking about this too hard on a Friday morning)

R3-A2 is the droid you are looking for. R5-P9 is a regen droid... only with Focus... which would be very difficult on a stress machine.

Amended, thanks.

R5-P8 and R5-P9? Really? One whole number different?

It's not like droids are actually unique, I mean there has to be more than 3000 R2 units in the whole Star Wars galaxy.

I always assumed that droid numbers were simply a model number, so you have a R2-A1 series and a R2-A2 series, and so on.

StressX with Wired doesn't fear the attack.

Holy Xow! A 31 Point StressX?!? Cause I'm assuming this means a Red Squadron Veteran, R3-A2, Wired, Flechette Torpedoes and Integrated Astromech? And it can only shoot once per round?

PILOTS

Tarn Mison (27)
X-Wing (23), R3-A2 (2), Flechette Torpedoes (2), Integrated Astromech (0)

Tarn up there is one point more than a Stresshog, and gets economy because like the Stresshog, he's likely to be targeted quick. Once targeted, he can enable a target lock even at his low PS to double stress anybody in his arc. Unlike the Stresshog, Tarn can than shed his stress with a wider array of green maneuvers. The difference between 6hp with 2 green dice and 8hp vs 1 green die is debatable. PS3 over PS2 is a nice bonus. I think it's not entirely unreasonable, for just a single point more.

Nevermind that in an entire galaxy there are fewer than 3000 different R5 droids? (maybe i am thinking about this too hard on a Friday morning)

The droid designations are probably just abbreviations of longer serial numbers. And now I have just crossed over into thinking too hard about this.

PILOTS

Tarn Mison (27)

X-Wing (23), R3-A2 (2), Flechette Torpedoes (2), Integrated Astromech (0)

Tarn up there is one point more than a Stresshog, and gets economy because like the Stresshog, he's likely to be targeted quick. Once targeted, he can enable a target lock even at his low PS to double stress anybody in his arc. Unlike the Stresshog, Tarn can than shed his stress with a wider array of green maneuvers. The difference between 6hp with 2 green dice and 8hp vs 1 green die is debatable. PS3 over PS2 is a nice bonus. I think it's not entirely unreasonable, for just a single point more.

PILOTS

Tarn Mison (27)

X-Wing (23), R3-A2 (2), Flechette Torpedoes (2), Integrated Astromech (0)

Tarn up there is one point more than a Stresshog, and gets economy because like the Stresshog, he's likely to be targeted quick. Once targeted, he can enable a target lock even at his low PS to double stress anybody in his arc. Unlike the Stresshog, Tarn can than shed his stress with a wider array of green maneuvers. The difference between 6hp with 2 green dice and 8hp vs 1 green die is debatable. PS3 over PS2 is a nice bonus. I think it's not entirely unreasonable, for just a single point more.

But then again, are green moves really that relevant for a stresshog? If he is doing his job, his stress will accumulate faster than he can hope to lose it.

The X doesn't have that issue since it is only getting one stress itself from R3-A2. The only issue is that he can only 2x Stress once unless he does something crazy like use Failsafe or something.

EDIT: BUT....You have an X-Wing at the end instead of a Y

Edited by Hida77

PILOTS

Tarn Mison (27)

X-Wing (23), R3-A2 (2), Flechette Torpedoes (2), Integrated Astromech (0)

Tarn up there is one point more than a Stresshog, and gets economy because like the Stresshog, he's likely to be targeted quick. Once targeted, he can enable a target lock even at his low PS to double stress anybody in his arc. Unlike the Stresshog, Tarn can than shed his stress with a wider array of green maneuvers. The difference between 6hp with 2 green dice and 8hp vs 1 green die is debatable. PS3 over PS2 is a nice bonus. I think it's not entirely unreasonable, for just a single point more.

But then again, are green moves really that relevant for a stresshog? If he is doing his job, his stress will accumulate faster than he can hope to lose it.

The Stresshog is Biggs with an ability to hinder your foe before it explodes. Tarn is now Biggs for 1pt more (assuming integrated astromech on Biggs), but also with the double stress ability. I just appreciate the fact that this build can net free target locks by making Tarn a desirable target, can get focus the turn after double stressing someone, and can actually have a decent chance of spending the focus defensively, with the second green die.

I am not making the claim that StressX piloted by Tarn is better than the Stresshog. I am saying that it's absolutely worth consideration since there's only a one point difference. At the very least, I think there's a certain "cool" factor here. As in "What? Hey, cool. That guy's Stresshog is an X-Wing being piloted by Tarn Mison!" I don't fly Rebels, but if I did, I'd test this guy out.

I think the thing to keep in mind is that you don't think of a StressX the same way you do a stresshog.

StressX with Wired doesn't fear the attack.

Holy Xow! A 31 Point StressX?!? Cause I'm assuming this means a Red Squadron Veteran, R3-A2, Wired, Flechette Torpedoes and Integrated Astromech? And it can only shoot once per round?

Drop the Flechette Torp; it's redundant and takes an action you may not have to spend..

You do the base T-70 StressX with Blue Novice, R3-A2, and Integrated Astromech for 26 points, same as a Stresshog. Or boost to PS 4 and Wired with Red Vet at 29 points.

For me, the big StressX will still be Hobbie with R3-A2. He does fly differently then the true stresshog, more agile but less able to pile on stress. Fits in a squad with three FCS B-Wings, for 99 points, so I guess you could fit in a Tractor Beam...

Imo any super stress ship needs to consider if it can shoot once before soontir and Vader can reliably kill it. If it can't then it doesn't really do it's job that well against one of the top stress ship target lists (palp aces). One rounding a 5/6 hp x behind 2 dice feels easier than an 8 hp ship behind 1 unless those evade dice are excellent. Also stresshog throws a surprising amount of punch with 8 total attack dice

Edited by nigeltastic

The whole point of a Stresswing is to stop both you and your opponent from taking actions. This works on ships with lots of health, as they are less reliant on actions to survive. An X-Wing without actions? That mofo is dead in 1 turn.

Imo any super stress ship needs to consider if it can shoot once before soontir and Vader can reliably kill it. If it can't then it doesn't really do it's job that well against one of the top stress ship target lists (palp aces). One rounding a 5/6 hp x behind 2 dice feels easier than an 8 hp ship behind 1 unless those evade dice are excellent. Also stresshog throws a surprising amount of punch with 8 total attack dice

...yeah, I kind of agree. The other thing to consider is that even though Tarn here is technically a 6hp ship, he's only a Stresshog for 5hp of it. Once he takes 5 damage, he's gotta ditch the droid if he wants to survive long enough to fire the Torpedo. Still though, probably way more fun than the Hog. Hold on, I had an argument for this...

"Yeah, but still..."

The whole point of a Stresswing is to stop both you and your opponent from taking actions. This works on ships with lots of health, as they are less reliant on actions to survive. An X-Wing without actions? That mofo is dead in 1 turn.

Bu-ut the X-wing won't necessarily lose actions. He can only activate stressbot once, then it's easy for the X-Wing to take the green maneuver on the following tun.